Searched refs:vs_position_always_precise (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/util/
H A Du_driconf.c57 query_bool_option(vs_position_always_precise);
/xsrc/external/mit/MesaLib/dist/src/gallium/include/frontend/
H A Dapi.h233 bool vs_position_always_precise; member in struct:st_config_options
/xsrc/external/mit/MesaLib/dist/src/util/
H A D00-mesa-defaults.conf659 <option name="vs_position_always_precise" value="true" />
662 <option name="vs_position_always_precise" value="true" />
665 <option name="vs_position_always_precise" value="true" />
668 <option name="vs_position_always_precise" value="true" />
H A Ddriconf.h363 DRI_CONF_OPT_B(vs_position_always_precise, def, \
/xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
H A Dst_context.c798 ctx->Const.ShaderCompilerOptions[MESA_SHADER_TESS_EVAL].PositionAlwaysPrecise = options->vs_position_always_precise;
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D21.3.0.rst4256 - driconf, glsl: Add a vs_position_always_precise option
4257 - drirc: Set vs_position_always_precise for Assault Android Cactus

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