HomeSort by: relevance | last modified time | path
    Searched refs:MaxTextureImageUnits (Results 1 - 25 of 58) sorted by relevancy

1 2 3

  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
standalone.cpp 146 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16;
168 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0;
174 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits =
196 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0;
202 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits =
227 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16;
233 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16;
266 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16;
272 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = 16;
279 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16
    [all...]
standalone_scaffolding.cpp 242 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0;
244 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 2;
260 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16;
glsl_parser_extras.cpp 112 this->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits;
114 this->Const.MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
129 this->Const.MaxGeometryTextureImageUnits = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits;
169 this->Const.MaxComputeTextureImageUnits = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits;
191 this->Const.MaxTessControlTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits;
194 this->Const.MaxTessEvaluationTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits;
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
standalone.cpp 156 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16;
178 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0;
184 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits =
206 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0;
212 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits =
237 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16;
243 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16;
276 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 16;
282 ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = 16;
289 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 16
    [all...]
standalone_scaffolding.cpp 242 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = 0;
244 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = 2;
260 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16;
glsl_parser_extras.cpp 106 this->Const.MaxVertexTextureImageUnits = ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits;
108 this->Const.MaxTextureImageUnits = ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
123 this->Const.MaxGeometryTextureImageUnits = ctx->Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits;
163 this->Const.MaxComputeTextureImageUnits = ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits;
185 this->Const.MaxTessControlTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits;
188 this->Const.MaxTessEvaluationTextureImageUnits = ctx->Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits;
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i915/
i915_context.c 205 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS;
206 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS;
212 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits +
213 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
i830_context.c 101 intel->ctx.Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I830_TEX_UNITS;
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i915/
i915_context.c 204 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I915_TEX_UNITS;
205 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = I915_TEX_UNITS;
211 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits +
212 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits;
i830_context.c 101 intel->ctx.Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = I830_TEX_UNITS;
  /xsrc/external/mit/MesaLib/dist/src/mesa/program/
program_parser.h 177 unsigned MaxTextureImageUnits;
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/program/
program_parser.h 177 unsigned MaxTextureImageUnits;
  /xsrc/external/mit/MesaLib/dist/src/mesa/main/
context.c 478 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
480 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits);
558 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
561 consts->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
653 consts->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
654 consts->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
697 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits > 0);
698 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
704 assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
710 assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits);
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
context.c 567 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
569 consts->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits);
645 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
648 consts->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
740 consts->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
741 consts->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits = MAX_TEXTURE_IMAGE_UNITS;
782 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits > 0);
783 assert(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);
789 assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
795 assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits);
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_extensions.c 192 pc->MaxTextureImageUnits =
423 _min(c->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits +
424 c->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits +
425 c->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits +
426 c->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits +
427 c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits +
428 c->Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits,
433 = _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
437 _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
st_atom_texture.c 283 if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) {
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_extensions.c 190 pc->MaxTextureImageUnits =
358 _min(c->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits +
359 c->Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits +
360 c->Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits +
361 c->Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits +
362 c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits +
363 c->Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits,
368 = _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
372 _min(c->Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits,
st_atom_texture.c 238 if (ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits > 0) {
  /xsrc/external/mit/MesaLib/dist/src/mesa/tnl/
t_vb_program.c 258 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) {
277 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) {
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/tnl/
t_vb_program.c 258 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) {
277 for (u = 0; u < ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits; u++) {
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/
nv04_context.c 163 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV04_TEXTURE_UNITS;
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/
nv04_context.c 162 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = NV04_TEXTURE_UNITS;
  /xsrc/external/mit/MesaLib/src/mesa/
get_hash.h 220 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits), extra_ARB_fragment_program },
221 { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits), extra_ARB_vertex_shader },
346 { GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits), extra_ARB_compute_shader_es31 },
381 { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_version_32_OES_geometry_shader },
392 { GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits), extra_ARB_tessellation_shader },
393 { GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits), extra_ARB_tessellation_shader },
  /xsrc/external/mit/MesaLib.old/src/mesa/
get_hash.h 217 { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits), extra_ARB_fragment_program },
218 { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, CONTEXT_INT(Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits), extra_ARB_vertex_shader },
340 { GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits), extra_ARB_compute_shader_es31 },
375 { GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_GEOMETRY].MaxTextureImageUnits), extra_version_32_OES_geometry_shader },
386 { GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_CTRL].MaxTextureImageUnits), extra_ARB_tessellation_shader },
387 { GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS, CONTEXT_INT(Const.Program[MESA_SHADER_TESS_EVAL].MaxTextureImageUnits), extra_ARB_tessellation_shader },
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/r200/
r200_context.c 263 ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits = ctx->Const.MaxTextureUnits;

Completed in 29 milliseconds

1 2 3