| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/softpipe/ |
| H A D | sp_state_shader.c | 82 var->draw_shader = draw_create_fragment_shader(softpipe->draw, 84 if (!var->draw_shader) { 133 state->draw_shader = draw_create_fragment_shader(softpipe->draw, 135 if (!state->draw_shader) { 165 state->draw_shader); 190 draw_delete_fragment_shader(softpipe->draw, var->draw_shader); 196 draw_delete_fragment_shader(softpipe->draw, state->draw_shader);
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| H A D | sp_state.h | 81 struct draw_fragment_shader *draw_shader; 107 struct draw_fragment_shader *draw_shader; member in struct:sp_fragment_shader
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| H A D | sp_state_derived.c | 371 softpipe->fs_variant->draw_shader);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/ |
| H A D | svga_shader.h | 200 struct draw_fragment_shader *draw_shader; member in struct:svga_fragment_shader 214 struct draw_vertex_shader *draw_shader; member in struct:svga_vertex_shader 228 struct draw_geometry_shader *draw_shader; member in struct:svga_geometry_shader
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| H A D | svga_pipe_fs.c | 65 fs->draw_shader = draw_create_fragment_shader(svga->swtnl.draw, templ); 95 draw_delete_fragment_shader(svga->swtnl.draw, fs->draw_shader);
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| H A D | svga_pipe_gs.c | 57 gs->draw_shader = draw_create_geometry_shader(svga->swtnl.draw, templ); 107 draw_delete_geometry_shader(svga->swtnl.draw, gs->draw_shader);
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| H A D | svga_pipe_vs.c | 124 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); 186 draw_delete_vertex_shader(svga->swtnl.draw, vs->draw_shader);
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| H A D | svga_swtnl_state.c | 109 svga->curr.vs->draw_shader); 113 svga->curr.fs->draw_shader);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/ |
| H A D | svga_pipe_fs.c | 65 fs->draw_shader = draw_create_fragment_shader(svga->swtnl.draw, templ); 98 draw_delete_fragment_shader(svga->swtnl.draw, fs->draw_shader);
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| H A D | svga_pipe_gs.c | 57 gs->draw_shader = draw_create_geometry_shader(svga->swtnl.draw, templ); 106 draw_delete_geometry_shader(svga->swtnl.draw, gs->draw_shader);
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| H A D | svga_pipe_vs.c | 124 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); 189 draw_delete_vertex_shader(svga->swtnl.draw, vs->draw_shader);
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| H A D | svga_shader.h | 302 struct draw_fragment_shader *draw_shader; member in struct:svga_fragment_shader 316 struct draw_vertex_shader *draw_shader; member in struct:svga_vertex_shader 330 struct draw_geometry_shader *draw_shader; member in struct:svga_geometry_shader
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| H A D | svga_swtnl_state.c | 109 svga->curr.vs->draw_shader); 113 svga->curr.fs->draw_shader);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/softpipe/ |
| H A D | sp_state.h | 81 struct draw_fragment_shader *draw_shader; 107 struct draw_fragment_shader *draw_shader; member in struct:sp_fragment_shader
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| H A D | sp_state_shader.c | 88 var->draw_shader = draw_create_fragment_shader(softpipe->draw, 90 if (!var->draw_shader) { 177 state->draw_shader = draw_create_fragment_shader(softpipe->draw, 179 if (!state->draw_shader) { 209 state->draw_shader); 234 draw_delete_fragment_shader(softpipe->draw, var->draw_shader); 240 draw_delete_fragment_shader(softpipe->draw, state->draw_shader);
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| H A D | sp_state_derived.c | 371 softpipe->fs_variant->draw_shader);
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/ |
| H A D | st_draw_feedback.c | 144 if (!vp_variant->draw_shader) { 145 vp_variant->draw_shader = draw_create_vertex_shader(draw, vs); 158 draw_bind_vertex_shader(draw, vp_variant->draw_shader);
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| H A D | st_program.h | 192 struct draw_vertex_shader *draw_shader; member in struct:st_vp_variant
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| H A D | st_program.c | 241 if (vpv->draw_shader) 242 draw_delete_vertex_shader( st->draw, vpv->draw_shader );
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| /xsrc/external/mit/MesaLib/dist/src/panfrost/lib/ |
| H A D | pan_indirect_draw.c | 1113 struct pan_indirect_draw_shader *draw_shader = local in function:create_indirect_draw_shader 1119 if (!draw_shader->rsd) { 1135 draw_shader->push = shader_info.push; 1136 draw_shader->rsd = dev->indirect_draw_shaders.states->ptr.gpu +
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