| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | lower_const_arrays_to_uniforms.cpp | 101 ir_variable *uni = local in function:__anon1dd2a9990110::lower_const_array_visitor::handle_rvalue 103 uni->constant_initializer = con; 104 uni->constant_value = con; 105 uni->data.has_initializer = true; 106 uni->data.how_declared = ir_var_hidden; 107 uni->data.read_only = true; 109 uni->data.max_array_access = uni->type->length - 1; 110 instructions->push_head(uni); 112 *rvalue = new(mem_ctx) ir_dereference_variable(uni); [all...] |
| H A D | linker.cpp | 3419 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[j]; local in function:link_calculate_subroutine_compat 3421 if (!uni) 3426 linker_error(prog, "subroutine uniform %s defined but no valid functions found\n", uni->type->name); 3432 if (fn->types[k] == uni->type) { 3438 uni->num_compatible_subroutines = count; 4288 get_array_size(struct gl_uniform_storage *uni, const glsl_struct_field *field, argument 4301 if (is_top_level_shader_storage_block_member(uni->name, 4314 get_array_stride(struct gl_context *ctx, struct gl_uniform_storage *uni, argument 4335 if (is_top_level_shader_storage_block_member(uni->name, 4357 struct gl_uniform_storage *uni) 4355 calculate_array_size_and_stride(struct gl_context * ctx,struct gl_shader_program * shProg,struct gl_uniform_storage * uni) argument [all...] |
| H A D | builtin_variables.cpp | 566 ir_variable *const uni = add_variable(name, type, ir_var_uniform, -1); local in function:__anonc328bf340110::builtin_variable_generator::add_uniform 575 uni->allocate_state_slots(array_count * statevar->num_elements); 597 return uni;
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| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | lower_const_arrays_to_uniforms.cpp | 113 ir_variable *uni = local in function:__anon1590edec0110::lower_const_array_visitor::handle_rvalue 115 uni->constant_initializer = con; 116 uni->constant_value = con; 117 uni->data.has_initializer = true; 118 uni->data.how_declared = ir_var_hidden; 119 uni->data.read_only = true; 121 uni->data.max_array_access = uni->type->length - 1; 122 instructions->push_head(uni); 124 *rvalue = new(mem_ctx) ir_dereference_variable(uni); [all...] |
| H A D | linker_util.cpp | 267 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[j]; local in function:link_util_calculate_subroutine_compat 269 if (!uni) 274 linker_error(prog, "subroutine uniform %s defined but no valid functions found\n", uni->type->name); 280 if (fn->types[k] == uni->type) { 286 uni->num_compatible_subroutines = count;
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| H A D | link_uniforms.cpp | 129 get_array_size(struct gl_uniform_storage *uni, const glsl_struct_field *field, argument 142 if (is_top_level_shader_storage_block_member(uni->name, 153 get_array_stride(struct gl_uniform_storage *uni, const glsl_type *iface, argument 174 if (is_top_level_shader_storage_block_member(uni->name, 194 struct gl_uniform_storage *uni, 197 if (!uni->is_shader_storage) 200 int block_index = uni->block_index; 203 char *var_name = get_top_level_name(uni->name); 205 get_top_level_name(uni->is_shader_storage ? 211 char *temp_name = get_var_name(uni 193 calculate_array_size_and_stride(struct gl_shader_program * shProg,struct gl_uniform_storage * uni,bool use_std430_as_default) argument [all...] |
| H A D | builtin_variables.cpp | 664 ir_variable *const uni = local in function:__anon505b80a70110::builtin_variable_generator::add_uniform 674 uni->allocate_state_slots(array_count * statevar->num_elements); 690 return uni;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | uniform_query.cpp | 238 struct gl_uniform_storage *const uni = shProg->UniformRemapTable[location]; local in function:validate_uniform_parameters 244 if (uni->builtin) 247 if (uni->array_elements == 0) { 251 caller, count, uni->name, location); 255 assert((location - uni->remap_location) == 0); 261 *array_index = location - uni->remap_location; 266 if (*array_index >= uni->array_elements) { 272 return uni; 287 struct gl_uniform_storage *const uni = local in function:_mesa_get_uniform 290 if (uni 662 log_uniform(const void * values,enum glsl_base_type basicType,unsigned rows,unsigned cols,unsigned count,bool transpose,const struct gl_shader_program * shProg,GLint location,const struct gl_uniform_storage * uni) argument 762 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage * uni,unsigned array_index,unsigned count) argument 906 struct gl_uniform_storage *const uni = local in function:validate_uniform 1015 _mesa_flush_vertices_for_uniforms(struct gl_context * ctx,const struct gl_uniform_storage * uni) argument 1039 copy_uniforms_to_storage(gl_constant_value * storage,struct gl_uniform_storage * uni,struct gl_context * ctx,GLsizei count,const GLvoid * values,const int size_mul,const unsigned offset,const unsigned components,enum glsl_base_type basicType) argument 1086 struct gl_uniform_storage *uni; local in function:_mesa_uniform 1304 struct gl_uniform_storage *const uni = local in function:_mesa_uniform_matrix 1455 struct gl_uniform_storage *uni; local in function:_mesa_uniform_handle [all...] |
| H A D | program_resource.c | 168 struct gl_program_resource *uni = local in function:_mesa_GetProgramInterfaceiv 171 if (!uni) 216 struct gl_uniform_storage *uni = local in function:_mesa_GetProgramInterfaceiv 219 *params = MAX2(*params, uni->num_compatible_subroutines);
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| H A D | shader_query.cpp | 1016 struct gl_program_resource *uni = local in function:get_buffer_property 1019 if (!uni) 1028 struct gl_program_resource *uni = local in function:get_buffer_property 1031 if (!uni) 1034 _mesa_program_resource_index(shProg, uni); 1052 struct gl_program_resource *uni = local in function:get_buffer_property 1055 if (!uni) 1064 struct gl_program_resource *uni = local in function:get_buffer_property 1067 if (!uni) 1070 _mesa_program_resource_index(shProg, uni); 1094 struct gl_program_resource *uni = local in function:get_buffer_property 1317 const struct gl_uniform_storage *uni; local in function:_mesa_program_resource_prop [all...] |
| H A D | shaderapi.c | 2719 const struct gl_uniform_storage *uni; local in function:_mesa_GetActiveSubroutineUniformiv 2751 uni = res->Data; 2752 values[0] = uni->num_compatible_subroutines; 2759 uni = res->Data; 2764 if (fn->types[j] == uni->type) { 2776 uni = res->Data; 2777 values[0] = uni->array_elements ? uni->array_elements : 1; 2888 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; local in function:_mesa_UniformSubroutinesuiv 2889 if (uni 3090 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; local in function:_mesa_shader_write_subroutine_index 3133 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; local in function:_mesa_program_init_subroutine_defaults [all...] |
| H A D | uniforms.c | 140 * \param uni The uniform with which the storage will be associated 150 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni, argument 156 uni->driver_storage = 157 realloc(uni->driver_storage, 159 * (uni->num_driver_storage + 1)); 161 uni->driver_storage[uni->num_driver_storage].element_stride = element_stride; 162 uni->driver_storage[uni->num_driver_storage].vector_stride = vector_stride; 163 uni 177 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage * uni) argument [all...] |
| H A D | uniforms.h | 485 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni); 488 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni, 504 const struct gl_uniform_storage *uni);
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| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | uniform_query.cpp | 261 struct gl_uniform_storage *const uni = shProg->UniformRemapTable[location]; local in function:validate_uniform_parameters 267 if (uni->builtin) 270 if (uni->array_elements == 0) { 274 caller, count, uni->name, location); 278 assert((location - uni->remap_location) == 0); 284 *array_index = location - uni->remap_location; 289 if (*array_index >= uni->array_elements) { 295 return uni; 310 struct gl_uniform_storage *const uni = local in function:_mesa_get_uniform 313 if (uni 730 log_uniform(const void * values,enum glsl_base_type basicType,unsigned rows,unsigned cols,unsigned count,bool transpose,const struct gl_shader_program * shProg,GLint location,const struct gl_uniform_storage * uni) argument 830 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage * uni,unsigned array_index,unsigned count) argument 974 struct gl_uniform_storage *const uni = local in function:validate_uniform 1086 _mesa_flush_vertices_for_uniforms(struct gl_context * ctx,const struct gl_uniform_storage * uni) argument 1112 copy_uniforms_to_storage(gl_constant_value * storage,struct gl_uniform_storage * uni,struct gl_context * ctx,GLsizei count,const GLvoid * values,const int size_mul,const unsigned offset,const unsigned components,enum glsl_base_type basicType,bool flush) argument 1268 struct gl_uniform_storage *uni; local in function:_mesa_uniform 1450 copy_uniform_matrix_to_storage(struct gl_context * ctx,gl_constant_value * storage,struct gl_uniform_storage * const uni,unsigned count,const void * values,const unsigned size_mul,const unsigned offset,const unsigned components,const unsigned vectors,bool transpose,unsigned cols,unsigned rows,enum glsl_base_type basicType,bool flush) argument 1674 struct gl_uniform_storage *const uni = local in function:_mesa_uniform_matrix 1836 struct gl_uniform_storage *uni; local in function:_mesa_uniform_handle [all...] |
| H A D | shader_query.cpp | 808 struct gl_uniform_buffer_variable uni = block->Uniforms[index]; local in function:_mesa_program_resource_find_active_variable 813 if (uni.IndexName) { 814 res = _mesa_program_resource_find_name(shProg, programInterface, uni.IndexName, 821 block->Binding, uni.Offset); 1231 struct gl_program_resource *uni = local in function:get_buffer_property 1238 if (!uni) 1246 struct gl_program_resource *uni = local in function:get_buffer_property 1253 if (!uni) 1256 _mesa_program_resource_index(shProg, uni); 1273 struct gl_program_resource *uni local in function:get_buffer_property 1288 struct gl_program_resource *uni = local in function:get_buffer_property 1322 struct gl_program_resource *uni = local in function:get_buffer_property 1549 const struct gl_uniform_storage *uni; local in function:_mesa_program_resource_prop 1726 struct gl_program_resource *uni = local in function:_mesa_get_program_interfaceiv 1777 struct gl_uniform_storage *uni = local in function:_mesa_get_program_interfaceiv [all...] |
| H A D | shaderapi.c | 2913 const struct gl_uniform_storage *uni; local in function:_mesa_GetActiveSubroutineUniformiv 2945 uni = res->Data; 2946 values[0] = uni->num_compatible_subroutines; 2953 uni = res->Data; 2958 if (fn->types[j] == uni->type) { 2970 uni = res->Data; 2971 values[0] = uni->array_elements ? uni->array_elements : 1; 3082 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; local in function:_mesa_UniformSubroutinesuiv 3083 if (uni 3811 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; local in function:_mesa_shader_write_subroutine_index 3854 struct gl_uniform_storage *uni = p->sh.SubroutineUniformRemapTable[i]; local in function:_mesa_program_init_subroutine_defaults [all...] |
| H A D | uniforms.c | 138 * \param uni The uniform with which the storage will be associated 148 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage *uni, argument 154 uni->driver_storage = 155 realloc(uni->driver_storage, 157 * (uni->num_driver_storage + 1)); 159 uni->driver_storage[uni->num_driver_storage].element_stride = element_stride; 160 uni->driver_storage[uni->num_driver_storage].vector_stride = vector_stride; 161 uni 175 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage * uni) argument [all...] |
| H A D | uniforms.h | 491 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage *uni); 494 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage *uni, 510 const struct gl_uniform_storage *uni);
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/kernel/ |
| H A D | vc4_validate.c | 817 uint32_t tex, uni; local in function:validate_gl_shader_rec 859 for (uni = 0; 860 uni < validated_shader->num_uniform_addr_offsets; 861 uni++) { 862 uint32_t o = validated_shader->uniform_addr_offsets[uni];
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/kernel/ |
| H A D | vc4_validate.c | 817 uint32_t tex, uni; local in function:validate_gl_shader_rec 859 for (uni = 0; 860 uni < validated_shader->num_uniform_addr_offsets; 861 uni++) { 862 uint32_t o = validated_shader->uniform_addr_offsets[uni];
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| /xsrc/external/mit/freetype/dist/src/sfnt/ |
| H A D | ttcmap.c | 3110 FT_ULong uni = TT_NEXT_UINT24( ndp ); local in function:tt_cmap14_validate 3114 if ( uni >= 0x110000UL ) /* end of Unicode */ 3117 if ( uni < lastUni ) 3120 lastUni = uni + 1U; 3224 FT_UInt32 uni = (FT_UInt32)TT_NEXT_UINT24( p ); local in function:tt_cmap14_char_map_nondef_binary 3227 if ( char_code < uni ) 3229 else if ( char_code > uni ) 3435 FT_UInt32 uni = (FT_UInt32)TT_NEXT_UINT24( p ); local in function:tt_cmap14_get_def_chars 3441 q[0] = uni; 3442 uni [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/r600/sb/ |
| H A D | notes.markdown | 409 Hack](http://digbib.ubka.uni-karlsruhe.de/volltexte/documents/6532) 413 Ferriere](http://www.cdl.uni-saarland.de/ssasem/talks/Francois.de.Ferriere.pdf)
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sb/ |
| H A D | notes.markdown | 409 Hack](http://digbib.ubka.uni-karlsruhe.de/volltexte/documents/6532) 413 Ferriere](http://www.cdl.uni-saarland.de/ssasem/talks/Francois.de.Ferriere.pdf)
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| /xsrc/external/mit/MesaLib/dist/docs/drivers/ |
| H A D | llvmpipe.rst | 233 Vectorization <http://www.cdl.uni-saarland.de/projects/wfv/#header4>`__
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/nouveau/codegen/ |
| H A D | nv50_ir_lowering_nvc0.cpp | 2338 Instruction *uni = bld.mkOp2(OP_UNION, TYPE_U32, bld.getSSA(), newDef, mov->getDef(0)); local in function:nv50_ir::NVC0LoweringPass::insertOOBSurfaceOpResult 2339 bld.mkMov(def, uni->getDef(0)); 2713 Instruction *uni = ret[i] = bld.mkOp2(OP_UNION, TYPE_U32, local in function:nv50_ir::NVC0LoweringPass::processSurfaceCoordsGM107 2717 uni->setSrc(2, mov->getDef(0)); 2718 bld.mkMov(def, uni->getDef(0)); 2733 Instruction *uni = ret[i] = bld.mkOp2(OP_UNION, TYPE_U32, local in function:nv50_ir::NVC0LoweringPass::processSurfaceCoordsGM107 2736 bld.mkMov(def, uni->getDef(0));
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