| /xsrc/external/mit/MesaLib/dist/src/intel/compiler/ |
| H A D | brw_fs.h | 76 offset(const fs_reg ®, const brw::fs_builder &bld, unsigned delta) 115 void VARYING_PULL_CONSTANT_LOAD(const brw::fs_builder &bld, 121 void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf); 218 void emit_fsign(const class brw::fs_builder &, const nir_alu_instr *instr, 239 void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr, 241 bool try_emit_b2fi_of_inot(const brw::fs_builder &bld, fs_reg result, 243 void nir_emit_load_const(const brw::fs_builder &bld, 245 void nir_emit_vs_intrinsic(const brw::fs_builder &bld, 247 void nir_emit_tcs_intrinsic(const brw::fs_builder &bld, 249 void nir_emit_gs_intrinsic(const brw::fs_builder [all...] |
| H A D | brw_fs_lower_pack.cpp | 43 const fs_builder ibld(this, block, inst);
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| H A D | brw_fs_builder.h | 37 * brw::fs_builder generates scalar code while brw::vec4_builder generates 40 class fs_builder { class in namespace:brw 52 * Construct an fs_builder that inserts instructions into \p shader. 55 fs_builder(backend_shader *shader, function in class:brw::fs_builder 66 * Construct an fs_builder that inserts instructions into \p shader 71 fs_builder(backend_shader *shader, bblock_t *block, fs_inst *inst) : function in class:brw::fs_builder 82 * Construct an fs_builder that inserts instructions before \p cursor in 86 fs_builder 89 fs_builder bld = *this; 96 * Construct an fs_builder appendin [all...] |
| H A D | test_fs_scoreboard.cpp | 99 emit_SEND(const fs_builder &bld, const fs_reg &dst, 141 const fs_builder &bld = v->bld; 168 const fs_builder &bld = v->bld; 194 const fs_builder &bld = v->bld; 221 const fs_builder &bld = v->bld; 254 const fs_builder &bld = v->bld; 280 const fs_builder &bld = v->bld; 306 const fs_builder &bld = v->bld; 332 const fs_builder &bld = v->bld; 361 const fs_builder [all...] |
| H A D | test_fs_saturate_propagation.cpp | 115 const fs_builder &bld = v->bld; 150 const fs_builder &bld = v->bld; 188 const fs_builder &bld = v->bld; 223 const fs_builder &bld = v->bld; 257 const fs_builder &bld = v->bld; 295 const fs_builder &bld = v->bld; 333 const fs_builder &bld = v->bld; 371 const fs_builder &bld = v->bld; 412 const fs_builder &bld = v->bld; 457 const fs_builder [all...] |
| H A D | test_fs_cmod_propagation.cpp | 125 const fs_builder &bld = v->bld; 157 const fs_builder &bld = v->bld; 191 const fs_builder &bld = v->bld; 224 const fs_builder &bld = v->bld; 256 const fs_builder &bld = v->bld; 288 const fs_builder &bld = v->bld; 326 const fs_builder &bld = v->bld; 367 const fs_builder &bld = v->bld; 406 const fs_builder &bld = v->bld; 448 const fs_builder [all...] |
| H A D | brw_fs_visitor.cpp | 160 fs_builder abld = bld.annotate("compute pixel centers"); 267 fs_builder abld = bld.annotate("shader floats control execution mode"); 281 fs_builder abld = bld.annotate("compute pixel centers"); 344 const fs_builder dbld = 382 const fs_builder hbld = abld.group(MIN2(16, dispatch_width), i); 386 const fs_builder dbld = 419 const fs_builder dbld = 587 const fs_builder abld = bld.annotate("Alpha test"); 612 fs_visitor::emit_single_fb_write(const fs_builder &bld, 698 const fs_builder abl [all...] |
| H A D | brw_fs_nir.cpp | 164 const fs_builder abld = v->bld.annotate("gl_InvocationID", NULL); 206 const fs_builder abld = 223 const fs_builder hbld = abld.group(MIN2(16, v->dispatch_width), i); 283 const fs_builder abld = bld.annotate("gl_SubgroupInvocation", NULL); 287 const fs_builder allbld8 = abld.group(8, 0).exec_all(); 292 const fs_builder allbld16 = abld.group(16, 0).exec_all(); 414 const fs_builder abld = bld.annotate(NULL, instr); 608 emit_find_msb_using_lzd(const fs_builder &bld, 677 fs_visitor::prepare_alu_destination_and_sources(const fs_builder &bld, 743 fs_visitor::resolve_inot_sources(const fs_builder [all...] |
| H A D | brw_fs_sel_peephole.cpp | 190 const fs_builder ibld = fs_builder(this, then_block, then_mov[i])
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| H A D | brw_fs_reg_allocate.cpp | 351 void emit_unspill(const fs_builder &bld, fs_reg dst, 353 void emit_spill(const fs_builder &bld, fs_reg src, 741 fs_reg_alloc::emit_unspill(const fs_builder &bld, fs_reg dst, 753 fs_builder ubld = bld.exec_all().group(1, 0); 806 fs_reg_alloc::emit_spill(const fs_builder &bld, fs_reg src, 818 fs_builder ubld = bld.exec_all().group(1, 0); 1025 fs_builder ubld = fs->bld.exec_all().group(8, 0).at( 1072 const fs_builder ibld = fs_builder(fs, block, inst); 1145 const fs_builder ubl [all...] |
| H A D | brw_fs.cpp | 165 fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_builder &bld, 207 fs_visitor::DEP_RESOLVE_MOV(const fs_builder &bld, int grf) 212 const fs_builder ubld = bld.annotate("send dependency resolve") 573 fs_visitor::get_timestamp(const fs_builder &bld) 611 const fs_builder ibld = bld.annotate("shader time end") 637 const fs_builder cbld = ibld.group(1, 0); 653 fs_visitor::SHADER_TIME_ADD(const fs_builder &bld, 1379 const fs_builder abld = bld.annotate("compute sample position"); 1416 const fs_builder abld = bld.annotate("compute sample id"); 1457 const fs_builder hbl [all...] |
| H A D | brw_fs_cse.cpp | 204 create_copy_instr(const fs_builder &bld, fs_inst *inst, fs_reg src, bool negate) 289 const fs_builder ibld = fs_builder(this, block, entry->generator) 305 const fs_builder ibld(this, block, inst);
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| H A D | test_fs_copy_propagation.cpp | 114 const fs_builder &bld = v->bld; 156 const fs_builder &bld = v->bld;
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| /xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/ |
| H A D | brw_fs.h | 48 offset(const fs_reg ®, const brw::fs_builder &bld, unsigned delta) 86 void VARYING_PULL_CONSTANT_LOAD(const brw::fs_builder &bld, 91 void DEP_RESOLVE_MOV(const brw::fs_builder &bld, int grf); 192 void emit_fsign(const class brw::fs_builder &, const nir_alu_instr *instr, 211 void nir_emit_alu(const brw::fs_builder &bld, nir_alu_instr *instr); 212 bool try_emit_b2fi_of_inot(const brw::fs_builder &bld, fs_reg result, 214 void nir_emit_load_const(const brw::fs_builder &bld, 216 void nir_emit_vs_intrinsic(const brw::fs_builder &bld, 218 void nir_emit_tcs_intrinsic(const brw::fs_builder &bld, 220 void nir_emit_gs_intrinsic(const brw::fs_builder [all...] |
| H A D | brw_fs_lower_pack.cpp | 43 const fs_builder ibld(this, block, inst);
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| H A D | brw_fs_builder.h | 37 * brw::fs_builder generates scalar code while brw::vec4_builder generates 40 class fs_builder { class in namespace:brw 52 * Construct an fs_builder that inserts instructions into \p shader. 55 fs_builder(backend_shader *shader, function in class:brw::fs_builder 66 * Construct an fs_builder that inserts instructions into \p shader 71 fs_builder(backend_shader *shader, bblock_t *block, fs_inst *inst) : function in class:brw::fs_builder 82 * Construct an fs_builder that inserts instructions before \p cursor in 86 fs_builder 89 fs_builder bld = *this; 96 * Construct an fs_builder appendin [all...] |
| H A D | test_fs_cmod_propagation.cpp | 103 const fs_builder &bld = v->bld; 135 const fs_builder &bld = v->bld; 168 const fs_builder &bld = v->bld; 200 const fs_builder &bld = v->bld; 238 const fs_builder &bld = v->bld; 277 const fs_builder &bld = v->bld; 317 const fs_builder &bld = v->bld; 356 const fs_builder &bld = v->bld; 389 const fs_builder &bld = v->bld; 421 const fs_builder [all...] |
| H A D | test_fs_saturate_propagation.cpp | 103 const fs_builder &bld = v->bld; 138 const fs_builder &bld = v->bld; 176 const fs_builder &bld = v->bld; 211 const fs_builder &bld = v->bld; 245 const fs_builder &bld = v->bld; 283 const fs_builder &bld = v->bld; 321 const fs_builder &bld = v->bld; 359 const fs_builder &bld = v->bld; 400 const fs_builder &bld = v->bld; 445 const fs_builder [all...] |
| H A D | brw_fs_nir.cpp | 139 const fs_builder abld = v->bld.annotate("gl_InvocationID", NULL); 180 const fs_builder abld = 197 const fs_builder hbld = abld.group(MIN2(16, v->dispatch_width), i); 251 const fs_builder abld = bld.annotate("gl_SubgroupInvocation", NULL); 255 const fs_builder allbld8 = abld.group(8, 0).exec_all(); 260 const fs_builder allbld16 = abld.group(16, 0).exec_all(); 449 const fs_builder abld = bld.annotate(NULL, instr); 628 emit_find_msb_using_lzd(const fs_builder &bld, 687 fs_visitor::prepare_alu_destination_and_sources(const fs_builder &bld, 748 fs_visitor::resolve_inot_sources(const fs_builder [all...] |
| H A D | brw_fs_sel_peephole.cpp | 189 const fs_builder ibld = fs_builder(this, then_block, then_mov[i])
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| H A D | brw_fs_visitor.cpp | 159 fs_builder abld = bld.annotate("compute pixel centers"); 207 fs_builder abld = bld.annotate("compute pixel centers"); 213 const fs_builder hbld = abld.group(MIN2(16, dispatch_width), i); 227 const fs_builder dbld = 341 const fs_builder abld = bld.annotate("Alpha test"); 366 fs_visitor::emit_single_fb_write(const fs_builder &bld, 437 const fs_builder abld = bld.annotate("compute alpha_to_coverage & " 529 const fs_builder abld = bld.annotate( 629 const fs_builder abld = bld.annotate("user clip distances"); 799 const fs_builder abl [all...] |
| H A D | brw_fs.cpp | 164 fs_visitor::VARYING_PULL_CONSTANT_LOAD(const fs_builder &bld, 204 fs_visitor::DEP_RESOLVE_MOV(const fs_builder &bld, int grf) 209 const fs_builder ubld = bld.annotate("send dependency resolve") 578 fs_visitor::get_timestamp(const fs_builder &bld) 616 const fs_builder ibld = bld.annotate("shader time end") 642 const fs_builder cbld = ibld.group(1, 0); 658 fs_visitor::SHADER_TIME_ADD(const fs_builder &bld, 1312 const fs_builder abld = bld.annotate("compute sample position"); 1349 const fs_builder abld = bld.annotate("compute sample id"); 1390 const fs_builder hbl [all...] |
| H A D | brw_fs_cse.cpp | 203 create_copy_instr(const fs_builder &bld, fs_inst *inst, fs_reg src, bool negate) 289 const fs_builder ibld = fs_builder(this, block, entry->generator) 305 const fs_builder ibld(this, block, inst);
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| H A D | brw_fs_lower_regioning.cpp | 259 const fs_builder ibld(v, block, inst); 280 const fs_builder ibld(v, block, inst); 328 const fs_builder ibld(v, block, inst); 376 const fs_builder ibld(v, block, inst);
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| H A D | test_fs_copy_propagation.cpp | 103 const fs_builder &bld = v->bld; 145 const fs_builder &bld = v->bld;
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