Searched refs:resource_set (Results 1 - 10 of 10) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dgl_nir_linker.c47 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:nir_build_program_resource_list
61 if (!link_util_add_program_resource(prog, resource_set, GL_UNIFORM, uniform,
68 _mesa_set_destroy(resource_set, NULL);
H A Dlinker_util.h55 struct set *resource_set,
H A Dlinker_util.cpp33 struct set *resource_set,
39 if (_mesa_set_search(resource_set, data))
62 _mesa_set_add(resource_set, data);
32 link_util_add_program_resource(struct gl_shader_program * prog,struct set * resource_set,GLenum type,const void * data,uint8_t stages) argument
H A Dlinker.cpp3929 struct set *resource_set,
3993 if (!add_shader_variable(ctx, shProg, resource_set,
4029 if (!add_shader_variable(ctx, shProg, resource_set,
4056 return link_util_add_program_resource(shProg, resource_set,
4079 struct set *resource_set,
4129 if (!add_shader_variable(ctx, shProg, resource_set,
4142 struct set *resource_set,
4168 if (!add_shader_variable(ctx, shProg, resource_set,
4183 struct set *resource_set)
4195 if (!add_shader_variable(ctx, shProg, resource_set,
3927 add_shader_variable(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage_mask,GLenum programInterface,ir_variable * var,const char * name,const glsl_type * type,bool use_implicit_location,int location,bool inouts_share_location,const glsl_type * outermost_struct_type=NULL) argument
4077 add_interface_variables(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage,GLenum programInterface) argument
4140 add_packed_varyings(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,int stage,GLenum type) argument
4181 add_fragdata_arrays(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set) argument
4452 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:build_program_resource_list
[all...]
/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dgl_nir_linker.c176 struct set *resource_set,
244 if (!add_shader_variable(ctx, shProg, resource_set,
280 if (!add_shader_variable(ctx, shProg, resource_set,
307 return link_util_add_program_resource(shProg, resource_set,
315 struct gl_shader_program *prog, struct set *resource_set,
358 if (!link_util_add_program_resource(prog, resource_set,
379 if (!add_shader_variable(ctx, prog, resource_set,
396 struct set *resource_set,
408 return add_vars_with_modes(ctx, prog, resource_set,
413 return add_vars_with_modes(ctx, prog, resource_set,
174 add_shader_variable(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage_mask,GLenum programInterface,nir_variable * var,const char * name,const struct glsl_type * type,bool use_implicit_location,int location,bool inouts_share_location,const struct glsl_type * outermost_struct_type) argument
314 add_vars_with_modes(const struct gl_context * ctx,struct gl_shader_program * prog,struct set * resource_set,nir_shader * nir,nir_variable_mode modes,unsigned stage,GLenum programInterface) argument
394 add_interface_variables(const struct gl_context * ctx,struct gl_shader_program * prog,struct set * resource_set,unsigned stage,GLenum programInterface) argument
458 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:nir_build_program_resource_list
[all...]
H A Dlinker_util.h83 struct set *resource_set,
H A Dlinker_util.cpp72 struct set *resource_set,
78 if (_mesa_set_search(resource_set, data))
101 _mesa_set_add(resource_set, data);
71 link_util_add_program_resource(struct gl_shader_program * prog,struct set * resource_set,GLenum type,const void * data,uint8_t stages) argument
H A Dlinker.cpp3797 struct set *resource_set,
3861 if (!add_shader_variable(ctx, shProg, resource_set,
3897 if (!add_shader_variable(ctx, shProg, resource_set,
3924 return link_util_add_program_resource(shProg, resource_set,
3947 struct set *resource_set,
3997 if (!add_shader_variable(ctx, shProg, resource_set,
4010 struct set *resource_set,
4036 if (!add_shader_variable(ctx, shProg, resource_set,
4051 struct set *resource_set)
4063 if (!add_shader_variable(ctx, shProg, resource_set,
3795 add_shader_variable(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage_mask,GLenum programInterface,ir_variable * var,const char * name,const glsl_type * type,bool use_implicit_location,int location,bool inouts_share_location,const glsl_type * outermost_struct_type=NULL) argument
3945 add_interface_variables(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage,GLenum programInterface) argument
4008 add_packed_varyings(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,int stage,GLenum type) argument
4049 add_fragdata_arrays(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set) argument
4108 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:build_program_resource_list
[all...]
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D20.0.0.rst3304 - glsl: fix a memory leak with resource_set
H A D20.1.0.rst4052 - glsl: fix a memory leak with resource_set

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