Searched refs:VIRGL_OBJ_SHADER_OFFSET_VAL (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/virgl/
H A Dvirgl_protocol.h227 #define VIRGL_OBJ_SHADER_OFFSET_VAL(x) (((x) & 0x7fffffff) << 0) macro
H A Dvirgl_encode.c309 offlen = VIRGL_OBJ_SHADER_OFFSET_VAL(shader_len);
311 offlen = VIRGL_OBJ_SHADER_OFFSET_VAL((uintptr_t)sptr - (uintptr_t)str) | VIRGL_OBJ_SHADER_OFFSET_CONT;
/xsrc/external/mit/MesaLib/dist/src/virtio/virtio-gpu/
H A Dvirgl_protocol.h248 #define VIRGL_OBJ_SHADER_OFFSET_VAL(x) (((x) & 0x7fffffff) << 0) macro
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/virgl/
H A Dvirgl_encode.c575 offlen = VIRGL_OBJ_SHADER_OFFSET_VAL(shader_len);
577 offlen = VIRGL_OBJ_SHADER_OFFSET_VAL((uintptr_t)sptr - (uintptr_t)str) | VIRGL_OBJ_SHADER_OFFSET_CONT;

Completed in 14 milliseconds