1/*
2 * Copyright © 2013 Intel Corporation
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24#include <stdio.h>
25
26#include "wgl_common.h"
27#include <epoxy/gl.h>
28
29static int
30test_function(HDC hdc)
31{
32    bool pass = true;
33    int val;
34    HGLRC ctx;
35
36    ctx = wglCreateContext(hdc);
37    if (!ctx) {
38        fputs("Failed to create wgl context\n", stderr);
39        return 1;
40    }
41    if (!wglMakeCurrent(hdc, ctx)) {
42        fputs("Failed to make context current\n", stderr);
43        return 1;
44    }
45
46    /* GL 1.0 APIs are available as symbols in opengl32.dll. */
47    glEnable(GL_LIGHTING);
48    val = 0;
49    glGetIntegerv(GL_LIGHTING, &val);
50    if (!val) {
51        fputs("Enabling GL_LIGHTING didn't stick.\n", stderr);
52        pass = false;
53    }
54
55    if (epoxy_gl_version() >= 15 ||
56        epoxy_has_gl_extension("GL_ARB_vertex_buffer_object")) {
57        glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 1234);
58
59        val = 0;
60        glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING, &val);
61        if (val != 1234) {
62            printf("GL_ELEMENT_ARRAY_BUFFER_BINDING didn't stick: %d\n", val);
63            pass = false;
64        }
65    }
66
67    wglMakeCurrent(NULL, NULL);
68    wglDeleteContext(ctx);
69
70    return !pass;
71}
72
73int
74main(int argc, char **argv)
75{
76    make_window_and_test(test_function);
77
78    /* UNREACHED */
79    return 1;
80}
81