| /xsrc/external/mit/MesaLib.old/dist/src/glx/ |
| H A D | indirect_vertex_array.c | 41 * Implement GLX protocol for vertex arrays and vertex buffer objects. 62 * "vbo", to support multiple texture coordinate arrays, generic attributes, 78 const struct array_state_vector *arrays, 81 const struct array_state_vector *arrays, 84 *arrays, GLenum key, 86 static void fill_array_info_cache(struct array_state_vector *arrays); 115 struct array_state_vector *arrays = state->array_state; local in function:__glXFreeVertexArrayState 117 if (arrays) { 118 free(arrays->stack); 119 arrays 143 struct array_state_vector *arrays; local in function:__glXInitVertexArrayState 314 calculate_single_vertex_size_none(const struct array_state_vector * arrays) argument 334 emit_element_none(GLubyte * dst,const struct array_state_vector * arrays,unsigned index) argument 401 emit_element_old(GLubyte * dst,const struct array_state_vector * arrays,unsigned index) argument 423 get_array_entry(const struct array_state_vector * arrays,GLenum key,unsigned index) argument 440 allocate_array_info_cache(struct array_state_vector * arrays,size_t required_size) argument 465 fill_array_info_cache(struct array_state_vector * arrays) argument 530 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawArrays_none 589 emit_DrawArrays_header_old(struct glx_context * gc,struct array_state_vector * arrays,size_t * elements_per_request,unsigned int * total_requests,GLenum mode,GLsizei count) argument 701 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawArrays_old 763 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawElements_none 830 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawElements_old 987 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawArrays 1006 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glArrayElement 1032 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawElements 1054 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawRangeElements 1080 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glMultiDrawArrays 1106 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glMultiDrawElementsEXT 1164 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glVertexPointer 1209 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glNormalPointer 1280 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glColorPointer 1335 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glIndexPointer 1380 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glEdgeFlagPointer 1442 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glTexCoordPointer 1515 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glSecondaryColorPointer 1575 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glFogCoordPointer 1631 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glVertexAttribPointer 1772 struct array_state_vector *const arrays = state->array_state; local in function:__indirect_glClientActiveTexture 1792 struct array_state_vector *arrays = state->array_state; local in function:__glXSetArrayEnable 1817 struct array_state_vector *arrays = state->array_state; local in function:__glXArrayDisableAll 1835 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayEnable 1854 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayType 1873 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArraySize 1892 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayStride 1911 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayPointer 1931 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayNormalized 1957 struct array_state_vector *arrays = state->array_state; local in function:__glXPushArrayState 1983 struct array_state_vector *arrays = state->array_state; local in function:__glXPopArrayState [all...] |
| H A D | indirect_vertex_array_priv.h | 108 * Per-array-type key. For most arrays, this will be the GL enum for 152 * Per-array-type key. For most arrays, this will be the GL enum for 179 * Number of arrays tracked by \c ::arrays. 185 * vertex arrays. If a vertex array isn't in this array, then it isn't 190 struct array_state *arrays; member in struct:array_state_vector 193 * Number of currently enabled client-side arrays. The value of this
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| /xsrc/external/mit/MesaLib/dist/src/glx/ |
| H A D | indirect_vertex_array.c | 43 * Implement GLX protocol for vertex arrays and vertex buffer objects. 64 * "vbo", to support multiple texture coordinate arrays, generic attributes, 80 const struct array_state_vector *arrays, 83 const struct array_state_vector *arrays, 86 *arrays, GLenum key, 88 static void fill_array_info_cache(struct array_state_vector *arrays); 117 struct array_state_vector *arrays = state->array_state; local in function:__glXFreeVertexArrayState 119 if (arrays) { 120 free(arrays->stack); 121 arrays 145 struct array_state_vector *arrays; local in function:__glXInitVertexArrayState 316 calculate_single_vertex_size_none(const struct array_state_vector * arrays) argument 336 emit_element_none(GLubyte * dst,const struct array_state_vector * arrays,unsigned index) argument 403 emit_element_old(GLubyte * dst,const struct array_state_vector * arrays,unsigned index) argument 425 get_array_entry(const struct array_state_vector * arrays,GLenum key,unsigned index) argument 442 allocate_array_info_cache(struct array_state_vector * arrays,size_t required_size) argument 467 fill_array_info_cache(struct array_state_vector * arrays) argument 532 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawArrays_none 591 emit_DrawArrays_header_old(struct glx_context * gc,struct array_state_vector * arrays,size_t * elements_per_request,unsigned int * total_requests,GLenum mode,GLsizei count) argument 703 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawArrays_old 765 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawElements_none 832 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawElements_old 989 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawArrays 1008 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glArrayElement 1034 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawElements 1056 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawRangeElements 1082 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glMultiDrawArrays 1108 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glMultiDrawElementsEXT 1166 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glVertexPointer 1211 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glNormalPointer 1282 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glColorPointer 1337 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glIndexPointer 1382 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glEdgeFlagPointer 1444 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glTexCoordPointer 1517 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glSecondaryColorPointer 1577 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glFogCoordPointer 1633 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glVertexAttribPointer 1774 struct array_state_vector *const arrays = state->array_state; local in function:__indirect_glClientActiveTexture 1794 struct array_state_vector *arrays = state->array_state; local in function:__glXSetArrayEnable 1819 struct array_state_vector *arrays = state->array_state; local in function:__glXArrayDisableAll 1837 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayEnable 1856 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayType 1875 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArraySize 1894 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayStride 1913 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayPointer 1933 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayNormalized 1959 struct array_state_vector *arrays = state->array_state; local in function:__glXPushArrayState 1985 struct array_state_vector *arrays = state->array_state; local in function:__glXPopArrayState [all...] |
| H A D | indirect_vertex_array_priv.h | 108 * Per-array-type key. For most arrays, this will be the GL enum for 152 * Per-array-type key. For most arrays, this will be the GL enum for 179 * Number of arrays tracked by \c ::arrays. 185 * vertex arrays. If a vertex array isn't in this array, then it isn't 190 struct array_state *arrays; member in struct:array_state_vector 193 * Number of currently enabled client-side arrays. The value of this
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/tnl/ |
| H A D | t_rebase.h | 31 const struct tnl_vertex_array *arrays,
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| H A D | t_split.h | 54 const struct tnl_vertex_array arrays[], 67 const struct tnl_vertex_array arrays[],
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| H A D | t_split.c | 103 const struct tnl_vertex_array arrays[], 130 _tnl_split_copy(ctx, arrays, prim, nr_prims, ib, draw, limits); 137 _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib, 151 _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib, 102 _tnl_split_prims(struct gl_context * ctx,const struct tnl_vertex_array arrays[],const struct _mesa_prim * prim,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index,tnl_draw_func draw,const struct split_limits * limits) argument
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| H A D | t_rebase.c | 32 * successive primitives layed out linearly in the vertex arrays. 33 * Unless the vertex arrays are all in a VBO, the OpenGL semantics 44 * This file provides a helper to adjust the arrays, primitives and 107 const struct tnl_vertex_array *arrays, 225 tmp_attribs[i] = *(arrays[i].VertexAttrib); 226 tmp_arrays[i].BufferBinding = arrays[i].BufferBinding; 228 if (_mesa_is_bufferobj(arrays[i].BufferBinding->BufferObj)) 230 min_index * arrays[i].BufferBinding->Stride; 232 tmp_attribs[i].Ptr += min_index * arrays[i].BufferBinding->Stride;
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| H A D | tnl.h | 103 const struct tnl_vertex_array *arrays, 156 * \param arrays array of vertex arrays for draw 170 const struct tnl_vertex_array* arrays, 183 * hardware. This can be used to split an incoming set of arrays and 198 const struct tnl_vertex_array *arrays,
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| H A D | t_draw.c | 316 * client arrays. 430 const struct tnl_vertex_array *arrays, 472 t_rebase_prims( ctx, arrays, prim, nr_prims, ib, 490 _tnl_split_prims( ctx, arrays, prim, nr_prims, ib, 524 bind_inputs(ctx, arrays, max_index + prim[i].basevertex + 1, 550 * Update the tnl_inputs's arrays to point to the vao->_VertexArray arrays 560 /* Make sure we process only arrays enabled in the VAO */ 563 /* Fill in the client arrays from the VAO */ 577 * Update the tnl_inputs's arrays t 429 _tnl_draw_prims(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prim,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLboolean index_bounds_valid,GLuint min_index,GLuint max_index,struct gl_transform_feedback_object * tfb_vertcount,unsigned stream,struct gl_buffer_object * indirect) argument 646 const struct tnl_vertex_array* arrays = _tnl_bind_inputs(ctx); local in function:_tnl_draw [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/tnl/ |
| H A D | t_split.h | 54 const struct tnl_vertex_array arrays[], 67 const struct tnl_vertex_array arrays[],
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| H A D | t_rebase.h | 31 const struct tnl_vertex_array *arrays,
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| H A D | t_split.c | 103 const struct tnl_vertex_array arrays[], 132 _tnl_split_copy(ctx, arrays, prim, nr_prims, ib, draw, limits); 139 _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib, 153 _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib, 102 _tnl_split_prims(struct gl_context * ctx,const struct tnl_vertex_array arrays[],const struct _mesa_prim * prim,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index,GLuint num_instances,GLuint base_instance,tnl_draw_func draw,const struct split_limits * limits) argument
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| H A D | t_rebase.c | 32 * successive primitives layed out linearly in the vertex arrays. 33 * Unless the vertex arrays are all in a VBO, the OpenGL semantics 44 * This file provides a helper to adjust the arrays, primitives and 105 const struct tnl_vertex_array *arrays, 158 t_rebase_prims(ctx, arrays, &prim[0], i, ib, min_index, 160 t_rebase_prims(ctx, arrays, &prim[i], nr_prims - i, ib, min_index, 241 tmp_attribs[i] = *(arrays[i].VertexAttrib); 242 tmp_arrays[i].BufferBinding = arrays[i].BufferBinding; 244 if (arrays[i].BufferBinding->BufferObj) 246 min_index * arrays[ [all...] |
| H A D | tnl.h | 103 const struct tnl_vertex_array *arrays, 155 * \param arrays array of vertex arrays for draw 169 const struct tnl_vertex_array* arrays, 181 * hardware. This can be used to split an incoming set of arrays and 196 const struct tnl_vertex_array *arrays,
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/ |
| H A D | nouveau_vbo_t.c | 40 /* Functions to turn GL arrays or index buffers into nouveau_array 60 const struct tnl_vertex_array *arrays) 81 const struct tnl_vertex_array *array = &arrays[attr]; 97 const struct tnl_vertex_array *arrays) 121 vbo_choose_render_mode(struct gl_context *ctx, const struct tnl_vertex_array *arrays) argument 130 if (arrays[VERT_ATTRIB_MAT(i)].BufferBinding->Stride) { 139 vbo_emit_attr(struct gl_context *ctx, const struct tnl_vertex_array *arrays, argument 144 const struct tnl_vertex_array *array = &arrays[attr]; 182 vbo_choose_attrs(struct gl_context *ctx, const struct tnl_vertex_array *arrays) argument 191 vbo_emit_attr(ctx, arrays, VERT_ATTRIB_COLOR 59 vbo_init_arrays(struct gl_context * ctx,const struct _mesa_index_buffer * ib,const struct tnl_vertex_array * arrays) argument 96 vbo_deinit_arrays(struct gl_context * ctx,const struct _mesa_index_buffer * ib,const struct tnl_vertex_array * arrays) argument 225 get_max_client_stride(struct gl_context * ctx,const struct tnl_vertex_array * arrays) argument 252 vbo_maybe_split(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index) argument 312 vbo_bind_vertices(struct gl_context * ctx,const struct tnl_vertex_array * arrays,int base,unsigned min_index,unsigned max_index,int * pdelta) argument 384 vbo_draw_vbo(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index) argument 434 vbo_draw_imm(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index) argument 553 const struct tnl_vertex_array* arrays = _tnl_bind_inputs(ctx); local in function:TAG [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/ |
| H A D | nouveau_vbo_t.c | 40 /* Functions to turn GL arrays or index buffers into nouveau_array 60 const struct tnl_vertex_array *arrays) 81 const struct tnl_vertex_array *array = &arrays[attr]; 97 const struct tnl_vertex_array *arrays) 121 vbo_choose_render_mode(struct gl_context *ctx, const struct tnl_vertex_array *arrays) argument 130 if (arrays[VERT_ATTRIB_MAT(i)].BufferBinding->Stride) { 139 vbo_emit_attr(struct gl_context *ctx, const struct tnl_vertex_array *arrays, argument 144 const struct tnl_vertex_array *array = &arrays[attr]; 182 vbo_choose_attrs(struct gl_context *ctx, const struct tnl_vertex_array *arrays) argument 191 vbo_emit_attr(ctx, arrays, VERT_ATTRIB_COLOR 59 vbo_init_arrays(struct gl_context * ctx,const struct _mesa_index_buffer * ib,const struct tnl_vertex_array * arrays) argument 96 vbo_deinit_arrays(struct gl_context * ctx,const struct _mesa_index_buffer * ib,const struct tnl_vertex_array * arrays) argument 225 get_max_client_stride(struct gl_context * ctx,const struct tnl_vertex_array * arrays) argument 250 vbo_maybe_split(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index,GLuint num_instances,GLuint base_instance) argument 312 vbo_bind_vertices(struct gl_context * ctx,const struct tnl_vertex_array * arrays,int base,unsigned min_index,unsigned max_index,int * pdelta) argument 389 vbo_draw_vbo(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index) argument 439 vbo_draw_imm(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index) argument 554 const struct tnl_vertex_array* arrays = _tnl_bind_inputs(ctx); local in function:TAG [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | arrayobj.h | 94 /* Returns true if all varying arrays reside in vbos */ 369 _mesa_GenVertexArrays_no_error(GLsizei n, GLuint *arrays); 371 void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); 374 _mesa_CreateVertexArrays_no_error(GLsizei n, GLuint *arrays); 376 void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays);
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| H A D | arrayobj.c | 409 * Initialize a gl_vertex_array_object's arrays. 423 /* Init the individual arrays */ 531 * <insert code to handle a set of interleaved user space arrays at binding> 542 * <insert code to handle non vbo vertex arrays> 565 * enabled arrays. 584 * VERT_ATTRIB_* arrays to mesa driver arrayinputs or shader inputs. 586 * VERT_ATTRIB_{POS,GENERIC0} arrays and is tracked in the VAO. 598 /* Compute and store effectively enabled and mapped vbo arrays */ 600 /* Walk those enabled arrays that have a real vbo attached */ 603 /* Do not use u_bit_scan as we can walk multiple attrib arrays a 1150 gen_vertex_arrays(struct gl_context * ctx,GLsizei n,GLuint * arrays,bool create,const char * func) argument 1182 gen_vertex_arrays_err(struct gl_context * ctx,GLsizei n,GLuint * arrays,bool create,const char * func) argument 1199 _mesa_GenVertexArrays_no_error(GLsizei n,GLuint * arrays) argument 1207 _mesa_GenVertexArrays(GLsizei n,GLuint * arrays) argument 1219 _mesa_CreateVertexArrays_no_error(GLsizei n,GLuint * arrays) argument 1227 _mesa_CreateVertexArrays(GLsizei n,GLuint * arrays) argument [all...] |
| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | arrayobj.h | 99 /* Returns true if all varying arrays reside in vbos */ 363 _mesa_GenVertexArrays_no_error(GLsizei n, GLuint *arrays); 365 void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays); 368 _mesa_CreateVertexArrays_no_error(GLsizei n, GLuint *arrays); 370 void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays);
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| H A D | arrayobj.c | 392 * Initialize a gl_vertex_array_object's arrays. 478 * <insert code to handle a set of interleaved user space arrays at binding> 489 * <insert code to handle non vbo vertex arrays> 512 * enabled arrays. 531 * VERT_ATTRIB_* arrays to mesa driver arrayinputs or shader inputs. 533 * VERT_ATTRIB_{POS,GENERIC0} arrays and is tracked in the VAO. 546 /* Compute and store effectively enabled and mapped vbo arrays */ 561 /* Walk those enabled arrays that have a real vbo attached */ 564 /* Do not use u_bit_scan as we can walk multiple attrib arrays at once */ 570 /* The scan goes different for user space arrays tha 1118 gen_vertex_arrays(struct gl_context * ctx,GLsizei n,GLuint * arrays,bool create,const char * func) argument 1147 gen_vertex_arrays_err(struct gl_context * ctx,GLsizei n,GLuint * arrays,bool create,const char * func) argument 1164 _mesa_GenVertexArrays_no_error(GLsizei n,GLuint * arrays) argument 1172 _mesa_GenVertexArrays(GLsizei n,GLuint * arrays) argument 1184 _mesa_CreateVertexArrays_no_error(GLsizei n,GLuint * arrays) argument 1192 _mesa_CreateVertexArrays(GLsizei n,GLuint * arrays) argument [all...] |
| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 10.5.4.rst | 56 - st/mesa: convert sub image for cube map arrays to 2d arrays for 58 - st/mesa: align cube map arrays layers
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/ |
| H A D | sfn_valuepool.h | 128 void allocate_local_register(const nir_register ®, array_list& arrays); 130 void allocate_arrays(array_list& arrays);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r600/ |
| H A D | r600_shader.h | 120 struct r600_shader_array * arrays; member in struct:r600_shader
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/ |
| H A D | r600_dump.c | 142 fprintf(stderr, " shader->arrays = new r600_shader_array[%d];\n", shader->num_arrays); 144 PRINT_UINT_ARRAY_ELM(arrays, gpr_start); 145 PRINT_UINT_ARRAY_ELM(arrays, gpr_count); 146 PRINT_UINT_ARRAY_ELM(arrays, comp_mask);
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