Searched refs:ImBoolVector (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_internal.h250 // Helper: ImBoolVector. Store 1-bit per value.
252 struct ImBoolVector struct
255 ImBoolVector() { } function in struct:ImBoolVector
H A Dimgui_draw.cpp1760 ImBoolVector GlyphsSet; // Glyph bit map (random access, 1-bit per codepoint. This will be a maximum of 8KB)
1770 ImBoolVector GlyphsSet; // This is used to resolve collision when multiple sources are merged into a same destination font.
1773 static void UnpackBoolVectorToFlatIndexList(const ImBoolVector* in, ImVector<int>* out)
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_internal.h250 // Helper: ImBoolVector. Store 1-bit per value.
252 struct ImBoolVector struct
255 ImBoolVector() { } function in struct:ImBoolVector
H A Dimgui_draw.cpp1760 ImBoolVector GlyphsSet; // Glyph bit map (random access, 1-bit per codepoint. This will be a maximum of 8KB)
1770 ImBoolVector GlyphsSet; // This is used to resolve collision when multiple sources are merged into a same destination font.
1773 static void UnpackBoolVectorToFlatIndexList(const ImBoolVector* in, ImVector<int>* out)

Completed in 25 milliseconds