Searched refs:ImPow (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_widgets.cpp1675 return (decimal_precision < IM_ARRAYSIZE(min_steps)) ? min_steps[decimal_precision] : ImPow(10.0f, (float)-decimal_precision);
1789 FLOATTYPE v_old_norm_curved = ImPow((FLOATTYPE)(v_cur - v_min) / (FLOATTYPE)(v_max - v_min), (FLOATTYPE)1.0f / power);
1791 v_cur = v_min + (TYPE)ImPow(ImSaturate((float)v_new_norm_curved), power) * (v_max - v_min);
1806 FLOATTYPE v_cur_norm_curved = ImPow((FLOATTYPE)(v_cur - v_min) / (FLOATTYPE)(v_max - v_min), (FLOATTYPE)1.0f / power);
2089 return (1.0f - ImPow(f, 1.0f/power)) * linear_zero_pos;
2094 return linear_zero_pos + ImPow(f, 1.0f/power) * (1.0f - linear_zero_pos);
2129 const FLOATTYPE linear_dist_min_to_0 = ImPow(v_min >= 0 ? (FLOATTYPE)v_min : -(FLOATTYPE)v_min, (FLOATTYPE)1.0f/power);
2130 const FLOATTYPE linear_dist_max_to_0 = ImPow(v_max >= 0 ? (FLOATTYPE)v_max : -(FLOATTYPE)v_max, (FLOATTYPE)1.0f/power);
2205 a = ImPow(a, power);
2216 a = ImPow(
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H A Dimgui_internal.h214 static inline float ImPow(float x, float y) { return powf(x, y); } function in typeref:typename:float
215 static inline double ImPow(double x, double y) { return pow(x, y); } function in typeref:typename:double
H A Dimgui_draw.cpp137 #define STBTT_pow(x,y) ImPow(x,y)
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_widgets.cpp1675 return (decimal_precision < IM_ARRAYSIZE(min_steps)) ? min_steps[decimal_precision] : ImPow(10.0f, (float)-decimal_precision);
1789 FLOATTYPE v_old_norm_curved = ImPow((FLOATTYPE)(v_cur - v_min) / (FLOATTYPE)(v_max - v_min), (FLOATTYPE)1.0f / power);
1791 v_cur = v_min + (TYPE)ImPow(ImSaturate((float)v_new_norm_curved), power) * (v_max - v_min);
1806 FLOATTYPE v_cur_norm_curved = ImPow((FLOATTYPE)(v_cur - v_min) / (FLOATTYPE)(v_max - v_min), (FLOATTYPE)1.0f / power);
2089 return (1.0f - ImPow(f, 1.0f/power)) * linear_zero_pos;
2094 return linear_zero_pos + ImPow(f, 1.0f/power) * (1.0f - linear_zero_pos);
2129 const FLOATTYPE linear_dist_min_to_0 = ImPow(v_min >= 0 ? (FLOATTYPE)v_min : -(FLOATTYPE)v_min, (FLOATTYPE)1.0f/power);
2130 const FLOATTYPE linear_dist_max_to_0 = ImPow(v_max >= 0 ? (FLOATTYPE)v_max : -(FLOATTYPE)v_max, (FLOATTYPE)1.0f/power);
2205 a = ImPow(a, power);
2216 a = ImPow(
[all...]
H A Dimgui_internal.h214 static inline float ImPow(float x, float y) { return powf(x, y); } function in typeref:typename:float
215 static inline double ImPow(double x, double y) { return pow(x, y); } function in typeref:typename:double
H A Dimgui_draw.cpp137 #define STBTT_pow(x,y) ImPow(x,y)

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