| /src/sys/external/bsd/drm2/dist/drm/radeon/ |
| H A D | radeon_kms.c | 234 uint32_t *value, value_tmp, *value_ptr, value_size; local in function:radeon_info_ioctl [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/tegra/ |
| H A D | tegra_context.c | 763 tegra_clear_buffer(struct pipe_context * pcontext,struct pipe_resource * presource,unsigned int offset,unsigned int size,const void * value,int value_size) argument
|
| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/tegra/ |
| H A D | tegra_context.c | 795 tegra_clear_buffer(struct pipe_context * pcontext,struct pipe_resource * presource,unsigned int offset,unsigned int size,const void * value,int value_size) argument
|
| /xsrc/external/mit/MesaLib/src/mapi/glapi/gen/ |
| H A D | marshal_generated5.c | 377 int value_size = safe_mul(count, 1 * sizeof(GLint64)); local in function:_mesa_marshal_Uniform1i64vARB 416 int value_size = safe_mul(count, 2 * sizeof(GLint64)); local in function:_mesa_marshal_Uniform2i64vARB 455 int value_size = safe_mul(count, 3 * sizeof(GLint64)); local in function:_mesa_marshal_Uniform3i64vARB 494 int value_size = safe_mul(count, 4 * sizeof(GLint64)); local in function:_mesa_marshal_Uniform4i64vARB 667 int value_size = safe_mul(count, 1 * sizeof(GLuint64)); local in function:_mesa_marshal_Uniform1ui64vARB 706 int value_size = safe_mul(count, 2 * sizeof(GLuint64)); local in function:_mesa_marshal_Uniform2ui64vARB 745 int value_size = safe_mul(count, 3 * sizeof(GLuint64)); local in function:_mesa_marshal_Uniform3ui64vARB 784 int value_size = safe_mul(count, 4 * sizeof(GLuint64)); local in function:_mesa_marshal_Uniform4ui64vARB 1011 int value_size = safe_mul(count, 1 * sizeof(GLint64)); local in function:_mesa_marshal_ProgramUniform1i64vARB 1053 int value_size = safe_mul(count, 2 * sizeof(GLint64)); local in function:_mesa_marshal_ProgramUniform2i64vARB 1095 int value_size = safe_mul(count, 3 * sizeof(GLint64)); local in function:_mesa_marshal_ProgramUniform3i64vARB 1137 int value_size = safe_mul(count, 4 * sizeof(GLint64)); local in function:_mesa_marshal_ProgramUniform4i64vARB 1325 int value_size = safe_mul(count, 1 * sizeof(GLuint64)); local in function:_mesa_marshal_ProgramUniform1ui64vARB 1367 int value_size = safe_mul(count, 2 * sizeof(GLuint64)); local in function:_mesa_marshal_ProgramUniform2ui64vARB 1409 int value_size = safe_mul(count, 3 * sizeof(GLuint64)); local in function:_mesa_marshal_ProgramUniform3ui64vARB 1451 int value_size = safe_mul(count, 4 * sizeof(GLuint64)); local in function:_mesa_marshal_ProgramUniform4ui64vARB [all...] |
| H A D | marshal_generated4.c | 440 int value_size = safe_mul(count, 1 * sizeof(GLint)); local in function:_mesa_marshal_ProgramUniform1iv 482 int value_size = safe_mul(count, 2 * sizeof(GLint)); local in function:_mesa_marshal_ProgramUniform2iv 524 int value_size = safe_mul(count, 3 * sizeof(GLint)); local in function:_mesa_marshal_ProgramUniform3iv 566 int value_size = safe_mul(count, 4 * sizeof(GLint)); local in function:_mesa_marshal_ProgramUniform4iv 608 int value_size = safe_mul(count, 1 * sizeof(GLuint)); local in function:_mesa_marshal_ProgramUniform1uiv 650 int value_size = safe_mul(count, 2 * sizeof(GLuint)); local in function:_mesa_marshal_ProgramUniform2uiv 692 int value_size = safe_mul(count, 3 * sizeof(GLuint)); local in function:_mesa_marshal_ProgramUniform3uiv 734 int value_size = safe_mul(count, 4 * sizeof(GLuint)); local in function:_mesa_marshal_ProgramUniform4uiv 776 int value_size = safe_mul(count, 1 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniform1fv 818 int value_size = safe_mul(count, 2 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniform2fv 860 int value_size = safe_mul(count, 3 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniform3fv 902 int value_size = safe_mul(count, 4 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniform4fv 946 int value_size = safe_mul(count, 4 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix2fv 991 int value_size = safe_mul(count, 9 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix3fv 1036 int value_size = safe_mul(count, 16 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix4fv 1081 int value_size = safe_mul(count, 6 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix2x3fv 1126 int value_size = safe_mul(count, 6 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix3x2fv 1171 int value_size = safe_mul(count, 8 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix2x4fv 1216 int value_size = safe_mul(count, 8 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix4x2fv 1261 int value_size = safe_mul(count, 12 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix3x4fv 1306 int value_size = safe_mul(count, 12 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix4x3fv 4713 int value_size = safe_mul(count, 1 * sizeof(GLuint64)); local in function:_mesa_marshal_UniformHandleui64vARB 4786 int value_size = safe_mul(count, 1 * sizeof(GLuint64)); local in function:_mesa_marshal_ProgramUniformHandleui64vARB 5719 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLint)); local in function:_mesa_marshal_ClearNamedFramebufferiv 5761 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLuint)); local in function:_mesa_marshal_ClearNamedFramebufferuiv 5803 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLfloat)); local in function:_mesa_marshal_ClearNamedFramebufferfv [all...] |
| H A D | marshal_generated7.c | 2255 int value_size = safe_mul(count, 1 * sizeof(GLuint)); local in function:_mesa_marshal_Uniform1uiv 2294 int value_size = safe_mul(count, 2 * sizeof(GLuint)); local in function:_mesa_marshal_Uniform2uiv 2333 int value_size = safe_mul(count, 3 * sizeof(GLuint)); local in function:_mesa_marshal_Uniform3uiv 2372 int value_size = safe_mul(count, 4 * sizeof(GLuint)); local in function:_mesa_marshal_Uniform4uiv 2470 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLint)); local in function:_mesa_marshal_ClearBufferiv 2509 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLuint)); local in function:_mesa_marshal_ClearBufferuiv 2548 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLfloat)); local in function:_mesa_marshal_ClearBufferfv [all...] |
| H A D | marshal_generated2.c | 6571 int value_size = safe_mul(count, 1 * sizeof(GLfloat)); local in function:_mesa_marshal_Uniform1fv 6610 int value_size = safe_mul(count, 2 * sizeof(GLfloat)); local in function:_mesa_marshal_Uniform2fv 6649 int value_size = safe_mul(count, 3 * sizeof(GLfloat)); local in function:_mesa_marshal_Uniform3fv 6688 int value_size = safe_mul(count, 4 * sizeof(GLfloat)); local in function:_mesa_marshal_Uniform4fv 6727 int value_size = safe_mul(count, 1 * sizeof(GLint)); local in function:_mesa_marshal_Uniform1iv 6766 int value_size = safe_mul(count, 2 * sizeof(GLint)); local in function:_mesa_marshal_Uniform2iv 6805 int value_size = safe_mul(count, 3 * sizeof(GLint)); local in function:_mesa_marshal_Uniform3iv 6844 int value_size = safe_mul(count, 4 * sizeof(GLint)); local in function:_mesa_marshal_Uniform4iv 6885 int value_size = safe_mul(count, 4 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix2fv 6927 int value_size = safe_mul(count, 9 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix3fv 6969 int value_size = safe_mul(count, 16 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix4fv [all...] |
| H A D | marshal_generated3.c | 1160 int value_size = safe_mul(count, 6 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix2x3fv 1202 int value_size = safe_mul(count, 6 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix3x2fv 1244 int value_size = safe_mul(count, 8 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix2x4fv 1286 int value_size = safe_mul(count, 8 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix4x2fv 1328 int value_size = safe_mul(count, 12 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix3x4fv 1370 int value_size = safe_mul(count, 12 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix4x3fv 5564 int value_size = safe_mul(count, 1 * sizeof(GLdouble)); local in function:_mesa_marshal_Uniform1dv 5603 int value_size = safe_mul(count, 2 * sizeof(GLdouble)); local in function:_mesa_marshal_Uniform2dv 5642 int value_size = safe_mul(count, 3 * sizeof(GLdouble)); local in function:_mesa_marshal_Uniform3dv 5681 int value_size = safe_mul(count, 4 * sizeof(GLdouble)); local in function:_mesa_marshal_Uniform4dv 5722 int value_size = safe_mul(count, 4 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix2dv 5764 int value_size = safe_mul(count, 9 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix3dv 5806 int value_size = safe_mul(count, 16 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix4dv 5848 int value_size = safe_mul(count, 6 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix2x3dv 5890 int value_size = safe_mul(count, 8 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix2x4dv 5932 int value_size = safe_mul(count, 6 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix3x2dv 5974 int value_size = safe_mul(count, 12 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix3x4dv 6016 int value_size = safe_mul(count, 8 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix4x2dv 6058 int value_size = safe_mul(count, 12 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix4x3dv 6256 int value_size = safe_mul(count, 1 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniform1dv 6298 int value_size = safe_mul(count, 2 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniform2dv 6340 int value_size = safe_mul(count, 3 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniform3dv 6382 int value_size = safe_mul(count, 4 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniform4dv 6426 int value_size = safe_mul(count, 4 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix2dv 6471 int value_size = safe_mul(count, 9 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix3dv 6516 int value_size = safe_mul(count, 16 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix4dv 6561 int value_size = safe_mul(count, 6 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix2x3dv 6606 int value_size = safe_mul(count, 8 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix2x4dv 6651 int value_size = safe_mul(count, 6 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix3x2dv 6696 int value_size = safe_mul(count, 12 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix3x4dv 6741 int value_size = safe_mul(count, 8 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix4x2dv 6786 int value_size = safe_mul(count, 12 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix4x3dv [all...] |