Searched refs:GL_VERTEX_SHADER_BIT (Results 1 - 11 of 11) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Dpipelineobj.c236 if ((stages & GL_VERTEX_SHADER_BIT) != 0)
309 any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT;
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dpipelineobj.c238 if ((stages & GL_VERTEX_SHADER_BIT) != 0)
314 any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT;
/xsrc/external/mit/MesaLib.old/dist/include/GLES3/
H A Dgl31.h1267 #define GL_VERTEX_SHADER_BIT 0x00000001 macro
H A Dgl32.h1267 #define GL_VERTEX_SHADER_BIT 0x00000001 macro
/xsrc/external/mit/MesaLib/dist/include/GLES3/
H A Dgl31.h1265 #define GL_VERTEX_SHADER_BIT 0x00000001 macro
H A Dgl32.h1265 #define GL_VERTEX_SHADER_BIT 0x00000001 macro
/xsrc/external/mit/MesaLib.old/dist/include/GL/
H A Dglcorearb.h1919 #define GL_VERTEX_SHADER_BIT 0x00000001 macro
H A Dglext.h1866 #define GL_VERTEX_SHADER_BIT 0x00000001 macro
/xsrc/external/mit/MesaLib/dist/include/GL/
H A Dglcorearb.h1882 #define GL_VERTEX_SHADER_BIT 0x00000001 macro
H A Dglext.h1830 #define GL_VERTEX_SHADER_BIT 0x00000001 macro
/xsrc/external/mit/libepoxy/src/
H A Dgl_generated.h981 #define GL_VERTEX_SHADER_BIT 0x00000001 macro
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