Searched refs:hShaderResourceView (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/
H A DShader.h135 D3D10DDI_HDEVICE hDevice, D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,
145 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,
155 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,
159 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView);
162 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView);
H A DState.h370 CastShaderResourceView(D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) argument
372 return static_cast<ShaderResourceView *>(hShaderResourceView.pDrvPrivate);
377 CastPipeShaderResourceView(D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) argument
379 ShaderResourceView *pSRView = CastShaderResourceView(hShaderResourceView);
H A DShader.cpp1127 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView, // IN
1195 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView, // IN
1201 ShaderResourceView *pSRView = CastShaderResourceView(hShaderResourceView);
1275 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView, // IN
1281 ShaderResourceView *pSRView = CastShaderResourceView(hShaderResourceView);
1357 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) // IN
1361 ShaderResourceView *pSRView = CastShaderResourceView(hShaderResourceView);
1380 D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) // IN
1390 struct pipe_sampler_view *sampler_view = CastPipeShaderResourceView(hShaderResourceView);
1126 ShaderResourceViewReadAfterWriteHazard(D3D10DDI_HDEVICE hDevice,D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,D3D10DDI_HRESOURCE hResource) argument
1192 CreateShaderResourceView(D3D10DDI_HDEVICE hDevice,__in const D3D10DDIARG_CREATESHADERRESOURCEVIEW * pCreateSRView,D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,D3D10DDI_HRTSHADERRESOURCEVIEW hRTShaderResourceView) argument
1272 CreateShaderResourceView1(D3D10DDI_HDEVICE hDevice,__in const D3D10_1DDIARG_CREATESHADERRESOURCEVIEW * pCreateSRView,D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView,D3D10DDI_HRTSHADERRESOURCEVIEW hRTShaderResourceView) argument
1356 DestroyShaderResourceView(D3D10DDI_HDEVICE hDevice,D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) argument
1379 GenMips(D3D10DDI_HDEVICE hDevice,D3D10DDI_HSHADERRESOURCEVIEW hShaderResourceView) argument

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