| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | gl_nir_linker.c | 47 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:nir_build_program_resource_list 61 if (!link_util_add_program_resource(prog, resource_set, GL_UNIFORM, uniform, 68 _mesa_set_destroy(resource_set, NULL);
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| H A D | linker_util.h | 55 struct set *resource_set,
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| H A D | linker_util.cpp | 33 struct set *resource_set, 39 if (_mesa_set_search(resource_set, data)) 62 _mesa_set_add(resource_set, data); 32 link_util_add_program_resource(struct gl_shader_program * prog,struct set * resource_set,GLenum type,const void * data,uint8_t stages) argument
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| H A D | linker.cpp | 3929 struct set *resource_set, 3993 if (!add_shader_variable(ctx, shProg, resource_set, 4029 if (!add_shader_variable(ctx, shProg, resource_set, 4056 return link_util_add_program_resource(shProg, resource_set, 4079 struct set *resource_set, 4129 if (!add_shader_variable(ctx, shProg, resource_set, 4142 struct set *resource_set, 4168 if (!add_shader_variable(ctx, shProg, resource_set, 4183 struct set *resource_set) 4195 if (!add_shader_variable(ctx, shProg, resource_set, 3927 add_shader_variable(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage_mask,GLenum programInterface,ir_variable * var,const char * name,const glsl_type * type,bool use_implicit_location,int location,bool inouts_share_location,const glsl_type * outermost_struct_type=NULL) argument 4077 add_interface_variables(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage,GLenum programInterface) argument 4140 add_packed_varyings(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,int stage,GLenum type) argument 4181 add_fragdata_arrays(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set) argument 4452 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:build_program_resource_list [all...] |
| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | gl_nir_linker.c | 176 struct set *resource_set, 244 if (!add_shader_variable(ctx, shProg, resource_set, 280 if (!add_shader_variable(ctx, shProg, resource_set, 307 return link_util_add_program_resource(shProg, resource_set, 315 struct gl_shader_program *prog, struct set *resource_set, 358 if (!link_util_add_program_resource(prog, resource_set, 379 if (!add_shader_variable(ctx, prog, resource_set, 396 struct set *resource_set, 408 return add_vars_with_modes(ctx, prog, resource_set, 413 return add_vars_with_modes(ctx, prog, resource_set, 174 add_shader_variable(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage_mask,GLenum programInterface,nir_variable * var,const char * name,const struct glsl_type * type,bool use_implicit_location,int location,bool inouts_share_location,const struct glsl_type * outermost_struct_type) argument 314 add_vars_with_modes(const struct gl_context * ctx,struct gl_shader_program * prog,struct set * resource_set,nir_shader * nir,nir_variable_mode modes,unsigned stage,GLenum programInterface) argument 394 add_interface_variables(const struct gl_context * ctx,struct gl_shader_program * prog,struct set * resource_set,unsigned stage,GLenum programInterface) argument 458 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:nir_build_program_resource_list [all...] |
| H A D | linker_util.h | 83 struct set *resource_set,
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| H A D | linker_util.cpp | 72 struct set *resource_set, 78 if (_mesa_set_search(resource_set, data)) 101 _mesa_set_add(resource_set, data); 71 link_util_add_program_resource(struct gl_shader_program * prog,struct set * resource_set,GLenum type,const void * data,uint8_t stages) argument
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| H A D | linker.cpp | 3797 struct set *resource_set, 3861 if (!add_shader_variable(ctx, shProg, resource_set, 3897 if (!add_shader_variable(ctx, shProg, resource_set, 3924 return link_util_add_program_resource(shProg, resource_set, 3947 struct set *resource_set, 3997 if (!add_shader_variable(ctx, shProg, resource_set, 4010 struct set *resource_set, 4036 if (!add_shader_variable(ctx, shProg, resource_set, 4051 struct set *resource_set) 4063 if (!add_shader_variable(ctx, shProg, resource_set, 3795 add_shader_variable(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage_mask,GLenum programInterface,ir_variable * var,const char * name,const glsl_type * type,bool use_implicit_location,int location,bool inouts_share_location,const glsl_type * outermost_struct_type=NULL) argument 3945 add_interface_variables(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,unsigned stage,GLenum programInterface) argument 4008 add_packed_varyings(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set,int stage,GLenum type) argument 4049 add_fragdata_arrays(const struct gl_context * ctx,struct gl_shader_program * shProg,struct set * resource_set) argument 4108 struct set *resource_set = _mesa_pointer_set_create(NULL); local in function:build_program_resource_list [all...] |
| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 20.0.0.rst | 3304 - glsl: fix a memory leak with resource_set
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| H A D | 20.1.0.rst | 4052 - glsl: fix a memory leak with resource_set
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