| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| clip.c | 42 if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top)) 43 _math_matrix_analyse( ctx->ProjectionMatrixStack.Top ); 48 ctx->ProjectionMatrixStack.Top->inv); 78 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) 79 _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); 82 ctx->ModelviewMatrixStack.Top->inv );
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| matrix.c | 104 GLdouble bottom, GLdouble top, 113 top == bottom) { 120 _math_matrix_frustum(stack->Top, 122 (GLfloat) bottom, (GLfloat) top, 134 * \param top top clipping plane coordinate. 141 * the top matrix of the current matrix stack and sets 146 GLdouble bottom, GLdouble top, 152 (GLfloat) bottom, (GLfloat) top, 161 GLdouble bottom, GLdouble top, [all...] |
| light.c | 289 TRANSFORM_POINT(temp, ctx->ModelviewMatrixStack.Top->m, params); 294 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { 295 _math_matrix_analyse(ctx->ModelviewMatrixStack.Top); 297 TRANSFORM_DIRECTION(temp, params, ctx->ModelviewMatrixStack.Top->m); 1039 TRANSFORM_NORMAL( ctx->_EyeZDir, eye_z, ctx->ModelviewMatrixStack.Top->m ); 1054 TRANSFORM_POINT( light->_Position, ctx->ModelviewMatrixStack.Top->inv, 1091 ctx->ModelviewMatrixStack.Top->m); 1119 if (!_math_matrix_is_length_preserving(ctx->ModelviewMatrixStack.Top)) { 1120 const GLfloat *m = ctx->ModelviewMatrixStack.Top->inv; 1152 !_math_matrix_is_length_preserving(ctx->ModelviewMatrixStack.Top)) [all...] |
| texgen.c | 162 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { 163 _math_matrix_analyse(ctx->ModelviewMatrixStack.Top); 166 ctx->ModelviewMatrixStack.Top->inv);
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| clip.c | 41 if (_math_matrix_is_dirty(ctx->ProjectionMatrixStack.Top)) 42 _math_matrix_analyse( ctx->ProjectionMatrixStack.Top ); 47 ctx->ProjectionMatrixStack.Top->inv); 77 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) 78 _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); 81 ctx->ModelviewMatrixStack.Top->inv );
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| matrix.c | 55 * \param top top clipping plane coordinate. 62 * the top matrix of the current matrix stack and sets 67 GLdouble bottom, GLdouble top, 78 top == bottom) 84 _math_matrix_frustum( ctx->CurrentStack->Top, 86 (GLfloat) bottom, (GLfloat) top, 98 * \param top top clipping plane coordinate. 105 * the top matrix of the current matrix stack and set [all...] |
| texgen.c | 164 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { 165 _math_matrix_analyse(ctx->ModelviewMatrixStack.Top); 168 ctx->ModelviewMatrixStack.Top->inv);
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| light.c | 228 TRANSFORM_POINT(temp, ctx->ModelviewMatrixStack.Top->m, params); 233 if (_math_matrix_is_dirty(ctx->ModelviewMatrixStack.Top)) { 234 _math_matrix_analyse(ctx->ModelviewMatrixStack.Top); 236 TRANSFORM_DIRECTION(temp, params, ctx->ModelviewMatrixStack.Top->m); 957 TRANSFORM_NORMAL( ctx->_EyeZDir, eye_z, ctx->ModelviewMatrixStack.Top->m ); 971 TRANSFORM_POINT( light->_Position, ctx->ModelviewMatrixStack.Top->inv, 1008 ctx->ModelviewMatrixStack.Top->m); 1036 if (!_math_matrix_is_length_preserving(ctx->ModelviewMatrixStack.Top)) { 1037 const GLfloat *m = ctx->ModelviewMatrixStack.Top->inv; 1067 !_math_matrix_is_length_preserving(ctx->ModelviewMatrixStack.Top)) [all...] |
| /xsrc/external/mit/mesa-demos/dist/src/trivial/ |
| tri-scissor-tri.c | 39 static GLint Left, Right, Bottom, Top; 67 Top = Height * 3 / 4; 93 Top -= step; 96 Top += step; 120 printf("Scissor %d, %d .. %d, %d\n", Left, Bottom, Right, Top); 121 glScissor(Left, Bottom, Right-Left, Top-Bottom);
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| /xsrc/external/mit/xorg-server.old/dist/hw/xfree86/xaa/ |
| xaaNonTEText.c | 273 int pitch, topLine, botLine, top, bot, height; local 274 int Left, Right, Top, Bottom; 282 Top = yInit - FONTMAXBOUNDS(font,ascent); 286 while(nbox && (Top >= pbox->y2)) { 293 size = (pitch << 2) * (Bottom - Top); 299 top = -glyphs->yoff; 300 bot = top + glyphs->height; 301 if(top < topLine) topLine = top; 306 pntr = block + ((FONTMAXBOUNDS(font,ascent) + top) * pitch) [all...] |
| xaaTEText.c | 230 int Left, Right, Top, Bottom; 240 Top = yInit - FONTASCENT(font); 244 while(nbox && (Top >= pbox->y2)) { 255 ytop = max(Top, pbox->y1); 275 int fontHeight = Bottom - Top + 1; 299 skippix, ytop - Top, glyphs + skipglyphs, glyphWidth,
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| /xsrc/external/mit/MesaLib/dist/src/mesa/tnl/ |
| t_vb_normals.c | 61 if (_math_matrix_is_general_scale(ctx->ModelviewMatrixStack.Top)) 66 store->NormalTransform( ctx->ModelviewMatrixStack.Top, 108 if (_math_matrix_has_rotation(ctx->ModelviewMatrixStack.Top)) {
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| t_vb_texmat.c | 71 ctx->TextureMatrixStack[i].Top,
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| t_vb_vertex.c | 153 if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY) 157 ctx->ModelviewMatrixStack.Top,
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/tnl/ |
| t_vb_normals.c | 61 if (_math_matrix_is_general_scale(ctx->ModelviewMatrixStack.Top)) 66 store->NormalTransform( ctx->ModelviewMatrixStack.Top, 108 if (_math_matrix_has_rotation(ctx->ModelviewMatrixStack.Top)) {
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| t_vb_texmat.c | 71 ctx->TextureMatrixStack[i].Top,
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| t_vb_vertex.c | 153 if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY) 157 ctx->ModelviewMatrixStack.Top,
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| /xsrc/external/mit/xf86-video-mach64/dist/src/ |
| atimach64xv.c | 783 * it to the viewport's top left corner. This unavoidably causes a slight 940 int Top, Bottom, Left, Right, nLine, nPixel, Offset; 1012 Top = (SrcY1 >> 16) & ~1; 1021 nLine = Bottom - Top; 1028 tmp = ((Top >> 1) * SrcPitchUV) + (Left >> 1); 1039 pDst += ((Top - SrcTop) * DstPitch) + ((Left - SrcLeft) << 1); 1041 xf86XVCopyYUV12ToPacked(Buffer + (Top * SrcPitch) + Left, 1051 Top = SrcY1 >> 16; 1060 nLine = Bottom - Top; 1063 Buffer += (Top * SrcPitch) + (Left << 1) [all...] |
| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/nine/ |
| volume9.c | 229 dirty_region.Top = box->y << This->level_actual; 232 dirty_region.Bottom = dirty_region.Top + (box->height << This->level_actual); 264 pBox ? pBox->Top : 0, pBox ? pBox->Bottom : 0, 285 pBox->Top == 0 && pBox->Bottom == This->desc.Height) || 287 !(pBox->Top % h) && !(pBox->Bottom % h)), 302 user_assert(pBox->Bottom > pBox->Top, D3DERR_INVALIDCALL);
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| nine_pipe.h | 51 dst->y = src->top; 54 dst->height = src->bottom - src->top; 63 dst->top = src->y; 71 rect->top = rect->top >> 2; 78 * 0 <= rect->top < rect->bottom 88 rect->top = rect->top - rect->top % h; 130 user_warn(src->left > src->right || src->top > src->bottom) [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/state_trackers/nine/ |
| volume9.c | 230 dirty_region.Top = box->y << This->level_actual; 233 dirty_region.Bottom = dirty_region.Top + (box->height << This->level_actual); 265 pBox ? pBox->Top : 0, pBox ? pBox->Bottom : 0, 286 pBox->Top == 0 && pBox->Bottom == This->desc.Height) || 288 !(pBox->Top % h) && !(pBox->Bottom % h)), 303 user_assert(pBox->Bottom > pBox->Top, D3DERR_INVALIDCALL);
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| nine_pipe.h | 51 dst->y = src->top; 54 dst->height = src->bottom - src->top; 63 dst->top = src->y; 71 rect->top = rect->top >> 2; 78 * 0 <= rect->top < rect->bottom 88 rect->top = rect->top - rect->top % h; 130 user_warn(src->left > src->right || src->top > src->bottom) [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/program/ |
| prog_statevars.c | 341 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top; 346 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top; 351 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top; 356 const GLmatrix *matrix = ctx->ModelviewMatrixStack.Top; 361 const GLmatrix *matrix = ctx->ProjectionMatrixStack.Top; 366 GLmatrix *matrix = ctx->ProjectionMatrixStack.Top; 372 const GLmatrix *matrix = ctx->ProjectionMatrixStack.Top; 377 GLmatrix *matrix = ctx->ProjectionMatrixStack.Top; 407 const GLmatrix *matrix = ctx->TextureMatrixStack[index].Top; 414 const GLmatrix *matrix = ctx->TextureMatrixStack[index].Top; [all...] |
| /xsrc/external/mit/xorg-server.old/dist/hw/dmx/config/ |
| parser.c | 833 | TOP (included). | 856 # define YY_STACK_PRINT(Bottom, Top) \ 859 yy_stack_print ((Bottom), (Top)); \ 906 # define YY_STACK_PRINT(Bottom, Top)
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| /xsrc/external/mit/xorg-server.old/dist/hw/xwin/ |
| winprefsyacc.c | 945 | TOP (included). | 968 # define YY_STACK_PRINT(Bottom, Top) \ 971 yy_stack_print ((Bottom), (Top)); \ 1018 # define YY_STACK_PRINT(Bottom, Top) 1142 about the unexpected token YYTOKEN for the state stack whose top is
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