Searched refs:NVA0_3D_STRMOUT_OFFSET (Results 1 - 5 of 5) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/nouveau/nv50/
H A Dnv50_shader_state.c709 nv50_hw_query_pushbuf_submit(push, NVA0_3D_STRMOUT_OFFSET(i),
H A Dnv50_3d.xml.h1646 #define NVA0_3D_STRMOUT_OFFSET(i0) (0x00001780 + 0x4*(i0)) macro
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/nv50/
H A Dnv50_shader_state.c720 nv50_hw_query_pushbuf_submit(push, NVA0_3D_STRMOUT_OFFSET(i),
H A Dnv50_3d.xml.h1646 #define NVA0_3D_STRMOUT_OFFSET(i0) (0x00001780 + 0x4*(i0)) macro
/xsrc/external/mit/xf86-video-nouveau/dist/src/hwdefs/
H A Dnv50_3d.xml.h1647 #define NVA0_3D_STRMOUT_OFFSET(i0) (0x00001780 + 0x4*(i0)) macro

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