Searched refs:GL_VARYING_NUM_COMPONENTS (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/etnaviv/
H A Detnaviv_emit.c148 /*00A90*/ EMIT_STATE(PA_VARYING_NUM_COMPONENTS(0), ctx->shader_state.GL_VARYING_NUM_COMPONENTS[0]);
149 /*00A94*/ EMIT_STATE(PA_VARYING_NUM_COMPONENTS(1), ctx->shader_state.GL_VARYING_NUM_COMPONENTS[1]);
151 /*01080*/ EMIT_STATE(PS_VARYING_NUM_COMPONENTS(0), ctx->shader_state.GL_VARYING_NUM_COMPONENTS[0]);
152 /*01084*/ EMIT_STATE(PS_VARYING_NUM_COMPONENTS(1), ctx->shader_state.GL_VARYING_NUM_COMPONENTS[1]);
204 /*03820*/ EMIT_STATE(GL_VARYING_NUM_COMPONENTS, ctx->shader_state.GL_VARYING_NUM_COMPONENTS[0]);
208 /*03834*/ EMIT_STATE(GL_VARYING_NUM_COMPONENTS2, ctx->shader_state.GL_VARYING_NUM_COMPONENTS[1]);
H A Detnaviv_internal.h249 uint32_t GL_VARYING_NUM_COMPONENTS[2]; member in struct:compiled_shader_state
H A Detnaviv_shader.c241 cs->GL_VARYING_NUM_COMPONENTS[0] = num_components[0];
242 cs->GL_VARYING_NUM_COMPONENTS[1] = num_components[1];
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/etnaviv/
H A Detnaviv_emit.c147 /*00A90*/ EMIT_STATE(PA_VARYING_NUM_COMPONENTS(0), ctx->shader_state.GL_VARYING_NUM_COMPONENTS);
149 /*01080*/ EMIT_STATE(PS_VARYING_NUM_COMPONENTS(0), ctx->shader_state.GL_VARYING_NUM_COMPONENTS);
201 /*03820*/ EMIT_STATE(GL_VARYING_NUM_COMPONENTS, ctx->shader_state.GL_VARYING_NUM_COMPONENTS);
H A Detnaviv_internal.h256 uint32_t GL_VARYING_NUM_COMPONENTS; member in struct:compiled_shader_state
H A Detnaviv_shader.c178 cs->GL_VARYING_NUM_COMPONENTS = num_components[0];

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