Searched refs:arrays (Results 1 - 25 of 173) sorted by relevance

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/xsrc/external/mit/MesaLib.old/dist/src/glx/
H A Dindirect_vertex_array.c41 * Implement GLX protocol for vertex arrays and vertex buffer objects.
62 * "vbo", to support multiple texture coordinate arrays, generic attributes,
78 const struct array_state_vector *arrays,
81 const struct array_state_vector *arrays,
84 *arrays, GLenum key,
86 static void fill_array_info_cache(struct array_state_vector *arrays);
115 struct array_state_vector *arrays = state->array_state; local in function:__glXFreeVertexArrayState
117 if (arrays) {
118 free(arrays->stack);
119 arrays
143 struct array_state_vector *arrays; local in function:__glXInitVertexArrayState
314 calculate_single_vertex_size_none(const struct array_state_vector * arrays) argument
334 emit_element_none(GLubyte * dst,const struct array_state_vector * arrays,unsigned index) argument
401 emit_element_old(GLubyte * dst,const struct array_state_vector * arrays,unsigned index) argument
423 get_array_entry(const struct array_state_vector * arrays,GLenum key,unsigned index) argument
440 allocate_array_info_cache(struct array_state_vector * arrays,size_t required_size) argument
465 fill_array_info_cache(struct array_state_vector * arrays) argument
530 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawArrays_none
589 emit_DrawArrays_header_old(struct glx_context * gc,struct array_state_vector * arrays,size_t * elements_per_request,unsigned int * total_requests,GLenum mode,GLsizei count) argument
701 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawArrays_old
763 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawElements_none
830 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawElements_old
987 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawArrays
1006 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glArrayElement
1032 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawElements
1054 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawRangeElements
1080 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glMultiDrawArrays
1106 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glMultiDrawElementsEXT
1164 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glVertexPointer
1209 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glNormalPointer
1280 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glColorPointer
1335 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glIndexPointer
1380 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glEdgeFlagPointer
1442 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glTexCoordPointer
1515 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glSecondaryColorPointer
1575 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glFogCoordPointer
1631 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glVertexAttribPointer
1772 struct array_state_vector *const arrays = state->array_state; local in function:__indirect_glClientActiveTexture
1792 struct array_state_vector *arrays = state->array_state; local in function:__glXSetArrayEnable
1817 struct array_state_vector *arrays = state->array_state; local in function:__glXArrayDisableAll
1835 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayEnable
1854 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayType
1873 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArraySize
1892 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayStride
1911 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayPointer
1931 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayNormalized
1957 struct array_state_vector *arrays = state->array_state; local in function:__glXPushArrayState
1983 struct array_state_vector *arrays = state->array_state; local in function:__glXPopArrayState
[all...]
H A Dindirect_vertex_array_priv.h108 * Per-array-type key. For most arrays, this will be the GL enum for
152 * Per-array-type key. For most arrays, this will be the GL enum for
179 * Number of arrays tracked by \c ::arrays.
185 * vertex arrays. If a vertex array isn't in this array, then it isn't
190 struct array_state *arrays; member in struct:array_state_vector
193 * Number of currently enabled client-side arrays. The value of this
/xsrc/external/mit/MesaLib/dist/src/glx/
H A Dindirect_vertex_array.c43 * Implement GLX protocol for vertex arrays and vertex buffer objects.
64 * "vbo", to support multiple texture coordinate arrays, generic attributes,
80 const struct array_state_vector *arrays,
83 const struct array_state_vector *arrays,
86 *arrays, GLenum key,
88 static void fill_array_info_cache(struct array_state_vector *arrays);
117 struct array_state_vector *arrays = state->array_state; local in function:__glXFreeVertexArrayState
119 if (arrays) {
120 free(arrays->stack);
121 arrays
145 struct array_state_vector *arrays; local in function:__glXInitVertexArrayState
316 calculate_single_vertex_size_none(const struct array_state_vector * arrays) argument
336 emit_element_none(GLubyte * dst,const struct array_state_vector * arrays,unsigned index) argument
403 emit_element_old(GLubyte * dst,const struct array_state_vector * arrays,unsigned index) argument
425 get_array_entry(const struct array_state_vector * arrays,GLenum key,unsigned index) argument
442 allocate_array_info_cache(struct array_state_vector * arrays,size_t required_size) argument
467 fill_array_info_cache(struct array_state_vector * arrays) argument
532 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawArrays_none
591 emit_DrawArrays_header_old(struct glx_context * gc,struct array_state_vector * arrays,size_t * elements_per_request,unsigned int * total_requests,GLenum mode,GLsizei count) argument
703 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawArrays_old
765 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawElements_none
832 struct array_state_vector *arrays = state->array_state; local in function:emit_DrawElements_old
989 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawArrays
1008 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glArrayElement
1034 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawElements
1056 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glDrawRangeElements
1082 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glMultiDrawArrays
1108 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glMultiDrawElementsEXT
1166 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glVertexPointer
1211 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glNormalPointer
1282 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glColorPointer
1337 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glIndexPointer
1382 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glEdgeFlagPointer
1444 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glTexCoordPointer
1517 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glSecondaryColorPointer
1577 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glFogCoordPointer
1633 struct array_state_vector *arrays = state->array_state; local in function:__indirect_glVertexAttribPointer
1774 struct array_state_vector *const arrays = state->array_state; local in function:__indirect_glClientActiveTexture
1794 struct array_state_vector *arrays = state->array_state; local in function:__glXSetArrayEnable
1819 struct array_state_vector *arrays = state->array_state; local in function:__glXArrayDisableAll
1837 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayEnable
1856 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayType
1875 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArraySize
1894 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayStride
1913 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayPointer
1933 const struct array_state_vector *arrays = state->array_state; local in function:__glXGetArrayNormalized
1959 struct array_state_vector *arrays = state->array_state; local in function:__glXPushArrayState
1985 struct array_state_vector *arrays = state->array_state; local in function:__glXPopArrayState
[all...]
H A Dindirect_vertex_array_priv.h108 * Per-array-type key. For most arrays, this will be the GL enum for
152 * Per-array-type key. For most arrays, this will be the GL enum for
179 * Number of arrays tracked by \c ::arrays.
185 * vertex arrays. If a vertex array isn't in this array, then it isn't
190 struct array_state *arrays; member in struct:array_state_vector
193 * Number of currently enabled client-side arrays. The value of this
/xsrc/external/mit/MesaLib.old/dist/src/mesa/tnl/
H A Dt_rebase.h31 const struct tnl_vertex_array *arrays,
H A Dt_split.h54 const struct tnl_vertex_array arrays[],
67 const struct tnl_vertex_array arrays[],
H A Dt_split.c103 const struct tnl_vertex_array arrays[],
130 _tnl_split_copy(ctx, arrays, prim, nr_prims, ib, draw, limits);
137 _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib,
151 _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib,
102 _tnl_split_prims(struct gl_context * ctx,const struct tnl_vertex_array arrays[],const struct _mesa_prim * prim,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index,tnl_draw_func draw,const struct split_limits * limits) argument
H A Dt_rebase.c32 * successive primitives layed out linearly in the vertex arrays.
33 * Unless the vertex arrays are all in a VBO, the OpenGL semantics
44 * This file provides a helper to adjust the arrays, primitives and
107 const struct tnl_vertex_array *arrays,
225 tmp_attribs[i] = *(arrays[i].VertexAttrib);
226 tmp_arrays[i].BufferBinding = arrays[i].BufferBinding;
228 if (_mesa_is_bufferobj(arrays[i].BufferBinding->BufferObj))
230 min_index * arrays[i].BufferBinding->Stride;
232 tmp_attribs[i].Ptr += min_index * arrays[i].BufferBinding->Stride;
H A Dtnl.h103 const struct tnl_vertex_array *arrays,
156 * \param arrays array of vertex arrays for draw
170 const struct tnl_vertex_array* arrays,
183 * hardware. This can be used to split an incoming set of arrays and
198 const struct tnl_vertex_array *arrays,
H A Dt_draw.c316 * client arrays.
430 const struct tnl_vertex_array *arrays,
472 t_rebase_prims( ctx, arrays, prim, nr_prims, ib,
490 _tnl_split_prims( ctx, arrays, prim, nr_prims, ib,
524 bind_inputs(ctx, arrays, max_index + prim[i].basevertex + 1,
550 * Update the tnl_inputs's arrays to point to the vao->_VertexArray arrays
560 /* Make sure we process only arrays enabled in the VAO */
563 /* Fill in the client arrays from the VAO */
577 * Update the tnl_inputs's arrays t
429 _tnl_draw_prims(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prim,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLboolean index_bounds_valid,GLuint min_index,GLuint max_index,struct gl_transform_feedback_object * tfb_vertcount,unsigned stream,struct gl_buffer_object * indirect) argument
646 const struct tnl_vertex_array* arrays = _tnl_bind_inputs(ctx); local in function:_tnl_draw
[all...]
/xsrc/external/mit/MesaLib/dist/src/mesa/tnl/
H A Dt_split.h54 const struct tnl_vertex_array arrays[],
67 const struct tnl_vertex_array arrays[],
H A Dt_rebase.h31 const struct tnl_vertex_array *arrays,
H A Dt_split.c103 const struct tnl_vertex_array arrays[],
132 _tnl_split_copy(ctx, arrays, prim, nr_prims, ib, draw, limits);
139 _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib,
153 _tnl_split_inplace(ctx, arrays, prim, nr_prims, ib,
102 _tnl_split_prims(struct gl_context * ctx,const struct tnl_vertex_array arrays[],const struct _mesa_prim * prim,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index,GLuint num_instances,GLuint base_instance,tnl_draw_func draw,const struct split_limits * limits) argument
H A Dt_rebase.c32 * successive primitives layed out linearly in the vertex arrays.
33 * Unless the vertex arrays are all in a VBO, the OpenGL semantics
44 * This file provides a helper to adjust the arrays, primitives and
105 const struct tnl_vertex_array *arrays,
158 t_rebase_prims(ctx, arrays, &prim[0], i, ib, min_index,
160 t_rebase_prims(ctx, arrays, &prim[i], nr_prims - i, ib, min_index,
241 tmp_attribs[i] = *(arrays[i].VertexAttrib);
242 tmp_arrays[i].BufferBinding = arrays[i].BufferBinding;
244 if (arrays[i].BufferBinding->BufferObj)
246 min_index * arrays[
[all...]
H A Dtnl.h103 const struct tnl_vertex_array *arrays,
155 * \param arrays array of vertex arrays for draw
169 const struct tnl_vertex_array* arrays,
181 * hardware. This can be used to split an incoming set of arrays and
196 const struct tnl_vertex_array *arrays,
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/
H A Dnouveau_vbo_t.c40 /* Functions to turn GL arrays or index buffers into nouveau_array
60 const struct tnl_vertex_array *arrays)
81 const struct tnl_vertex_array *array = &arrays[attr];
97 const struct tnl_vertex_array *arrays)
121 vbo_choose_render_mode(struct gl_context *ctx, const struct tnl_vertex_array *arrays) argument
130 if (arrays[VERT_ATTRIB_MAT(i)].BufferBinding->Stride) {
139 vbo_emit_attr(struct gl_context *ctx, const struct tnl_vertex_array *arrays, argument
144 const struct tnl_vertex_array *array = &arrays[attr];
182 vbo_choose_attrs(struct gl_context *ctx, const struct tnl_vertex_array *arrays) argument
191 vbo_emit_attr(ctx, arrays, VERT_ATTRIB_COLOR
59 vbo_init_arrays(struct gl_context * ctx,const struct _mesa_index_buffer * ib,const struct tnl_vertex_array * arrays) argument
96 vbo_deinit_arrays(struct gl_context * ctx,const struct _mesa_index_buffer * ib,const struct tnl_vertex_array * arrays) argument
225 get_max_client_stride(struct gl_context * ctx,const struct tnl_vertex_array * arrays) argument
252 vbo_maybe_split(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index) argument
312 vbo_bind_vertices(struct gl_context * ctx,const struct tnl_vertex_array * arrays,int base,unsigned min_index,unsigned max_index,int * pdelta) argument
384 vbo_draw_vbo(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index) argument
434 vbo_draw_imm(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index) argument
553 const struct tnl_vertex_array* arrays = _tnl_bind_inputs(ctx); local in function:TAG
[all...]
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/
H A Dnouveau_vbo_t.c40 /* Functions to turn GL arrays or index buffers into nouveau_array
60 const struct tnl_vertex_array *arrays)
81 const struct tnl_vertex_array *array = &arrays[attr];
97 const struct tnl_vertex_array *arrays)
121 vbo_choose_render_mode(struct gl_context *ctx, const struct tnl_vertex_array *arrays) argument
130 if (arrays[VERT_ATTRIB_MAT(i)].BufferBinding->Stride) {
139 vbo_emit_attr(struct gl_context *ctx, const struct tnl_vertex_array *arrays, argument
144 const struct tnl_vertex_array *array = &arrays[attr];
182 vbo_choose_attrs(struct gl_context *ctx, const struct tnl_vertex_array *arrays) argument
191 vbo_emit_attr(ctx, arrays, VERT_ATTRIB_COLOR
59 vbo_init_arrays(struct gl_context * ctx,const struct _mesa_index_buffer * ib,const struct tnl_vertex_array * arrays) argument
96 vbo_deinit_arrays(struct gl_context * ctx,const struct _mesa_index_buffer * ib,const struct tnl_vertex_array * arrays) argument
225 get_max_client_stride(struct gl_context * ctx,const struct tnl_vertex_array * arrays) argument
250 vbo_maybe_split(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index,GLuint num_instances,GLuint base_instance) argument
312 vbo_bind_vertices(struct gl_context * ctx,const struct tnl_vertex_array * arrays,int base,unsigned min_index,unsigned max_index,int * pdelta) argument
389 vbo_draw_vbo(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index) argument
439 vbo_draw_imm(struct gl_context * ctx,const struct tnl_vertex_array * arrays,const struct _mesa_prim * prims,GLuint nr_prims,const struct _mesa_index_buffer * ib,GLuint min_index,GLuint max_index) argument
554 const struct tnl_vertex_array* arrays = _tnl_bind_inputs(ctx); local in function:TAG
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Darrayobj.h94 /* Returns true if all varying arrays reside in vbos */
369 _mesa_GenVertexArrays_no_error(GLsizei n, GLuint *arrays);
371 void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays);
374 _mesa_CreateVertexArrays_no_error(GLsizei n, GLuint *arrays);
376 void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays);
H A Darrayobj.c409 * Initialize a gl_vertex_array_object's arrays.
423 /* Init the individual arrays */
531 * <insert code to handle a set of interleaved user space arrays at binding>
542 * <insert code to handle non vbo vertex arrays>
565 * enabled arrays.
584 * VERT_ATTRIB_* arrays to mesa driver arrayinputs or shader inputs.
586 * VERT_ATTRIB_{POS,GENERIC0} arrays and is tracked in the VAO.
598 /* Compute and store effectively enabled and mapped vbo arrays */
600 /* Walk those enabled arrays that have a real vbo attached */
603 /* Do not use u_bit_scan as we can walk multiple attrib arrays a
1150 gen_vertex_arrays(struct gl_context * ctx,GLsizei n,GLuint * arrays,bool create,const char * func) argument
1182 gen_vertex_arrays_err(struct gl_context * ctx,GLsizei n,GLuint * arrays,bool create,const char * func) argument
1199 _mesa_GenVertexArrays_no_error(GLsizei n,GLuint * arrays) argument
1207 _mesa_GenVertexArrays(GLsizei n,GLuint * arrays) argument
1219 _mesa_CreateVertexArrays_no_error(GLsizei n,GLuint * arrays) argument
1227 _mesa_CreateVertexArrays(GLsizei n,GLuint * arrays) argument
[all...]
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Darrayobj.h99 /* Returns true if all varying arrays reside in vbos */
363 _mesa_GenVertexArrays_no_error(GLsizei n, GLuint *arrays);
365 void GLAPIENTRY _mesa_GenVertexArrays(GLsizei n, GLuint *arrays);
368 _mesa_CreateVertexArrays_no_error(GLsizei n, GLuint *arrays);
370 void GLAPIENTRY _mesa_CreateVertexArrays(GLsizei n, GLuint *arrays);
H A Darrayobj.c392 * Initialize a gl_vertex_array_object's arrays.
478 * <insert code to handle a set of interleaved user space arrays at binding>
489 * <insert code to handle non vbo vertex arrays>
512 * enabled arrays.
531 * VERT_ATTRIB_* arrays to mesa driver arrayinputs or shader inputs.
533 * VERT_ATTRIB_{POS,GENERIC0} arrays and is tracked in the VAO.
546 /* Compute and store effectively enabled and mapped vbo arrays */
561 /* Walk those enabled arrays that have a real vbo attached */
564 /* Do not use u_bit_scan as we can walk multiple attrib arrays at once */
570 /* The scan goes different for user space arrays tha
1118 gen_vertex_arrays(struct gl_context * ctx,GLsizei n,GLuint * arrays,bool create,const char * func) argument
1147 gen_vertex_arrays_err(struct gl_context * ctx,GLsizei n,GLuint * arrays,bool create,const char * func) argument
1164 _mesa_GenVertexArrays_no_error(GLsizei n,GLuint * arrays) argument
1172 _mesa_GenVertexArrays(GLsizei n,GLuint * arrays) argument
1184 _mesa_CreateVertexArrays_no_error(GLsizei n,GLuint * arrays) argument
1192 _mesa_CreateVertexArrays(GLsizei n,GLuint * arrays) argument
[all...]
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D10.5.4.rst56 - st/mesa: convert sub image for cube map arrays to 2d arrays for
58 - st/mesa: align cube map arrays layers
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/
H A Dsfn_valuepool.h128 void allocate_local_register(const nir_register &reg, array_list& arrays);
130 void allocate_arrays(array_list& arrays);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r600/
H A Dr600_shader.h120 struct r600_shader_array * arrays; member in struct:r600_shader
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/
H A Dr600_dump.c142 fprintf(stderr, " shader->arrays = new r600_shader_array[%d];\n", shader->num_arrays);
144 PRINT_UINT_ARRAY_ELM(arrays, gpr_start);
145 PRINT_UINT_ARRAY_ELM(arrays, gpr_count);
146 PRINT_UINT_ARRAY_ELM(arrays, comp_mask);

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