Searched refs:TRANSFORM_NORMAL (Results 1 - 8 of 8) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/math/ |
| H A D | m_matrix.h | 188 #define TRANSFORM_NORMAL( TO, N, MAT ) \ macro
|
| H A D | m_debug_norm.c | 140 TRANSFORM_NORMAL( t, s, m ); 161 TRANSFORM_NORMAL( t, s, m );
|
| /xsrc/external/mit/MesaLib/dist/src/mesa/math/ |
| H A D | m_matrix.h | 194 #define TRANSFORM_NORMAL( TO, N, MAT ) \ macro
|
| H A D | m_debug_norm.c | 139 TRANSFORM_NORMAL( t, s, m ); 160 TRANSFORM_NORMAL( t, s, m );
|
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | light.c | 957 TRANSFORM_NORMAL( ctx->_EyeZDir, eye_z, ctx->ModelviewMatrixStack.Top->m ); 1006 TRANSFORM_NORMAL( light->_NormSpotDirection,
|
| H A D | rastpos.c | 476 TRANSFORM_NORMAL( eyenorm, objnorm, inv );
|
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | light.c | 1039 TRANSFORM_NORMAL( ctx->_EyeZDir, eye_z, ctx->ModelviewMatrixStack.Top->m ); 1089 TRANSFORM_NORMAL( light->_NormSpotDirection,
|
| H A D | rastpos.c | 482 TRANSFORM_NORMAL( eyenorm, objnorm, inv );
|
Completed in 8 milliseconds