| /xsrc/external/mit/MesaLib.old/dist/src/imgui/ |
| H A D | imgui.h | 154 typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors) typedef in typeref:typename:unsigned int 301 IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col); 311 IMGUI_API ImU32 GetColorU32(ImGuiCol idx, float alpha_mul = 1.0f); // retrieve given style color with style alpha applied and optional extra alpha multiplier 312 IMGUI_API ImU32 GetColorU32(const ImVec4& col); // retrieve given color with style alpha applied 313 IMGUI_API ImU32 GetColorU32(ImU32 col); // retrieve given color with style alpha applied 637 IMGUI_API ImVec4 ColorConvertU32ToFloat4(ImU32 in); 638 IMGUI_API ImU32 ColorConvertFloat4ToU32(const ImVec4& in); 1692 #define IM_COL32(R,G,B,A) (((ImU32)(A)<<IM_COL32_A_SHIFT) | ((ImU32)( [all...] |
| H A D | imgui_draw.cpp | 618 void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col) 633 void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col) 648 void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) 669 void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, bool closed, float thickness) 685 const ImU32 col_trans = col & ~IM_COL32_A_MASK; 857 void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col) 868 const ImU32 col_trans = col & ~IM_COL32_A_MASK; 1046 void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness) 1056 void ImDrawList::AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags, float thickness) 1067 void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 co [all...] |
| H A D | imgui_internal.h | 151 IMGUI_API ImU32 ImHashData(const void* data, size_t data_size, ImU32 seed = 0); 152 IMGUI_API ImU32 ImHashStr(const char* data, size_t data_size, ImU32 seed = 0); 161 static inline ImU32 ImHash(const void* data, int size, ImU32 seed = 0) { return size ? ImHashData(data, (size_t)size, seed) : ImHashStr((const char*)data, 0, seed); } // [moved to ImHashStr/ImHashData in 1.68] 1062 ImU32 TreeDepthMayJumpToParentOnPop; // Store a copy of !g.NavIdIsAlive for TreeDepth 0..31 1435 IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col); 1445 IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f); 1447 IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImVec2 p_min, ImVec2 p_max, ImU32 fill_co [all...] |
| H A D | imgui_widgets.cpp | 79 static const ImU32 IM_U32_MIN = 0; 80 static const ImU32 IM_U32_MAX = UINT_MAX; // (0xFFFFFFFF) 573 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); 647 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); 683 ImU32 cross_col = GetColorU32(ImGuiCol_Text); 701 ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); 833 const ImU32 grab_col = GetColorU32(held ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_ScrollbarGrab, alpha); 896 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); 1258 const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : (hovered && g.HoveredIdTimer >= hover_visibility_delay) ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator); 1310 const ImU32 frame_co [all...] |
| H A D | imgui.cpp | 446 - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix. 1033 static void UpdateManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4]); 1443 static const ImU32 GCrc32LookupTable[256] = 1466 ImU32 ImHashData(const void* data_p, size_t data_size, ImU32 seed) 1468 ImU32 crc = ~seed; 1470 const ImU32* crc32_lut = GCrc32LookupTable; 1482 ImU32 ImHashStr(const char* data, size_t data_size, ImU32 see [all...] |
| H A D | imgui_memory_editor.h | 96 ImU32 HighlightColor; // // background color of highlighted bytes. 271 const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text); 272 const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;
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| H A D | imgui_demo.cpp | 1201 const ImU32 u32_zero = 0, u32_one = 1, u32_fifty = 50, u32_min = 0, u32_max = UINT_MAX/2, u32_hi_a = UINT_MAX/2 - 100, u32_hi_b = UINT_MAX/2; 1209 static ImU32 u32_v = (ImU32)-1; 3963 const ImU32 col32 = ImColor(col);
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| /xsrc/external/mit/MesaLib/dist/src/imgui/ |
| H A D | imgui.h | 154 typedef unsigned int ImU32; // 32-bit unsigned integer (often used to store packed colors) typedef in typeref:typename:unsigned int 301 IMGUI_API void PushStyleColor(ImGuiCol idx, ImU32 col); 311 IMGUI_API ImU32 GetColorU32(ImGuiCol idx, float alpha_mul = 1.0f); // retrieve given style color with style alpha applied and optional extra alpha multiplier 312 IMGUI_API ImU32 GetColorU32(const ImVec4& col); // retrieve given color with style alpha applied 313 IMGUI_API ImU32 GetColorU32(ImU32 col); // retrieve given color with style alpha applied 637 IMGUI_API ImVec4 ColorConvertU32ToFloat4(ImU32 in); 638 IMGUI_API ImU32 ColorConvertFloat4ToU32(const ImVec4& in); 1692 #define IM_COL32(R,G,B,A) (((ImU32)(A)<<IM_COL32_A_SHIFT) | ((ImU32)( [all...] |
| H A D | imgui_draw.cpp | 618 void ImDrawList::PrimRect(const ImVec2& a, const ImVec2& c, ImU32 col) 633 void ImDrawList::PrimRectUV(const ImVec2& a, const ImVec2& c, const ImVec2& uv_a, const ImVec2& uv_c, ImU32 col) 648 void ImDrawList::PrimQuadUV(const ImVec2& a, const ImVec2& b, const ImVec2& c, const ImVec2& d, const ImVec2& uv_a, const ImVec2& uv_b, const ImVec2& uv_c, const ImVec2& uv_d, ImU32 col) 669 void ImDrawList::AddPolyline(const ImVec2* points, const int points_count, ImU32 col, bool closed, float thickness) 685 const ImU32 col_trans = col & ~IM_COL32_A_MASK; 857 void ImDrawList::AddConvexPolyFilled(const ImVec2* points, const int points_count, ImU32 col) 868 const ImU32 col_trans = col & ~IM_COL32_A_MASK; 1046 void ImDrawList::AddLine(const ImVec2& a, const ImVec2& b, ImU32 col, float thickness) 1056 void ImDrawList::AddRect(const ImVec2& a, const ImVec2& b, ImU32 col, float rounding, int rounding_corners_flags, float thickness) 1067 void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 co [all...] |
| H A D | imgui_internal.h | 151 IMGUI_API ImU32 ImHashData(const void* data, size_t data_size, ImU32 seed = 0); 152 IMGUI_API ImU32 ImHashStr(const char* data, size_t data_size, ImU32 seed = 0); 161 static inline ImU32 ImHash(const void* data, int size, ImU32 seed = 0) { return size ? ImHashData(data, (size_t)size, seed) : ImHashStr((const char*)data, 0, seed); } // [moved to ImHashStr/ImHashData in 1.68] 1062 ImU32 TreeDepthMayJumpToParentOnPop; // Store a copy of !g.NavIdIsAlive for TreeDepth 0..31 1435 IMGUI_API void TabItemBackground(ImDrawList* draw_list, const ImRect& bb, ImGuiTabItemFlags flags, ImU32 col); 1445 IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f); 1447 IMGUI_API void RenderColorRectWithAlphaCheckerboard(ImVec2 p_min, ImVec2 p_max, ImU32 fill_co [all...] |
| H A D | imgui_widgets.cpp | 79 static const ImU32 IM_U32_MIN = 0; 80 static const ImU32 IM_U32_MAX = UINT_MAX; // (0xFFFFFFFF) 573 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); 647 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); 683 ImU32 cross_col = GetColorU32(ImGuiCol_Text); 701 ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); 833 const ImU32 grab_col = GetColorU32(held ? ImGuiCol_ScrollbarGrabActive : hovered ? ImGuiCol_ScrollbarGrabHovered : ImGuiCol_ScrollbarGrab, alpha); 896 const ImU32 col = GetColorU32((held && hovered) ? ImGuiCol_ButtonActive : hovered ? ImGuiCol_ButtonHovered : ImGuiCol_Button); 1258 const ImU32 col = GetColorU32(held ? ImGuiCol_SeparatorActive : (hovered && g.HoveredIdTimer >= hover_visibility_delay) ? ImGuiCol_SeparatorHovered : ImGuiCol_Separator); 1310 const ImU32 frame_co [all...] |
| H A D | imgui.cpp | 446 - 2017/08/20 (1.51) - added PushStyleColor(ImGuiCol idx, ImU32 col) overload, which _might_ cause an "ambiguous call" compilation error if you are using ImColor() with implicit cast. Cast to ImU32 or ImVec4 explicily to fix. 1033 static void UpdateManualResize(ImGuiWindow* window, const ImVec2& size_auto_fit, int* border_held, int resize_grip_count, ImU32 resize_grip_col[4]); 1443 static const ImU32 GCrc32LookupTable[256] = 1466 ImU32 ImHashData(const void* data_p, size_t data_size, ImU32 seed) 1468 ImU32 crc = ~seed; 1470 const ImU32* crc32_lut = GCrc32LookupTable; 1482 ImU32 ImHashStr(const char* data, size_t data_size, ImU32 see [all...] |
| H A D | imgui_memory_editor.h | 98 ImU32 HighlightColor; // // background color of highlighted bytes. 273 const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text); 274 const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;
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