Searched refs:Bx (Results 1 - 5 of 5) sorted by relevance
| /xsrc/external/mit/glu/dist/src/libnurbs/nurbtess/ |
| H A D | polyUtil.cc | 45 Real Bx, By, Cx, Cy; local in function:area 46 Bx = B[0] - A[0]; 50 return Bx*Cy - Cx*By;
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| H A D | partitionX.cc | 72 Real Bx,By, Cx, Cy; local in function:isReflexX 74 Bx = 10*(B[0] - A[0]); 79 if(Bx*Cy - Cx*By < -CONCAVITY_ZERO) return 1;
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| H A D | partitionY.cc | 127 Real Bx,By, Cx, Cy; local in function:isReflex 128 Bx = B[0] - A[0]; 133 if(Bx*Cy - Cx*By < 0) return 1;
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| H A D | polyDBG.cc | 52 Real Bx, By, Cx, Cy; local in function:area 53 Bx = B[0] - A[0]; 57 return Bx*Cy - Cx*By;
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| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| H A D | morph3d.c | 211 GLfloat Ax,Ay,Bx; \ 218 Bx=(Edge)*(-0.5/(Divisions)); \ 223 Xf=(float)(Ri-Ti)*Ax + (float)Ti*Bx; \ 235 Xf=(float)(Ri-Ti-1)*Ax + (float)Ti*Bx; \ 248 Xf=(float)Ri*Bx; \
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