Searched refs:HasSelection (Results 1 - 8 of 8) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_memory_editor.h330 if (!data->HasSelection())
H A Dimgui_widgets.cpp3362 const bool is_cut = ((is_shortcut_key && IsKeyPressedMap(ImGuiKey_X)) || (is_shift_key_only && IsKeyPressedMap(ImGuiKey_Delete))) && is_editable && !is_password && (!is_multiline || edit_state.HasSelection());
3363 const bool is_copy = ((is_shortcut_key && IsKeyPressedMap(ImGuiKey_C)) || (is_ctrl_key_only && IsKeyPressedMap(ImGuiKey_Insert))) && !is_password && (!is_multiline || edit_state.HasSelection());
3377 if (!edit_state.HasSelection())
3423 const int ib = edit_state.HasSelection() ? ImMin(edit_state.StbState.select_start, edit_state.StbState.select_end) : 0;
3424 const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : edit_state.CurLenW;
3431 if (!edit_state.HasSelection())
H A Dimgui.h1445 bool HasSelection() const { return SelectionStart != SelectionEnd; } function in struct:ImGuiInputTextCallbackData
H A Dimgui_internal.h583 bool HasSelection() const { return StbState.select_start != StbState.select_end; } function in struct:ImGuiInputTextState
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_memory_editor.h332 if (!data->HasSelection())
H A Dimgui_widgets.cpp3362 const bool is_cut = ((is_shortcut_key && IsKeyPressedMap(ImGuiKey_X)) || (is_shift_key_only && IsKeyPressedMap(ImGuiKey_Delete))) && is_editable && !is_password && (!is_multiline || edit_state.HasSelection());
3363 const bool is_copy = ((is_shortcut_key && IsKeyPressedMap(ImGuiKey_C)) || (is_ctrl_key_only && IsKeyPressedMap(ImGuiKey_Insert))) && !is_password && (!is_multiline || edit_state.HasSelection());
3377 if (!edit_state.HasSelection())
3423 const int ib = edit_state.HasSelection() ? ImMin(edit_state.StbState.select_start, edit_state.StbState.select_end) : 0;
3424 const int ie = edit_state.HasSelection() ? ImMax(edit_state.StbState.select_start, edit_state.StbState.select_end) : edit_state.CurLenW;
3431 if (!edit_state.HasSelection())
H A Dimgui.h1445 bool HasSelection() const { return SelectionStart != SelectionEnd; } function in struct:ImGuiInputTextCallbackData
H A Dimgui_internal.h583 bool HasSelection() const { return StbState.select_start != StbState.select_end; } function in struct:ImGuiInputTextState

Completed in 55 milliseconds