1ca86eba8Smrg/*
2ca86eba8Smrg * Copyright 2018  Emmanuele Bassi
3ca86eba8Smrg *
4ca86eba8Smrg * Permission is hereby granted, free of charge, to any person obtaining a
5ca86eba8Smrg * copy of this software and associated documentation files (the "Software"),
6ca86eba8Smrg * to deal in the Software without restriction, including without limitation
7ca86eba8Smrg * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8ca86eba8Smrg * and/or sell copies of the Software, and to permit persons to whom the
9ca86eba8Smrg * Software is furnished to do so, subject to the following conditions:
10ca86eba8Smrg *
11ca86eba8Smrg * The above copyright notice and this permission notice (including the next
12ca86eba8Smrg * paragraph) shall be included in all copies or substantial portions of the
13ca86eba8Smrg * Software.
14ca86eba8Smrg *
15ca86eba8Smrg * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16ca86eba8Smrg * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17ca86eba8Smrg * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18ca86eba8Smrg * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19ca86eba8Smrg * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20ca86eba8Smrg * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21ca86eba8Smrg * IN THE SOFTWARE.
22ca86eba8Smrg */
23ca86eba8Smrg
24ca86eba8Smrg/**
25ca86eba8Smrg * @file cgl_epoxy_api.c
26ca86eba8Smrg *
27ca86eba8Smrg * Tests the Epoxy API using the CoreGraphics OpenGL framework.
28ca86eba8Smrg */
29ca86eba8Smrg
30ca86eba8Smrg#include <epoxy/gl.h>
31ca86eba8Smrg#include <Carbon/Carbon.h>
32ca86eba8Smrg#include <OpenGL/OpenGL.h>
33ca86eba8Smrg#include <OpenGL/CGLTypes.h>
34ca86eba8Smrg#include <OpenGL/CGLCurrent.h>
35ca86eba8Smrg#include <OpenGL/CGLContext.h>
36ca86eba8Smrg
37ca86eba8Smrgint
38ca86eba8Smrgmain (void)
39ca86eba8Smrg{
40ca86eba8Smrg    CGLPixelFormatAttribute attribs[] = {0};
41ca86eba8Smrg    CGLPixelFormatObj pix;
42ca86eba8Smrg    CGLContextObj ctx;
43ca86eba8Smrg    const char *string;
44ca86eba8Smrg    bool pass = true;
45ca86eba8Smrg    int npix;
46ca86eba8Smrg    GLint shader;
47ca86eba8Smrg
48ca86eba8Smrg    CGLChoosePixelFormat(attribs, &pix, &npix);
49ca86eba8Smrg    CGLCreateContext(pix, (void *) 0, &ctx);
50ca86eba8Smrg    CGLSetCurrentContext(ctx);
51ca86eba8Smrg
52ca86eba8Smrg    if (!epoxy_is_desktop_gl()) {
53ca86eba8Smrg        fputs("Claimed not to be desktop\n", stderr);
54ca86eba8Smrg        pass = false;
55ca86eba8Smrg    }
56ca86eba8Smrg
57ca86eba8Smrg    if (epoxy_gl_version() < 20) {
58ca86eba8Smrg        fprintf(stderr, "Claimed to be GL version %d\n",
59ca86eba8Smrg                epoxy_gl_version());
60ca86eba8Smrg        pass = false;
61ca86eba8Smrg    }
62ca86eba8Smrg
63ca86eba8Smrg    if (epoxy_glsl_version() < 100) {
64ca86eba8Smrg        fprintf(stderr, "Claimed to have GLSL version %d\n",
65ca86eba8Smrg                epoxy_glsl_version());
66ca86eba8Smrg        pass = false;
67ca86eba8Smrg    }
68ca86eba8Smrg
69ca86eba8Smrg    string = (const char *)glGetString(GL_VERSION);
70ca86eba8Smrg    printf("GL version: %s - Epoxy: %d\n", string, epoxy_gl_version());
71ca86eba8Smrg
72ca86eba8Smrg    string = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION);
73ca86eba8Smrg    printf("GLSL version: %s - Epoxy: %d\n", string, epoxy_glsl_version());
74ca86eba8Smrg
75ca86eba8Smrg    shader = glCreateShader(GL_FRAGMENT_SHADER);
76ca86eba8Smrg    pass = glIsShader(shader);
77ca86eba8Smrg
78ca86eba8Smrg    CGLSetCurrentContext(NULL);
79ca86eba8Smrg    CGLReleaseContext(ctx);
80ca86eba8Smrg    CGLReleasePixelFormat(pix);
81ca86eba8Smrg
82ca86eba8Smrg    return pass != true;
83ca86eba8Smrg}
84