Searched refs:vs_uniforms_offset (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/etnaviv/
H A Detnaviv_uniforms.c72 uint32_t base = frag ? screen->specs.ps_uniforms_offset : screen->specs.vs_uniforms_offset;
H A Detnaviv_internal.h121 uint32_t vs_uniforms_offset; member in struct:etna_specs
H A Detnaviv_screen.c887 screen->specs.vs_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS_MIRROR(0);
893 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
901 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/etnaviv/
H A Detnaviv_internal.h116 uint32_t vs_uniforms_offset; member in struct:etna_specs
H A Detnaviv_screen.c831 screen->specs.vs_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS_MIRROR(0);
837 screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0);
845 screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0);
H A Detnaviv_emit.c669 etna_set_state_multi(stream, ctx->specs.vs_uniforms_offset,
699 etna_coalsence_emit(stream, &coalesce, ctx->specs.vs_uniforms_offset + x*4, ctx->shader_state.VS_UNIFORMS[x]);

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