Searched defs:value_size (Results 1 - 8 of 8) sorted by relevance

/src/sys/external/bsd/drm2/dist/drm/radeon/
H A Dradeon_kms.c234 uint32_t *value, value_tmp, *value_ptr, value_size; local in function:radeon_info_ioctl
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/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/tegra/
H A Dtegra_context.c763 tegra_clear_buffer(struct pipe_context * pcontext,struct pipe_resource * presource,unsigned int offset,unsigned int size,const void * value,int value_size) argument
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/tegra/
H A Dtegra_context.c795 tegra_clear_buffer(struct pipe_context * pcontext,struct pipe_resource * presource,unsigned int offset,unsigned int size,const void * value,int value_size) argument
/xsrc/external/mit/MesaLib/src/mapi/glapi/gen/
H A Dmarshal_generated5.c377 int value_size = safe_mul(count, 1 * sizeof(GLint64)); local in function:_mesa_marshal_Uniform1i64vARB
416 int value_size = safe_mul(count, 2 * sizeof(GLint64)); local in function:_mesa_marshal_Uniform2i64vARB
455 int value_size = safe_mul(count, 3 * sizeof(GLint64)); local in function:_mesa_marshal_Uniform3i64vARB
494 int value_size = safe_mul(count, 4 * sizeof(GLint64)); local in function:_mesa_marshal_Uniform4i64vARB
667 int value_size = safe_mul(count, 1 * sizeof(GLuint64)); local in function:_mesa_marshal_Uniform1ui64vARB
706 int value_size = safe_mul(count, 2 * sizeof(GLuint64)); local in function:_mesa_marshal_Uniform2ui64vARB
745 int value_size = safe_mul(count, 3 * sizeof(GLuint64)); local in function:_mesa_marshal_Uniform3ui64vARB
784 int value_size = safe_mul(count, 4 * sizeof(GLuint64)); local in function:_mesa_marshal_Uniform4ui64vARB
1011 int value_size = safe_mul(count, 1 * sizeof(GLint64)); local in function:_mesa_marshal_ProgramUniform1i64vARB
1053 int value_size = safe_mul(count, 2 * sizeof(GLint64)); local in function:_mesa_marshal_ProgramUniform2i64vARB
1095 int value_size = safe_mul(count, 3 * sizeof(GLint64)); local in function:_mesa_marshal_ProgramUniform3i64vARB
1137 int value_size = safe_mul(count, 4 * sizeof(GLint64)); local in function:_mesa_marshal_ProgramUniform4i64vARB
1325 int value_size = safe_mul(count, 1 * sizeof(GLuint64)); local in function:_mesa_marshal_ProgramUniform1ui64vARB
1367 int value_size = safe_mul(count, 2 * sizeof(GLuint64)); local in function:_mesa_marshal_ProgramUniform2ui64vARB
1409 int value_size = safe_mul(count, 3 * sizeof(GLuint64)); local in function:_mesa_marshal_ProgramUniform3ui64vARB
1451 int value_size = safe_mul(count, 4 * sizeof(GLuint64)); local in function:_mesa_marshal_ProgramUniform4ui64vARB
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H A Dmarshal_generated4.c440 int value_size = safe_mul(count, 1 * sizeof(GLint)); local in function:_mesa_marshal_ProgramUniform1iv
482 int value_size = safe_mul(count, 2 * sizeof(GLint)); local in function:_mesa_marshal_ProgramUniform2iv
524 int value_size = safe_mul(count, 3 * sizeof(GLint)); local in function:_mesa_marshal_ProgramUniform3iv
566 int value_size = safe_mul(count, 4 * sizeof(GLint)); local in function:_mesa_marshal_ProgramUniform4iv
608 int value_size = safe_mul(count, 1 * sizeof(GLuint)); local in function:_mesa_marshal_ProgramUniform1uiv
650 int value_size = safe_mul(count, 2 * sizeof(GLuint)); local in function:_mesa_marshal_ProgramUniform2uiv
692 int value_size = safe_mul(count, 3 * sizeof(GLuint)); local in function:_mesa_marshal_ProgramUniform3uiv
734 int value_size = safe_mul(count, 4 * sizeof(GLuint)); local in function:_mesa_marshal_ProgramUniform4uiv
776 int value_size = safe_mul(count, 1 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniform1fv
818 int value_size = safe_mul(count, 2 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniform2fv
860 int value_size = safe_mul(count, 3 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniform3fv
902 int value_size = safe_mul(count, 4 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniform4fv
946 int value_size = safe_mul(count, 4 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix2fv
991 int value_size = safe_mul(count, 9 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix3fv
1036 int value_size = safe_mul(count, 16 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix4fv
1081 int value_size = safe_mul(count, 6 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix2x3fv
1126 int value_size = safe_mul(count, 6 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix3x2fv
1171 int value_size = safe_mul(count, 8 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix2x4fv
1216 int value_size = safe_mul(count, 8 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix4x2fv
1261 int value_size = safe_mul(count, 12 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix3x4fv
1306 int value_size = safe_mul(count, 12 * sizeof(GLfloat)); local in function:_mesa_marshal_ProgramUniformMatrix4x3fv
4713 int value_size = safe_mul(count, 1 * sizeof(GLuint64)); local in function:_mesa_marshal_UniformHandleui64vARB
4786 int value_size = safe_mul(count, 1 * sizeof(GLuint64)); local in function:_mesa_marshal_ProgramUniformHandleui64vARB
5719 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLint)); local in function:_mesa_marshal_ClearNamedFramebufferiv
5761 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLuint)); local in function:_mesa_marshal_ClearNamedFramebufferuiv
5803 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLfloat)); local in function:_mesa_marshal_ClearNamedFramebufferfv
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H A Dmarshal_generated7.c2255 int value_size = safe_mul(count, 1 * sizeof(GLuint)); local in function:_mesa_marshal_Uniform1uiv
2294 int value_size = safe_mul(count, 2 * sizeof(GLuint)); local in function:_mesa_marshal_Uniform2uiv
2333 int value_size = safe_mul(count, 3 * sizeof(GLuint)); local in function:_mesa_marshal_Uniform3uiv
2372 int value_size = safe_mul(count, 4 * sizeof(GLuint)); local in function:_mesa_marshal_Uniform4uiv
2470 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLint)); local in function:_mesa_marshal_ClearBufferiv
2509 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLuint)); local in function:_mesa_marshal_ClearBufferuiv
2548 int value_size = safe_mul(_mesa_buffer_enum_to_count(buffer), 1 * sizeof(GLfloat)); local in function:_mesa_marshal_ClearBufferfv
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H A Dmarshal_generated2.c6571 int value_size = safe_mul(count, 1 * sizeof(GLfloat)); local in function:_mesa_marshal_Uniform1fv
6610 int value_size = safe_mul(count, 2 * sizeof(GLfloat)); local in function:_mesa_marshal_Uniform2fv
6649 int value_size = safe_mul(count, 3 * sizeof(GLfloat)); local in function:_mesa_marshal_Uniform3fv
6688 int value_size = safe_mul(count, 4 * sizeof(GLfloat)); local in function:_mesa_marshal_Uniform4fv
6727 int value_size = safe_mul(count, 1 * sizeof(GLint)); local in function:_mesa_marshal_Uniform1iv
6766 int value_size = safe_mul(count, 2 * sizeof(GLint)); local in function:_mesa_marshal_Uniform2iv
6805 int value_size = safe_mul(count, 3 * sizeof(GLint)); local in function:_mesa_marshal_Uniform3iv
6844 int value_size = safe_mul(count, 4 * sizeof(GLint)); local in function:_mesa_marshal_Uniform4iv
6885 int value_size = safe_mul(count, 4 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix2fv
6927 int value_size = safe_mul(count, 9 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix3fv
6969 int value_size = safe_mul(count, 16 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix4fv
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H A Dmarshal_generated3.c1160 int value_size = safe_mul(count, 6 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix2x3fv
1202 int value_size = safe_mul(count, 6 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix3x2fv
1244 int value_size = safe_mul(count, 8 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix2x4fv
1286 int value_size = safe_mul(count, 8 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix4x2fv
1328 int value_size = safe_mul(count, 12 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix3x4fv
1370 int value_size = safe_mul(count, 12 * sizeof(GLfloat)); local in function:_mesa_marshal_UniformMatrix4x3fv
5564 int value_size = safe_mul(count, 1 * sizeof(GLdouble)); local in function:_mesa_marshal_Uniform1dv
5603 int value_size = safe_mul(count, 2 * sizeof(GLdouble)); local in function:_mesa_marshal_Uniform2dv
5642 int value_size = safe_mul(count, 3 * sizeof(GLdouble)); local in function:_mesa_marshal_Uniform3dv
5681 int value_size = safe_mul(count, 4 * sizeof(GLdouble)); local in function:_mesa_marshal_Uniform4dv
5722 int value_size = safe_mul(count, 4 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix2dv
5764 int value_size = safe_mul(count, 9 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix3dv
5806 int value_size = safe_mul(count, 16 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix4dv
5848 int value_size = safe_mul(count, 6 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix2x3dv
5890 int value_size = safe_mul(count, 8 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix2x4dv
5932 int value_size = safe_mul(count, 6 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix3x2dv
5974 int value_size = safe_mul(count, 12 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix3x4dv
6016 int value_size = safe_mul(count, 8 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix4x2dv
6058 int value_size = safe_mul(count, 12 * sizeof(GLdouble)); local in function:_mesa_marshal_UniformMatrix4x3dv
6256 int value_size = safe_mul(count, 1 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniform1dv
6298 int value_size = safe_mul(count, 2 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniform2dv
6340 int value_size = safe_mul(count, 3 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniform3dv
6382 int value_size = safe_mul(count, 4 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniform4dv
6426 int value_size = safe_mul(count, 4 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix2dv
6471 int value_size = safe_mul(count, 9 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix3dv
6516 int value_size = safe_mul(count, 16 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix4dv
6561 int value_size = safe_mul(count, 6 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix2x3dv
6606 int value_size = safe_mul(count, 8 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix2x4dv
6651 int value_size = safe_mul(count, 6 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix3x2dv
6696 int value_size = safe_mul(count, 12 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix3x4dv
6741 int value_size = safe_mul(count, 8 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix4x2dv
6786 int value_size = safe_mul(count, 12 * sizeof(GLdouble)); local in function:_mesa_marshal_ProgramUniformMatrix4x3dv
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