Searched refs:FRAGMENT_SHADER_VALID (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r300/
H A Dr300_state_derived.c1002 r300->fs_status == FRAGMENT_SHADER_VALID) {
1036 if (r300->fs.state && r300->fs_status != FRAGMENT_SHADER_VALID) {
1056 r300->fs_status = FRAGMENT_SHADER_VALID;
H A Dr300_context.h438 FRAGMENT_SHADER_VALID, /* No need to change/validate the FS. */ enumerator in enum:r300_fs_validity_status
H A Dr300_state.c548 r300->fs_status == FRAGMENT_SHADER_VALID) {
1382 r300->fs_status == FRAGMENT_SHADER_VALID) {
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r300/
H A Dr300_state_derived.c1002 r300->fs_status == FRAGMENT_SHADER_VALID) {
1036 if (r300->fs.state && r300->fs_status != FRAGMENT_SHADER_VALID) {
1056 r300->fs_status = FRAGMENT_SHADER_VALID;
H A Dr300_context.h438 FRAGMENT_SHADER_VALID, /* No need to change/validate the FS. */ enumerator in enum:r300_fs_validity_status
H A Dr300_state.c542 r300->fs_status == FRAGMENT_SHADER_VALID) {
1376 r300->fs_status == FRAGMENT_SHADER_VALID) {

Completed in 14 milliseconds