Searched refs:vert_start (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/draw/
H A Ddraw_tess.c110 unsigned vert_start)
118 output += vert_start * output_verts->stride;
193 uint32_t vert_start = output_verts->count; local in function:draw_tess_ctrl_shader_run
201 uint32_t old_verts = util_align_npot(vert_start, 16);
207 llvm_store_tcs_output(shader, i, output_verts, vert_start);
362 uint32_t vert_start = output_verts->count; local in function:draw_tess_eval_shader_run
374 uint32_t old_verts = vert_start;
375 uint32_t new_verts = vert_start + util_align_npot(data.num_domain_points, 4);
387 elts[elt_start + i] = vert_start + data.indices[i];
392 output += vert_start * vertex_siz
107 llvm_store_tcs_output(struct draw_tess_ctrl_shader * shader,unsigned prim_id,struct draw_vertex_info * output_verts,unsigned vert_start) argument
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/xsrc/external/mit/xf86-video-ati/dist/src/
H A Dtheatre200.c107 static uint32_t dsp_set_video_scaler_vertical(TheatrePtr t, uint16_t output_height, uint16_t vert_start, uint16_t vert_end);
857 static uint32_t dsp_set_video_scaler_vertical(TheatrePtr t, uint16_t output_height, uint16_t vert_start, uint16_t vert_end) argument
865 fb_scratch1 = ((vert_end << 16) & 0xffff0000) | (vert_start & 0xffff);
/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui_draw.cpp1315 ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; local in function:ImGui::ShadeVertsLinearColorGradientKeepAlpha
1317 for (ImDrawVert* vert = vert_start; vert < vert_end; vert++)
1337 ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; local in function:ImGui::ShadeVertsLinearUV
1343 for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
1348 for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui_draw.cpp1315 ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; local in function:ImGui::ShadeVertsLinearColorGradientKeepAlpha
1317 for (ImDrawVert* vert = vert_start; vert < vert_end; vert++)
1337 ImDrawVert* vert_start = draw_list->VtxBuffer.Data + vert_start_idx; local in function:ImGui::ShadeVertsLinearUV
1343 for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)
1348 for (ImDrawVert* vertex = vert_start; vertex < vert_end; ++vertex)

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