Searched refs:hShaderResourceView (Results 1 - 3 of 3) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/ |
| H A D | Shader.h | 135 D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView, 145 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView, 155 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView, 159 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView); 162 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView);
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| H A D | State.h | 370 CastShaderResourceView(D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) argument 372 return static_cast<ShaderResourceView *>(hShaderResourceView.pDrvPrivate); 377 CastPipeShaderResourceView(D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) argument 379 ShaderResourceView *pSRView = CastShaderResourceView(hShaderResourceView);
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| H A D | Shader.cpp | 1127 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView, // IN 1195 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView, // IN 1201 ShaderResourceView *pSRView = CastShaderResourceView(hShaderResourceView); 1275 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView, // IN 1281 ShaderResourceView *pSRView = CastShaderResourceView(hShaderResourceView); 1357 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) // IN 1361 ShaderResourceView *pSRView = CastShaderResourceView(hShaderResourceView); 1380 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) // IN 1390 struct pipe_sampler_view *sampler_view = CastPipeShaderResourceView(hShaderResourceView); 1126 ShaderResourceViewReadAfterWriteHazard(D3D10DDI_HDEVICE hDevice,D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,D3D10DDI_HRESOURCE hResource) argument 1192 CreateShaderResourceView(D3D10DDI_HDEVICE hDevice,__in const D3D10DDIARG_CREATESHADERRESOURCEVIEW * pCreateSRView,D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,D3D10DDI_HRTSHADERRESOURCEVIEW hRTShaderResourceView) argument 1272 CreateShaderResourceView1(D3D10DDI_HDEVICE hDevice,__in const D3D10_1DDIARG_CREATESHADERRESOURCEVIEW * pCreateSRView,D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,D3D10DDI_HRTSHADERRESOURCEVIEW hRTShaderResourceView) argument 1356 DestroyShaderResourceView(D3D10DDI_HDEVICE hDevice,D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) argument 1379 GenMips(D3D10DDI_HDEVICE hDevice,D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) argument
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