| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/llvmpipe/ |
| H A D | lp_linear_interp.c | 131 float dsdx[4]; local in function:lp_linear_init_interp 140 memset(dsdx, 0, sizeof(dsdx)); 150 dsdx[j] = dadx[j] * oow; 158 dsdx[j] = dadx[j]; 164 s0[0] += x * dsdx[0] + y * dsdy[0]; 165 s0[1] += x * dsdx[1] + y * dsdy[1]; 166 s0[2] += x * dsdx[2] + y * dsdy[2]; 167 s0[3] += x * dsdx[3] + y * dsdy[3]; 181 float b = s0[j] + (width - 1) * dsdx[ [all...] |
| H A D | lp_linear_sampler.c | 155 const int dsdx = samp->dsdx; local in function:fetch_bgra_axis_aligned 163 s += dsdx; 178 const int dsdx = samp->dsdx; local in function:fetch_bgrx_axis_aligned 186 s += dsdx; 202 const int dsdx = samp->dsdx; local in function:fetch_bgra 217 s += dsdx; 234 const int dsdx local in function:fetch_bgrx 269 const int dsdx = samp->dsdx; local in function:fetch_bgra_clamp 305 const int dsdx = samp->dsdx; local in function:fetch_bgrx_clamp 452 const int dsdx = samp->dsdx; local in function:fetch_bgra_linear 509 const int dsdx = samp->dsdx; local in function:fetch_bgra_clamp_linear 753 float dsdx = dadx[schan->u.index+1][schan->swizzle]; local in function:lp_linear_init_sampler 795 int dsdx = samp->dsdx >= 0 ? samp->dsdx : -samp->dsdx; local in function:lp_linear_init_sampler [all...] |
| H A D | lp_linear_priv.h | 25 int dsdx; /* 16.16 */ member in struct:lp_linear_sampler
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| H A D | lp_setup_rect.c | 161 float dsdx, dsdy, dtdx, dtdy; local in function:lp_setup_is_blit 165 dsdx = GET_DADX(inputs)[1][0]*texture->width; 185 if (util_is_approx(dsdx, 1.0f, 1.0f/LP_MAX_WIDTH) && 193 debug_printf("dsdx = %f\n", dsdx);
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| H A D | lp_state_fs_linear.c | 263 float s0, float dsdx, float dsdy, 275 samp->fdsdx = dsdx * texture->width * oow; 259 init_nearest_sampler(struct nearest_sampler * samp,const struct lp_jit_texture * texture,int x0,int y0,int width,int height,float s0,float dsdx,float dsdy,float t0,float dtdx,float dtdy,float w0,float dwdx,float dwdy) argument
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| /xsrc/external/mit/xf86-video-nouveau/dist/src/ |
| H A D | nv04_xv_blit.c | 61 CARD32 dsdx, dtdy; local in function:NVPutBlitImage 75 dsdx = (src_w << 20) / drw_w; 148 PUSH_DATA (push, dsdx);
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/ |
| H A D | s_span.h | 194 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
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| H A D | s_span.c | 418 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, argument 422 GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ); 440 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, 444 GLfloat dsdx2 = (s + dsdx) / (q + dqdx) - s * invQ; 489 const GLfloat dsdx = span->attrStepX[attr][0]; local in function:interpolate_texcoords 496 GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx; 539 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, 542 s += dsdx; 556 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, 559 s += dsdx; [all...] |
| H A D | s_points.c | 123 GLfloat s, r, dsdx; local in function:sprite_point 127 dsdx = 1.0F / size; 158 span.attrStepX[attr][0] = dsdx; 175 span.attrStepX[VARYING_SLOT_PNTC][0] = dsdx;
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| H A D | s_texfilter.c | 1891 const GLfloat dsdx = span->attrStepX[attr][0]; local in function:sample_lambda_2d_aniso 1897 GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx; 1920 GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ); 1936 s += dsdx;
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| /xsrc/external/mit/MesaLib/dist/src/mesa/swrast/ |
| H A D | s_span.h | 194 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
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| H A D | s_span.c | 418 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, argument 422 GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ); 440 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, 444 GLfloat dsdx2 = (s + dsdx) / (q + dqdx) - s * invQ; 489 const GLfloat dsdx = span->attrStepX[attr][0]; local in function:interpolate_texcoords 496 GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx; 539 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, 542 s += dsdx; 556 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, 559 s += dsdx; [all...] |
| H A D | s_points.c | 123 GLfloat s, dsdx; local in function:sprite_point 127 dsdx = 1.0F / size; 151 span.attrStepX[attr][0] = dsdx; 168 span.attrStepX[VARYING_SLOT_PNTC][0] = dsdx;
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| H A D | s_texfilter.c | 1891 const GLfloat dsdx = span->attrStepX[attr][0]; local in function:sample_lambda_2d_aniso 1897 GLfloat s = span->attrStart[attr][0] + span->leftClip * dsdx; 1920 GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ); 1936 s += dsdx;
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| /xsrc/external/mit/xf86-video-nv/dist/src/ |
| H A D | nv_video.c | 562 CARD32 dsdx, dtdy, size, point, srcpoint, format; local in function:NVPutBlitImage 564 dsdx = (src_w << 20) / drw_w; 615 NVDmaNext (pNv, dsdx);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/softpipe/ |
| H A D | sp_tex_sample.c | 504 const float dsdx = fabsf(derivs[0][0][quad]); local in function:compute_lambda_1d_explicit_gradients 506 const float rho = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); 546 const float dsdx = fabsf(derivs[0][0][quad]); local in function:compute_lambda_2d_explicit_gradients 550 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); 590 const float dsdx = fabsf(derivs[0][0][quad]); local in function:compute_lambda_3d_explicit_gradients 596 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); 623 const float dsdx = fabsf(derivs[0][0][quad]); local in function:compute_lambda_cube_explicit_gradients 629 const float maxx = MAX2(dsdx, dsdy);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/softpipe/ |
| H A D | sp_tex_sample.c | 518 const float dsdx = fabsf(derivs[0][0][quad]); local in function:compute_lambda_1d_explicit_gradients 520 const float rho = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); 560 const float dsdx = fabsf(derivs[0][0][quad]); local in function:compute_lambda_2d_explicit_gradients 564 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); 604 const float dsdx = fabsf(derivs[0][0][quad]); local in function:compute_lambda_3d_explicit_gradients 610 const float maxx = MAX2(dsdx, dsdy) * u_minify(texture->width0, sview->base.u.tex.first_level); 637 const float dsdx = fabsf(derivs[0][0][quad]); local in function:compute_lambda_cube_explicit_gradients 643 const float maxx = MAX2(dsdx, dsdy);
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