1 5 Welcome to the game of Larn. At this moment, you face a great problem. 2 Your daughter has contracted a strange disease, and none of your home remedies 3 seem to have any effect. You sense that she is in mortal danger, and you must 4 try to save her. Time ago you heard of a land of great danger and opportunity. 5 Perhaps here is the solution you need. 6 7 It has been said that there once was a great magician who called himself 8 Polinneaus. Many years ago, after having many miraculous successes, Polinneaus 9 retired to the caverns of Larn, where he devoted most of his time to the 10 creation of magic. Rumors have it that one day Polinneaus set out to dispel 11 an attacking army in a forest some distance to the north. It is believed that 12 here he met his demise. 13 14 The caverns of Larn, it is thought, must be magnificent in design, 15 and contain much magic and treasure. One option you have is to undertake a 16 journey into these caverns. 17 18 19 Good Luck! You're going to need it! 20 21 22 23 24 [4mHelp File for The Caverns of Larn[m 25 26 h move to the left H run left . stay here 27 j move down J run down Z teleport yourself 28 k move up K run up c cast a spell 29 l move to the right L run right r read a scroll 30 y move northwest Y run northwest q quaff a potion 31 u move northeast U run northeast W wear armor 32 b move southwest B run southwest T take off armor 33 n move southeast N run southeast w wield a weapon 34 ^ identify a trap g give present pack weight P give tax status 35 d drop an item i inventory your pockets Q quit the game 36 v print program version S save the game D list all items found 37 ? this help screen A create diagnostic file e eat something 38 (wizards only) 39 larn ++ restore checkpointed game 40 larn -s list the scoreboard 41 larn -i list scores with inventories 42 larn -n suppress welcome message when beginning a game 43 larn -h print out all the command line options 44 larn -<number> specify difficulty of the game (may be used with -n) 45 larn -o<optsfile> specify the .larnopts file to be used 46 larn -c create new scoreboards -- prompts for a password 47 [7mSpecial Notes[m 48 49 When [7mdropping gold[m, if you type '*' as your amount, all your gold gets dropped. 50 In general, typing in '*' means all of what your interested in. This is true 51 when visiting the bank, or when contributing at altars. 52 53 Larn may need a [7mVT100[m to operate. A check is made of the environment variable 54 [7m"TERM"[m and it must be equal to [7m"vt100"[m. This only applies if 55 the game has been compiled with "VT100" defined in the Makefile. If compiled 56 to use [7mtermcap[m, there are no terminal restrictions, save needing cm, ce, & cl 57 termcap entries. 58 59 When in the store, trading post, school, or home, an [7m<escape>[m will get you out. 60 61 larn -l print out the larn log file 62 63 When casting a spell, if you need a list of spells you can cast, type '[7mD[m' as 64 the first letter of your spell. The available list of spells will be shown, 65 after which you may enter the spell code. This only works on the 1st letter 66 of the spell you are casting. 67 68 The Author of Larn is Noah Morgan (1982-3), Copying for Profit is Prohibited 69 Copyright 1986 by Noah Morgan, All Rights Reserved. 70 [7mBackground Information for Larn[m 71 72 Welcome to the game of Larn. At this moment, you face a great problem. 73 Your daughter has contracted a strange disease, and none of your home remedies 74 seem to have any effect. You sense that she is in mortal danger, and you must 75 try to save her. Time ago you heard of a land of great danger and opportunity. 76 Perhaps here is the solution you need. 77 78 It has been said that there once was a great magician who called himself 79 Polinneaus. Many years ago, after having many miraculous successes, Polinneaus 80 retired to the caverns of Larn, where he devoted most of his time to the 81 creation of magic. Rumors have it that one day Polinneaus set out to dispel 82 an attacking army in a forest some distance to the north. It is believed that 83 here he met his demise. 84 85 The caverns of Larn, it is thought, must be magnificent in design, 86 and contain much magic and treasure. One option you have is to undertake a 87 journey into these caverns. 88 89 Good Luck! You're going to need it! 90 91 92 93 [7mHow to use the .larnopts option file[m 94 95 The file ".larnopts", if used, should be in your home directory (see -o). 96 A sequence of words terminated by whitespace is used to specify options. 97 98 Word Meaning 99 100 bold-objects select bold display of objects 101 inverse-objects select inverse video display of objects 102 no-introduction do not display intro message 103 enable-checkpointing turn on periodic checkpointing 104 no-beep disable beeping of the terminal 105 male choose your sex to be a man 106 female choose your sex to be a woman 107 name: "your name" choose your playing name 108 monster: "monst name" choose a name for a monster 109 savefile: "save-file-name" define what the savegame filename will be 110 111 Your name and monster names must be enclosed in double quotation marks and may 112 be up to 34 characters long. Longer names are truncated. Anything enclosed in 113 quotation marks is considered one word, and must be separated from other words 114 by whitespace. 115 116 [7mExplanation of the Larn scoreboard facility[m 117 118 Larn supports TWO scoreboards, one for winners, and one for deceased 119 characters. Each player (by userid or playerid, see UIDSCORE in Makefile) 120 is allowed one slot on each scoreboard, if the score is in the top ten for 121 that scoreboard. This design helps insure that frequent players of Larn 122 do not hog the scoreboard, and gives more players a chance for glory. Level 123 of difficulty is also noted on the scoreboards, and this takes precedence 124 over score for determining what entry is on the scoreboard. For example: 125 if "Yar, the Bug Slayer" has a score of 128003 on the scoreboard at diff 0, 126 then his game at diff 1 and a score of 4112 would replace his previous 127 entry on the scoreboard. Note that when a player dies, his inventory is 128 stored in the scoreboard so that everyone can see what items the player had 129 at the time of his death. 130 131 132 133 134 135 136 137 138 139 140 141