Searched refs:total_components (Results 1 - 6 of 6) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/compiler/nir/ |
| H A D | nir_opt_vectorize.c | 195 unsigned total_components = alu1_components + alu2_components; local in function:instr_try_combine 197 if (total_components > 4) 201 assert(total_components == 2); 211 total_components, alu1->dest.dest.ssa.bit_size, NULL); 212 new_alu->dest.write_mask = (1 << total_components) - 1; 235 for (unsigned j = 0; j < total_components; j++) { 240 nir_ssa_def *def = nir_build_imm(&b, total_components, bit_size, value); 243 for (unsigned j = 0; j < total_components; j++)
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/etnaviv/ |
| H A D | etnaviv_shader.c | 163 uint32_t total_components = 0; local in function:etna_link_shaders 171 etna_bitarray_set(component_use, 2, total_components, varying->use[comp]); 172 total_components += 1; 177 VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM(align(total_components, 2));
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/etnaviv/ |
| H A D | etnaviv_shader.c | 226 uint32_t total_components = 0; local in function:etna_link_shaders 234 etna_bitarray_set(component_use, 2, total_components, varying->use[comp]); 235 total_components += 1; 240 VIVS_GL_VARYING_TOTAL_COMPONENTS_NUM(align(total_components, 2));
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| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/ |
| H A D | set_uniform_initializer_tests.cpp | 116 const unsigned total_components = MAX2(17, (data_components local in function:establish_uniform_storage 118 const unsigned red_zone_components = total_components - data_components; 135 rzalloc_array(prog, union gl_constant_value, total_components);
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| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/ |
| H A D | set_uniform_initializer_tests.cpp | 109 const unsigned total_components = MAX2(17, (data_components local in function:establish_uniform_storage 111 const unsigned red_zone_components = total_components - data_components; 128 rzalloc_array(prog, union gl_constant_value, total_components);
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| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/ |
| H A D | Shader.cpp | 845 int total_components[PIPE_MAX_SO_BUFFERS] = {0}; local in function:CreateGeometryShaderWithStreamOutput 892 total_components[pOutputStreamDecl->OutputSlot]; 896 total_components[pOutputStreamDecl->OutputSlot] += num_components; 905 pShader->state.stream_output.stride[i] = total_components[i];
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