Searched refs:RADEON_ALIGN (Results 1 - 25 of 34) sorted by relevance

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/xsrc/external/mit/xf86-video-ati-kms/dist/src/
H A Dradeon_textured_video.c284 aligned_height = RADEON_ALIGN(dst_height, h_align);
289 srcPitch = RADEON_ALIGN(width, 4);
290 srcPitch2 = RADEON_ALIGN(width >> 1, 4);
292 dstPitch = RADEON_ALIGN(dst_width << 1, pPriv->hw_align);
295 dstPitch = RADEON_ALIGN(dst_width, pPriv->hw_align);
296 dstPitch2 = RADEON_ALIGN(dstPitch >> 1, pPriv->hw_align);
302 dstPitch = RADEON_ALIGN(dst_width << 1, pPriv->hw_align);
308 size = dstPitch * aligned_height + 2 * dstPitch2 * RADEON_ALIGN(((aligned_height + 1) >> 1), h_align);
309 size = RADEON_ALIGN(size, pPriv->hw_align);
362 pPriv->planeu_offset = RADEON_ALIGN(pPri
[all...]
H A Dradeon_bo_helper.c119 surface->npix_y = RADEON_ALIGN(height, 8);
264 heighta = RADEON_ALIGN(height, drmmode_get_height_align(pScrn, tiling));
265 pitch = RADEON_ALIGN(width, drmmode_get_pitch_align(pScrn, cpp, tiling)) * cpp;
267 size = RADEON_ALIGN(heighta * pitch, RADEON_GPU_PAGE_SIZE);
H A Devergreen_textured_videofuncs.c273 tex_res.pitch = RADEON_ALIGN(accel_state->src_obj[0].pitch >> 1, pPriv->hw_align);
297 tex_res.pitch = RADEON_ALIGN(accel_state->src_obj[0].pitch >> 1, pPriv->hw_align);
H A Dr600_textured_videofuncs.c289 tex_res.pitch = RADEON_ALIGN(accel_state->src_obj[0].pitch >> 1, pPriv->hw_align);
312 tex_res.pitch = RADEON_ALIGN(accel_state->src_obj[0].pitch >> 1, pPriv->hw_align);
H A Dradeon_exa_funcs.c383 uint32_t scratch_pitch = RADEON_ALIGN(w * bpp / 8, 64);
488 uint32_t scratch_pitch = RADEON_ALIGN(w * bpp / 8, 64);
H A Devergreen_exa.c500 unsigned height = RADEON_ALIGN(pDst->drawable.height,
1691 scratch_pitch = RADEON_ALIGN(w, drmmode_get_pitch_align(pScrn, (bpp / 8), 0));
1692 height = RADEON_ALIGN(h, drmmode_get_height_align(pScrn, 0));
1819 scratch_pitch = RADEON_ALIGN(w, drmmode_get_pitch_align(pScrn, (bpp / 8), 0));
1820 height = RADEON_ALIGN(h, drmmode_get_height_align(pScrn, 0));
H A Dr600_exa.c1721 scratch_pitch = RADEON_ALIGN(w, drmmode_get_pitch_align(pScrn, (bpp / 8), 0));
1722 height = RADEON_ALIGN(h, drmmode_get_height_align(pScrn, 0));
1845 scratch_pitch = RADEON_ALIGN(w, drmmode_get_pitch_align(pScrn, (bpp / 8), 0));
1846 height = RADEON_ALIGN(h, drmmode_get_height_align(pScrn, 0));
H A Dradeon.h235 #define RADEON_ALIGN(x,bytes) (((x) + ((bytes) - 1)) & ~((bytes) - 1)) macro
H A Dradeon_textured_videofuncs.c135 txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64);
545 txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64);
1066 txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64);
2510 txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64);
/xsrc/external/mit/xf86-video-ati/dist/src/
H A Dradeon_textured_video.c312 aligned_height = RADEON_ALIGN(dst_height, h_align);
317 srcPitch = RADEON_ALIGN(width, 4);
318 srcPitch2 = RADEON_ALIGN(width >> 1, 4);
320 dstPitch = RADEON_ALIGN(dst_width << 1, pPriv->hw_align);
323 dstPitch = RADEON_ALIGN(dst_width, pPriv->hw_align);
324 dstPitch2 = RADEON_ALIGN(dstPitch >> 1, pPriv->hw_align);
330 dstPitch = RADEON_ALIGN(dst_width << 1, pPriv->hw_align);
336 size = dstPitch * aligned_height + 2 * dstPitch2 * RADEON_ALIGN(((aligned_height + 1) >> 1), h_align);
337 size = RADEON_ALIGN(size, pPriv->hw_align);
415 pPriv->planeu_offset = RADEON_ALIGN(pPri
[all...]
H A Dradeon_exa.c224 size = RADEON_ALIGN(size, RADEON_GPU_PAGE_SIZE);
494 heighta = RADEON_ALIGN(height, drmmode_get_height_align(pScrn, tiling));
495 pitch = RADEON_ALIGN(width, drmmode_get_pitch_align(pScrn, cpp, tiling)) * cpp;
497 size = RADEON_ALIGN(heighta * pitch, RADEON_GPU_PAGE_SIZE);
505 surface.npix_y = RADEON_ALIGN(height, 8);
735 screen_size = RADEON_ALIGN(pScrn->virtualY, 16) * byteStride;
757 RADEON_ALIGN(info->accel_state->exa->offScreenBase, align);
793 next = RADEON_ALIGN(info->accel_state->exa->offScreenBase, RADEON_GPU_PAGE_SIZE);
807 info->dri->depthPitch = RADEON_ALIGN(pScrn->displayWidth, 32);
808 depth_size = RADEON_ALIGN(pScr
[all...]
H A Dradeon_accel.c782 info->cp->indirectStart = buffer->used = RADEON_ALIGN(buffer->used, 8);
881 *bufPitch = 2 * RADEON_ALIGN(w, 2);
885 *bufPitch = RADEON_ALIGN(w, 4);
1199 bufferSize = RADEON_ALIGN((RADEON_ALIGN(pScrn->virtualY, 16)) * width_bytes,
1202 bufferSize = RADEON_ALIGN(pScrn->virtualY * width_bytes,
1210 info->dri->depthPitch = RADEON_ALIGN(pScrn->displayWidth, 32);
1211 depthSize = RADEON_ALIGN((RADEON_ALIGN(pScrn->virtualY, 16)) * info->dri->depthPitch
1319 info->dri->textureOffset = RADEON_ALIGN(inf
[all...]
H A Dradeon_video.c2982 srcPitch = RADEON_ALIGN(width * 2, 4);
2993 dstPitch = (RADEON_ALIGN(width, 128));
2994 srcPitch = RADEON_ALIGN(width, 4);
2998 srcPitch = RADEON_ALIGN(width, 4);
3013 dstPitch = RADEON_ALIGN(dstPitch, 64);
3017 dstPitch = RADEON_ALIGN(dstPitch, 16);
3021 new_size += (dstPitch >> 1) * (RADEON_ALIGN(height, 2));
3057 srcPitch2 = RADEON_ALIGN(width >> 1, 4);
3059 s2offset = srcPitch * (RADEON_ALIGN(height, 2));
3082 srcPitch2 = RADEON_ALIGN(widt
[all...]
H A Ddrmmode_display.c277 pitch = RADEON_ALIGN(pScrn->displayWidth,
343 pitch = RADEON_ALIGN(pScrn->displayWidth, drmmode_get_pitch_align(pScrn, info->CurrentLayout.pixel_bytes, tiling_flags)) *
345 height = RADEON_ALIGN(pScrn->virtualY, drmmode_get_height_align(pScrn, tiling_flags));
527 RADEON_ALIGN(width, drmmode_get_pitch_align(crtc->scrn, drmmode->cpp, 0)) * drmmode->cpp;
528 height = RADEON_ALIGN(height, drmmode_get_height_align(crtc->scrn, 0));
530 size = RADEON_ALIGN(rotate_pitch * height, RADEON_GPU_PAGE_SIZE);
562 rotate_pitch = RADEON_ALIGN(width, drmmode_get_pitch_align(pScrn, drmmode->cpp, 0)) * drmmode->cpp;
1293 pitch = RADEON_ALIGN(width, drmmode_get_pitch_align(scrn, cpp, tiling_flags)) * cpp;
1294 height = RADEON_ALIGN(height, drmmode_get_height_align(scrn, tiling_flags));
1295 screen_size = RADEON_ALIGN(pitc
[all...]
H A Dradeon_render.c409 dst_pitch = RADEON_ALIGN(width * tex_bytepp, 64);
416 (RADEON_ALIGN(width * tex_bytepp, 32) != dst_pitch))
748 dst_pitch = RADEON_ALIGN(width * tex_bytepp, 64);
752 (RADEON_ALIGN(width * tex_bytepp, 32) != dst_pitch))
H A Dradeon_kms.c810 RADEON_ALIGN(pScrn->virtualX, drmmode_get_pitch_align(pScrn, cpp, tiling));
1258 pitch = RADEON_ALIGN(pScrn->virtualX, drmmode_get_pitch_align(pScrn, cpp, tiling_flags)) * cpp;
1259 screen_size = RADEON_ALIGN(pScrn->virtualY, drmmode_get_height_align(pScrn, tiling_flags)) * pitch;
1323 cursor_size = RADEON_ALIGN(cursor_size, RADEON_GPU_PAGE_SIZE);
1345 screen_size = RADEON_ALIGN(screen_size, RADEON_GPU_PAGE_SIZE);
H A Devergreen_textured_videofuncs.c288 tex_res.pitch = RADEON_ALIGN(accel_state->src_obj[0].pitch >> 1, pPriv->hw_align);
311 tex_res.pitch = RADEON_ALIGN(accel_state->src_obj[0].pitch >> 1, pPriv->hw_align);
H A Dr600_textured_videofuncs.c316 tex_res.pitch = RADEON_ALIGN(accel_state->src_obj[0].pitch >> 1, pPriv->hw_align);
339 tex_res.pitch = RADEON_ALIGN(accel_state->src_obj[0].pitch >> 1, pPriv->hw_align);
H A Dradeon_dri2.c183 aligned_width = RADEON_ALIGN(aligned_width, width_align);
185 aligned_height = RADEON_ALIGN(drawable->height, height_align);
187 size = RADEON_ALIGN(size, base_align);
190 aligned_height = RADEON_ALIGN(size / pitch_bytes, height_align);
H A Dradeon_exa_funcs.c478 uint32_t scratch_pitch = RADEON_ALIGN(w * bpp / 8, 64);
580 uint32_t scratch_pitch = RADEON_ALIGN(w * bpp / 8, 64);
684 uint32_t datatype, src_pitch_offset, scratch_pitch = RADEON_ALIGN(w * bpp / 8, 64), scratch_off = 0;
H A Dr600_exa.c1646 int scratch_pitch_bytes = RADEON_ALIGN(wpass, 256);
1759 int scratch_pitch_bytes = RADEON_ALIGN(dst_pitch, 256);
1888 scratch_pitch = RADEON_ALIGN(w, drmmode_get_pitch_align(pScrn, (bpp / 8), 0));
1889 height = RADEON_ALIGN(h, drmmode_get_height_align(pScrn, 0));
2014 scratch_pitch = RADEON_ALIGN(w, drmmode_get_pitch_align(pScrn, (bpp / 8), 0));
2015 height = RADEON_ALIGN(h, drmmode_get_height_align(pScrn, 0));
H A Devergreen_exa.c500 unsigned height = RADEON_ALIGN(pDst->drawable.height,
1531 scratch_pitch = RADEON_ALIGN(w, drmmode_get_pitch_align(pScrn, (bpp / 8), 0));
1532 height = RADEON_ALIGN(h, drmmode_get_height_align(pScrn, 0));
1661 scratch_pitch = RADEON_ALIGN(w, drmmode_get_pitch_align(pScrn, (bpp / 8), 0));
1662 height = RADEON_ALIGN(h, drmmode_get_height_align(pScrn, 0));
H A Dradeon_modes.c81 dummy = RADEON_ALIGN(pScrn->virtualX, pitch_mask);
H A Dradeon_accelfuncs.c830 OUT_ACCEL_REG(RADEON_DST_HEIGHT_WIDTH, (h << 16) | RADEON_ALIGN(w, 32));
839 info->accel_state->scanline_w = RADEON_ALIGN(w, 32);
H A Dradeon_textured_videofuncs.c213 txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64);
718 txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64);
1332 txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64);
2840 txpitch = RADEON_ALIGN(pPriv->src_pitch >> 1, 64);

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