Searched refs:ImU32 (Results 1 - 13 of 13) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/imgui/
H A Dimgui.h154 typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors) typedef in typeref:typename:unsigned int
301 IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col);
311 IMGUI_API ImU32 GetColorU32(ImGuiCol idx, float alpha_mul = 1.0f); // retrieve given style color with style alpha applied and optional extra alpha multiplier
312 IMGUI_API ImU32 GetColorU32(const ImVec4& col); // retrieve given color with style alpha applied
313 IMGUI_API ImU32 GetColorU32(ImU32 col); // retrieve given color with style alpha applied
637 IMGUI_API ImVec4 ColorConvertU32ToFloat4(ImU32 in);
638 IMGUI_API ImU32 ColorConvertFloat4ToU32(const ImVec4& in);
1692 #define IM_COL32(R,G,B,A) (((ImU32)(A)<<IM_COL32_A_SHIFT) | ((ImU32)(
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H A Dimgui_draw.cpp618 void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col)
633 void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col)
648 void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col)
669 void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, bool closed, float thickness)
685 const ImU32 col_trans = col & ~IM_COL32_A_MASK;
857 void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col)
868 const ImU32 col_trans = col & ~IM_COL32_A_MASK;
1046 void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness)
1056 void ImDrawList::AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags, float thickness)
1067 void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 co
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H A Dimgui_internal.h151 IMGUI_API ImU32 ImHashData(const void* data, size_t data_size, ImU32 seed = 0);
152 IMGUI_API ImU32 ImHashStr(const char* data, size_t data_size, ImU32 seed = 0);
161 static inline ImU32 ImHash(const void* data, int size, ImU32 seed = 0) { return size ? ImHashData(data, (size_t)size, seed) : ImHashStr((const char*)data, 0, seed); } // [moved to ImHashStr/ImHashData in 1.68]
1062 ImU32 TreeDepthMayJumpToParentOnPop; // Store a copy of !g.NavIdIsAlive for TreeDepth 0..31
1435 IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col);
1445 IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f);
1447 IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImVec2 p_min, ImVec2 p_max, ImU32 fill_co
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H A Dimgui_widgets.cpp79 static const ImU32 IM_U32_MIN = 0;
80 static const ImU32 IM_U32_MAX = UINT_MAX; // (0xFFFFFFFF)
573 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
647 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
683 ImU32 cross_col = GetColorU32(ImGuiCol_Text);
701 ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
833 const ImU32 grab_col = GetColorU32(held ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_ScrollbarGrab, alpha);
896 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
1258 const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : (hovered && g.HoveredIdTimer >= hover_visibility_delay) ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator);
1310 const ImU32 frame_co
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H A Dimgui.cpp446 - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix.
1033 static void UpdateManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4]);
1443 static const ImU32 GCrc32LookupTable[256] =
1466 ImU32 ImHashData(const void* data_p, size_t data_size, ImU32 seed)
1468 ImU32 crc = ~seed;
1470 const ImU32* crc32_lut = GCrc32LookupTable;
1482 ImU32 ImHashStr(const char* data, size_t data_size, ImU32 see
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H A Dimgui_memory_editor.h96 ImU32 HighlightColor; // // background color of highlighted bytes.
271 const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
272 const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;
H A Dimgui_demo.cpp1201 const ImU32 u32_zero = 0, u32_one = 1, u32_fifty = 50, u32_min = 0, u32_max = UINT_MAX/2, u32_hi_a = UINT_MAX/2 - 100, u32_hi_b = UINT_MAX/2;
1209 static ImU32 u32_v = (ImU32)-1;
3963 const ImU32 col32 = ImColor(col);
/xsrc/external/mit/MesaLib/dist/src/imgui/
H A Dimgui.h154 typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors) typedef in typeref:typename:unsigned int
301 IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col);
311 IMGUI_API ImU32 GetColorU32(ImGuiCol idx, float alpha_mul = 1.0f); // retrieve given style color with style alpha applied and optional extra alpha multiplier
312 IMGUI_API ImU32 GetColorU32(const ImVec4& col); // retrieve given color with style alpha applied
313 IMGUI_API ImU32 GetColorU32(ImU32 col); // retrieve given color with style alpha applied
637 IMGUI_API ImVec4 ColorConvertU32ToFloat4(ImU32 in);
638 IMGUI_API ImU32 ColorConvertFloat4ToU32(const ImVec4& in);
1692 #define IM_COL32(R,G,B,A) (((ImU32)(A)<<IM_COL32_A_SHIFT) | ((ImU32)(
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H A Dimgui_draw.cpp618 void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col)
633 void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col)
648 void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col)
669 void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, bool closed, float thickness)
685 const ImU32 col_trans = col & ~IM_COL32_A_MASK;
857 void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col)
868 const ImU32 col_trans = col & ~IM_COL32_A_MASK;
1046 void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness)
1056 void ImDrawList::AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags, float thickness)
1067 void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 co
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H A Dimgui_internal.h151 IMGUI_API ImU32 ImHashData(const void* data, size_t data_size, ImU32 seed = 0);
152 IMGUI_API ImU32 ImHashStr(const char* data, size_t data_size, ImU32 seed = 0);
161 static inline ImU32 ImHash(const void* data, int size, ImU32 seed = 0) { return size ? ImHashData(data, (size_t)size, seed) : ImHashStr((const char*)data, 0, seed); } // [moved to ImHashStr/ImHashData in 1.68]
1062 ImU32 TreeDepthMayJumpToParentOnPop; // Store a copy of !g.NavIdIsAlive for TreeDepth 0..31
1435 IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col);
1445 IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f);
1447 IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImVec2 p_min, ImVec2 p_max, ImU32 fill_co
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H A Dimgui_widgets.cpp79 static const ImU32 IM_U32_MIN = 0;
80 static const ImU32 IM_U32_MAX = UINT_MAX; // (0xFFFFFFFF)
573 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
647 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
683 ImU32 cross_col = GetColorU32(ImGuiCol_Text);
701 ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
833 const ImU32 grab_col = GetColorU32(held ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_ScrollbarGrab, alpha);
896 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button);
1258 const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : (hovered && g.HoveredIdTimer >= hover_visibility_delay) ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator);
1310 const ImU32 frame_co
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H A Dimgui.cpp446 - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix.
1033 static void UpdateManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4]);
1443 static const ImU32 GCrc32LookupTable[256] =
1466 ImU32 ImHashData(const void* data_p, size_t data_size, ImU32 seed)
1468 ImU32 crc = ~seed;
1470 const ImU32* crc32_lut = GCrc32LookupTable;
1482 ImU32 ImHashStr(const char* data, size_t data_size, ImU32 see
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H A Dimgui_memory_editor.h98 ImU32 HighlightColor; // // background color of highlighted bytes.
273 const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
274 const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;

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