Searched refs:num_ssbo_blocks (Results 1 - 7 of 7) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | gl_nir_link_uniform_blocks.c | 596 unsigned num_ssbo_blocks = 0; local in function:gl_nir_link_uniform_blocks 606 &ssbo_blocks, &num_ssbo_blocks, 633 ralloc_array(linked, struct gl_uniform_block *, num_ssbo_blocks); 635 for (unsigned i = 0; i < num_ssbo_blocks; i++) { 640 linked->Program->nir->info.num_ssbos = num_ssbo_blocks; 641 linked->Program->info.num_ssbos = num_ssbo_blocks;
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| H A D | linker.h | 63 unsigned *num_ssbo_blocks);
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| H A D | link_uniform_blocks.cpp | 405 unsigned *num_ssbo_blocks) 453 *num_ssbo_blocks += aoa_size; 461 (*num_ssbo_blocks)++; 473 create_buffer_blocks(mem_ctx, ctx, prog, ssbo_blocks, *num_ssbo_blocks, 398 link_uniform_blocks(void * mem_ctx,struct gl_context * ctx,struct gl_shader_program * prog,struct gl_linked_shader * shader,struct gl_uniform_block ** ubo_blocks,unsigned * num_ubo_blocks,struct gl_uniform_block ** ssbo_blocks,unsigned * num_ssbo_blocks) argument
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| H A D | linker.cpp | 2419 unsigned num_ssbo_blocks = 0; local in function:link_intrastage_shaders 2584 &num_ubo_blocks, &ssbo_blocks, &num_ssbo_blocks); 2596 if (num_ssbo_blocks > max_shader_storage_blocks) { 2599 num_ssbo_blocks, max_shader_storage_blocks); 2619 ralloc_array(linked, gl_uniform_block *, num_ssbo_blocks); 2621 for (unsigned i = 0; i < num_ssbo_blocks; i++) { 2624 linked->Program->info.num_ssbos = num_ssbo_blocks;
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | linker.h | 63 unsigned *num_ssbo_blocks);
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| H A D | link_uniform_blocks.cpp | 405 unsigned *num_ssbo_blocks) 452 *num_ssbo_blocks += aoa_size; 460 (*num_ssbo_blocks)++; 472 create_buffer_blocks(mem_ctx, ctx, prog, ssbo_blocks, *num_ssbo_blocks, 398 link_uniform_blocks(void * mem_ctx,struct gl_context * ctx,struct gl_shader_program * prog,struct gl_linked_shader * shader,struct gl_uniform_block ** ubo_blocks,unsigned * num_ubo_blocks,struct gl_uniform_block ** ssbo_blocks,unsigned * num_ssbo_blocks) argument
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| H A D | linker.cpp | 2342 unsigned num_ssbo_blocks = 0; local in function:link_intrastage_shaders 2501 &num_ubo_blocks, &ssbo_blocks, &num_ssbo_blocks); 2519 ralloc_array(linked, gl_uniform_block *, num_ssbo_blocks); 2521 for (unsigned i = 0; i < num_ssbo_blocks; i++) { 2524 linked->Program->info.num_ssbos = num_ssbo_blocks;
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