Searched refs:MipLevels (Results 1 - 10 of 10) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/
H A DShader.cpp1225 desc.u.tex.last_level = pCreateSRView->Tex1D.MipLevels - 1 + desc.u.tex.first_level;
1228 assert(pCreateSRView->Tex1D.MipLevels != 0 && pCreateSRView->Tex1D.MipLevels != (UINT)-1);
1233 desc.u.tex.last_level = pCreateSRView->Tex2D.MipLevels - 1 + desc.u.tex.first_level;
1236 assert(pCreateSRView->Tex2D.MipLevels != 0 && pCreateSRView->Tex2D.MipLevels != (UINT)-1);
1241 desc.u.tex.last_level = pCreateSRView->Tex3D.MipLevels - 1 + desc.u.tex.first_level;
1243 assert(pCreateSRView->Tex3D.MipLevels != 0 && pCreateSRView->Tex3D.MipLevels != (UINT)-1);
1247 desc.u.tex.last_level = pCreateSRView->TexCube.MipLevels
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H A DResource.cpp157 UINT MipLevels = resource->last_level + 1; local in function:subResourceBox
163 *pLevel = SubResource % MipLevels;
164 layer = SubResource / MipLevels;
221 DebugPrintf(" MipLevels = %u\n", pCreateResource->MipLevels);
265 pResource->MipLevels = pCreateResource->MipLevels;
286 templat.last_level = pCreateResource->MipLevels - 1;
313 pResource->NumSubResources = pCreateResource->MipLevels * pCreateResource->ArraySize;
H A DState.h151 UINT MipLevels; member in struct:Resource
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
H A Dd3d12_screen.cpp788 srv.Texture1D.MipLevels = 1;
794 srv.Texture1DArray.MipLevels = 1;
802 srv.Texture2D.MipLevels = 1;
809 srv.Texture2DArray.MipLevels = 1;
826 srv.Texture3D.MipLevels = 1;
832 srv.TextureCube.MipLevels = 1;
838 srv.TextureCubeArray.MipLevels = 1;
H A Dd3d12_bufmgr.cpp63 unsigned total_subresources = desc.MipLevels *
102 res_desc.MipLevels = 1;
H A Dd3d12_context.cpp850 desc.Texture1D.MipLevels = sampler_view->mip_levels;
855 desc.Texture1DArray.MipLevels = sampler_view->mip_levels;
866 desc.Texture2D.MipLevels = sampler_view->mip_levels;
877 desc.Texture2DArray.MipLevels = sampler_view->mip_levels;
893 desc.Texture3D.MipLevels = sampler_view->mip_levels;
902 desc.TextureCube.MipLevels = sampler_view->mip_levels;
H A Dd3d12_resource.cpp166 desc.MipLevels = templ->last_level + 1;
/xsrc/external/mit/MesaLib/dist/src/gallium/winsys/d3d12/wgl/
H A Dd3d12_wgl_framebuffer.cpp204 templ.last_level = res_desc.MipLevels - 1;
/xsrc/external/mit/MesaLib/dist/src/microsoft/clc/
H A Dcompute_test.cpp243 desc.MipLevels = 1;
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D7.10.rst2233 - d3d1x: properly support specifying MipLevels as 0

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