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    Searched defs:uorder (Results 1 - 15 of 15) sorted by relevancy

  /xsrc/external/mit/glu/dist/src/libnurbs/interface/
bezierPatch.h 38 int uorder; /*order= degree + 1*/ member in struct:bezierPatch
55 * P[uorder-1,0], P[uorder-1,1], ..., P[uorder-1,vorder-1].
glcurveval.h 61 int uorder; member in struct:curveEvalMachine
120 int uorder,
bezierPatchMesh.cc 100 bezierPatchMesh *bezierPatchMeshMake(int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints, int size_UVarray, int size_length_array)
120 ret->bpatch = bezierPatchMake(umin, vmin, umax, vmax, uorder, vorder, dimension);
125 for(i=0; i<uorder; i++)
183 void bezierPatchMeshPutPatch(bezierPatchMesh *bpm, int maptype, float umin, float umax, int ustride, int uorder, float vmin, float vmax, int vstride, int vorder, float *ctlpoints)
187 bpm->bpatch = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints);
190 bpm->bpatch = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4,ustride, vstride, ctlpoints );
193 bpm->bpatch_normal = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 3, ustride, vstride, ctlpoints);
196 bpm->bpatch_color = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 1, ustride, vstride, ctlpoints);
199 bpm->bpatch_color = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 4, ustride, vstride, ctlpoints);
202 bpm->bpatch_texcoord = bezierPatchMake2(umin, vmin, umax, vmax, uorder, vorder, 1, ustride, vstride, ctlpoints)
485 int uorder = bpm->bpatch->uorder; local
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glsurfeval.h 70 int uorder; member in struct:surfEvalMachine
231 int global_uorder; /*store the uorder in the previous evaluation*/
237 int global_uorder_BV; /*store the uorder in the previous evaluation*/
239 int global_uorder_BU; /*store the uorder in the previous evaluation*/
273 REAL u1, REAL u2, int uorder,
289 int uorder,
314 void inPreEvaluateBV(int k, int uorder, int vorder, REAL vprime, REAL *baseData);
315 void inPreEvaluateBU(int k, int uorder, int vorder, REAL uprime, REAL *baseData);
327 REAL u1, REAL u2, int uorder,
333 REAL u1, REAL u2, int uorder,
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  /xsrc/external/mit/xorg-server.old/dist/hw/dmx/glxProxy/
render2swap.c 98 GLint uorder, vorder, ustride, vstride, k; local
114 uorder = *(GLint *)(pc + 12);
126 if (vorder <= 0 || uorder <= 0 || k < 0) {
130 compsize = uorder * vorder * k;
182 GLint uorder, vorder, ustride, vstride, k, compsize; local
196 uorder = *(GLint *)(pc + 36);
199 if (vorder <= 0 || uorder <= 0 || k < 0) {
203 compsize = uorder * vorder * k;
  /xsrc/external/mit/xorg-server/dist/glx/
render2.c 60 GLint uorder, vorder, ustride, vstride, k; local
65 uorder = *(GLint *) (pc + 12);
77 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
130 GLint uorder, vorder, ustride, vstride, k; local
138 uorder = *(GLint *) (pc + 36);
143 if (vorder < 0 || uorder < 0 || k < 0) {
147 compsize = uorder * vorder * k;
175 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
render2swap.c 78 GLint uorder, vorder, ustride, vstride, k; local
95 uorder = *(GLint *) (pc + 12);
107 if (vorder <= 0 || uorder <= 0 || k < 0) {
112 compsize = uorder * vorder * k;
116 glMap2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
171 GLint uorder, vorder, ustride, vstride, k, compsize; local
186 uorder = *(GLint *) (pc + 36);
189 if (vorder <= 0 || uorder <= 0 || k < 0) {
194 compsize = uorder * vorder * k;
220 glMap2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points)
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rensize.c 92 GLint uorder, vorder; local
95 uorder = *(GLint *) (pc + 36);
99 uorder = SWAPL(uorder);
102 return safe_mul(8, Map2Size(__glMap2d_size(target), uorder, vorder));
109 GLint uorder, vorder; local
112 uorder = *(GLint *) (pc + 12);
116 uorder = SWAPL(uorder);
119 return safe_mul(4, Map2Size(__glMap2f_size(target), uorder, vorder))
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  /xsrc/external/mit/xorg-server.old/dist/glx/
render2.c 63 GLint uorder, vorder, ustride, vstride, k; local
68 uorder = *(GLint *)(pc + 12);
80 CALL_Map2f( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); local
128 GLint uorder, vorder, ustride, vstride, k; local
135 uorder = *(GLint *)(pc + 36);
140 if (vorder < 0 || uorder < 0 || k < 0) {
143 compsize = uorder * vorder * k;
170 CALL_Map2d( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); local
render2swap.c 79 GLint uorder, vorder, ustride, vstride, k; local
95 uorder = *(GLint *)(pc + 12);
107 if (vorder <= 0 || uorder <= 0 || k < 0) {
111 compsize = uorder * vorder * k;
115 CALL_Map2f( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ); local
165 GLint uorder, vorder, ustride, vstride, k, compsize; local
179 uorder = *(GLint *)(pc + 36);
182 if (vorder <= 0 || uorder <= 0 || k < 0) {
186 compsize = uorder * vorder * k;
211 CALL_Map2d( GET_DISPATCH(), (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) ) local
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rensize.c 88 GLint uorder, vorder; local
91 uorder = *(GLint *)(pc + 36);
95 uorder = SWAPL( uorder );
98 return safe_mul(8, Map2Size(__glMap2d_size(target), uorder, vorder));
104 GLint uorder, vorder; local
107 uorder = *(GLint *)(pc + 12);
111 uorder = SWAPL( uorder );
114 return safe_mul(4, Map2Size(__glMap2f_size(target), uorder, vorder))
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  /xsrc/external/mit/MesaLib/dist/src/mesa/main/
eval.c 155 GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder,
164 buffer = malloc(uorder * size * sizeof(GLfloat));
167 for (i = 0, p = buffer; i < uorder; i++, points += ustride)
179 GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder,
188 buffer = malloc(uorder * size * sizeof(GLfloat));
191 for (i = 0, p = buffer; i < uorder; i++, points += ustride)
211 GLint ustride, GLint uorder,
225 /* max(uorder, vorder) additional points are used in */
226 /* horner evaluation and uorder*vorder additional */
228 dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder
484 map2(target, (GLfloat) u1, (GLfloat) u2, ustride, uorder, local
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dlist.c 3278 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
3287 GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder,
3297 n[8].i = uorder;
3303 u1, u2, ustride, uorder,
3311 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
3320 GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder,
3330 n[8].i = uorder;
3335 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
11513 GLint uorder = n[5].i; local
11516 CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder,
11529 GLint uorder = n[8].i; local
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  /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
eval.c 156 GLfloat *_mesa_copy_map_points1f( GLenum target, GLint ustride, GLint uorder,
165 buffer = malloc(uorder * size * sizeof(GLfloat));
168 for (i = 0, p = buffer; i < uorder; i++, points += ustride)
180 GLfloat *_mesa_copy_map_points1d( GLenum target, GLint ustride, GLint uorder,
189 buffer = malloc(uorder * size * sizeof(GLfloat));
192 for (i = 0, p = buffer; i < uorder; i++, points += ustride)
212 GLint ustride, GLint uorder,
226 /* max(uorder, vorder) additional points are used in */
227 /* horner evaluation and uorder*vorder additional */
229 dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder
483 map2(target, (GLfloat) u1, (GLfloat) u2, ustride, uorder, local
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dlist.c 3223 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
3232 GLfloat *pnts = _mesa_copy_map_points2d(target, ustride, uorder,
3242 n[8].i = uorder;
3248 u1, u2, ustride, uorder,
3256 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
3265 GLfloat *pnts = _mesa_copy_map_points2f(target, ustride, uorder,
3275 n[8].i = uorder;
3280 CALL_Map2f(ctx->Exec, (target, u1, u2, ustride, uorder,
9576 GLint uorder = n[5].i; local
9579 CALL_Map1f(ctx->Exec, (target, u1, u2, ustride, uorder,
9592 GLint uorder = n[8].i; local
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