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    Searched defs:fight_monster (Results 1 - 2 of 2) sorted by relevancy

  /src/games/rogue/
hit.c 62 static object *fight_monster = NULL; variable in typeref:typename:object *
72 if (fight_monster && (monster != fight_monster)) {
73 fight_monster = 0;
85 if (!fight_monster) {
91 if (!fight_monster) {
97 if (!fight_monster) {
139 if (!fight_monster) {
153 if (!fight_monster) {
315 fight_monster = 0
    [all...]
hit.c 62 static object *fight_monster = NULL; variable in typeref:typename:object *
72 if (fight_monster && (monster != fight_monster)) {
73 fight_monster = 0;
85 if (!fight_monster) {
91 if (!fight_monster) {
97 if (!fight_monster) {
139 if (!fight_monster) {
153 if (!fight_monster) {
315 fight_monster = 0
    [all...]

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