Searched refs:ImFloor (Results 1 - 8 of 8) sorted by relevance
| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui.cpp | 1122 WindowPadding = ImFloor(WindowPadding * scale_factor); 1123 WindowRounding = ImFloor(WindowRounding * scale_factor); 1124 WindowMinSize = ImFloor(WindowMinSize * scale_factor); 1125 ChildRounding = ImFloor(ChildRounding * scale_factor); 1126 PopupRounding = ImFloor(PopupRounding * scale_factor); 1127 FramePadding = ImFloor(FramePadding * scale_factor); 1128 FrameRounding = ImFloor(FrameRounding * scale_factor); 1129 ItemSpacing = ImFloor(ItemSpacing * scale_factor); 1130 ItemInnerSpacing = ImFloor(ItemInnerSpacing * scale_factor); 1131 TouchExtraPadding = ImFloor(TouchExtraPaddin [all...] |
| H A D | imgui_internal.h | 223 static inline float ImFloorStd(float x) { return floorf(x); } // we already uses our own ImFloor() { return (float)(int)v } internally so the standard one wrapper is named differently (it's used by stb_truetype) 243 static inline float ImFloor(float f) { return (float)(int)f; } function in typeref:typename:float 244 static inline ImVec2 ImFloor(const ImVec2& v) { return ImVec2((float)(int)v.x, (float)(int)v.y); } function in typeref:typename:ImVec2
|
| H A D | imgui_widgets.cpp | 5536 ImRect clip_rect(ImFloor(bar_rect.Min.x + 0.5f), ImFloor(bar_rect.Min.y + window->WindowBorderSize + 0.5f), ImFloor(ImMax(bar_rect.Min.x, bar_rect.Max.x - window->WindowRounding) + 0.5f), ImFloor(bar_rect.Max.y + 0.5f));
|
| H A D | imgui_draw.cpp | 2010 const float ascent = ImFloor(unscaled_ascent * font_scale + ((unscaled_ascent > 0.0f) ? +1 : -1)); 2011 const float descent = ImFloor(unscaled_descent * font_scale + ((unscaled_descent > 0.0f) ? +1 : -1));
|
| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui.cpp | 1122 WindowPadding = ImFloor(WindowPadding * scale_factor); 1123 WindowRounding = ImFloor(WindowRounding * scale_factor); 1124 WindowMinSize = ImFloor(WindowMinSize * scale_factor); 1125 ChildRounding = ImFloor(ChildRounding * scale_factor); 1126 PopupRounding = ImFloor(PopupRounding * scale_factor); 1127 FramePadding = ImFloor(FramePadding * scale_factor); 1128 FrameRounding = ImFloor(FrameRounding * scale_factor); 1129 ItemSpacing = ImFloor(ItemSpacing * scale_factor); 1130 ItemInnerSpacing = ImFloor(ItemInnerSpacing * scale_factor); 1131 TouchExtraPadding = ImFloor(TouchExtraPaddin [all...] |
| H A D | imgui_internal.h | 223 static inline float ImFloorStd(float x) { return floorf(x); } // we already uses our own ImFloor() { return (float)(int)v } internally so the standard one wrapper is named differently (it's used by stb_truetype) 243 static inline float ImFloor(float f) { return (float)(int)f; } function in typeref:typename:float 244 static inline ImVec2 ImFloor(const ImVec2& v) { return ImVec2((float)(int)v.x, (float)(int)v.y); } function in typeref:typename:ImVec2
|
| H A D | imgui_widgets.cpp | 5536 ImRect clip_rect(ImFloor(bar_rect.Min.x + 0.5f), ImFloor(bar_rect.Min.y + window->WindowBorderSize + 0.5f), ImFloor(ImMax(bar_rect.Min.x, bar_rect.Max.x - window->WindowRounding) + 0.5f), ImFloor(bar_rect.Max.y + 0.5f));
|
| H A D | imgui_draw.cpp | 2010 const float ascent = ImFloor(unscaled_ascent * font_scale + ((unscaled_ascent > 0.0f) ? +1 : -1)); 2011 const float descent = ImFloor(unscaled_descent * font_scale + ((unscaled_descent > 0.0f) ? +1 : -1));
|
Completed in 66 milliseconds