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    Searched refs:_LinkedShaders (Results 1 - 25 of 81) sorted by relevancy

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  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
brw_link.cpp 49 struct gl_linked_shader *vs = sh_prog->_LinkedShaders[MESA_SHADER_VERTEX];
50 struct gl_linked_shader *tcs = sh_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL];
51 struct gl_linked_shader *tes = sh_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL];
52 struct gl_linked_shader *gs = sh_prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
53 struct gl_linked_shader *fs = sh_prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
54 struct gl_linked_shader *cs = sh_prog->_LinkedShaders[MESA_SHADER_COMPUTE];
235 for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) {
236 struct gl_linked_shader *shader = shProg->_LinkedShaders[stage];
279 for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) {
280 struct gl_linked_shader *shader = shProg->_LinkedShaders[stage]
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
brw_link.cpp 49 struct gl_linked_shader *vs = sh_prog->_LinkedShaders[MESA_SHADER_VERTEX];
50 struct gl_linked_shader *tcs = sh_prog->_LinkedShaders[MESA_SHADER_TESS_CTRL];
51 struct gl_linked_shader *tes = sh_prog->_LinkedShaders[MESA_SHADER_TESS_EVAL];
52 struct gl_linked_shader *gs = sh_prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
53 struct gl_linked_shader *fs = sh_prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
54 struct gl_linked_shader *cs = sh_prog->_LinkedShaders[MESA_SHADER_COMPUTE];
235 for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) {
236 struct gl_linked_shader *shader = shProg->_LinkedShaders[stage];
273 for (stage = 0; stage < ARRAY_SIZE(shProg->_LinkedShaders); stage++) {
274 struct gl_linked_shader *shader = shProg->_LinkedShaders[stage]
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/panfrost/midgard/
cmdline.c 59 prog->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program->info.stage = MESA_SHADER_FRAGMENT;
62 if (prog->_LinkedShaders[i] == NULL)
65 c_do_mat_op_to_vec(prog->_LinkedShaders[i]->ir);
91 prog->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program->info.stage = MESA_SHADER_FRAGMENT;
  /xsrc/external/mit/MesaLib/dist/src/mesa/main/
program_binary.c 175 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage];
186 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage];
188 struct gl_program *prog = sh_prog->_LinkedShaders[stage]->Program;
206 for (stage = 0; stage < ARRAY_SIZE(sh_prog->_LinkedShaders); stage++) {
207 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage];
320 if (sh_prog->_LinkedShaders[stage])
321 prog = sh_prog->_LinkedShaders[stage]->Program;
shaderapi.c 635 shProg->_LinkedShaders[MESA_SHADER_GEOMETRY] != NULL) {
660 shProg->_LinkedShaders[MESA_SHADER_TESS_CTRL] != NULL) {
686 shProg->_LinkedShaders[MESA_SHADER_TESS_EVAL] != NULL) {
871 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->
881 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->
889 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->
897 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->
967 if (shProg->_LinkedShaders[MESA_SHADER_COMPUTE] == NULL) {
973 params[i] = shProg->_LinkedShaders[MESA_SHADER_COMPUTE]->
987 *params = shProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]-
    [all...]
glspirv.c 136 if (prog->_LinkedShaders[shader_type]) {
169 prog->_LinkedShaders[shader_type] = linked;
178 prog->last_vert_prog = prog->_LinkedShaders[last_vert_stage - 1]->Program;
222 struct gl_linked_shader *linked_shader = prog->_LinkedShaders[stage];
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
program_binary.c 175 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage];
186 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage];
188 struct gl_program *prog = sh_prog->_LinkedShaders[stage]->Program;
206 for (stage = 0; stage < ARRAY_SIZE(sh_prog->_LinkedShaders); stage++) {
207 struct gl_linked_shader *shader = sh_prog->_LinkedShaders[stage];
318 if (sh_prog->_LinkedShaders[stage])
319 prog = sh_prog->_LinkedShaders[stage]->Program;
shaderapi.c 592 shProg->_LinkedShaders[MESA_SHADER_GEOMETRY] != NULL) {
617 shProg->_LinkedShaders[MESA_SHADER_TESS_CTRL] != NULL) {
643 shProg->_LinkedShaders[MESA_SHADER_TESS_EVAL] != NULL) {
785 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->
793 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->
801 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->
809 *params = shProg->_LinkedShaders[MESA_SHADER_GEOMETRY]->
872 if (shProg->_LinkedShaders[MESA_SHADER_COMPUTE] == NULL) {
878 params[i] = shProg->_LinkedShaders[MESA_SHADER_COMPUTE]->
892 *params = shProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]-
    [all...]
glspirv.c 136 if (prog->_LinkedShaders[shader_type]) {
171 prog->_LinkedShaders[shader_type] = linked;
180 prog->last_vert_prog = prog->_LinkedShaders[last_vert_stage - 1]->Program;
191 struct gl_linked_shader *linked_shader = prog->_LinkedShaders[stage];
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
linker.cpp 807 struct gl_linked_shader *sh = prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
1180 if (prog->_LinkedShaders[i] == NULL)
1183 cross_validate_globals(ctx, prog, prog->_LinkedShaders[i]->ir,
1203 if (prog->_LinkedShaders[i]) {
1206 prog->_LinkedShaders[i]->Program->info.num_ssbos;
1209 prog->_LinkedShaders[i]->Program->info.num_ubos;
1215 struct gl_linked_shader *sh = prog->_LinkedShaders[i];
1227 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ssbos;
1230 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ubos;
1266 struct gl_linked_shader *sh = prog->_LinkedShaders[i]
    [all...]
standalone.cpp 525 whole_program->_LinkedShaders[stage] =
536 if (whole_program->_LinkedShaders[stage] != NULL) {
543 whole_program->_LinkedShaders[stage]->ir;
571 struct gl_linked_shader *shader = whole_program->_LinkedShaders[i];
586 struct gl_linked_shader *shader = whole_program->_LinkedShaders[i];
600 if (whole_program->_LinkedShaders[i])
601 ralloc_free(whole_program->_LinkedShaders[i]->Program);
612 if (whole_program->_LinkedShaders[i])
613 ralloc_free(whole_program->_LinkedShaders[i]->Program);
gl_nir_link_atomics.c 146 struct gl_linked_shader *sh = prog->_LinkedShaders[i];
245 if (prog->_LinkedShaders[stage] == NULL ||
249 struct gl_program *gl_prog = prog->_LinkedShaders[stage]->Program;
standalone_scaffolding.cpp 153 if (shProg->_LinkedShaders[i] != NULL) {
154 _mesa_delete_linked_shader(ctx, shProg->_LinkedShaders[i]);
155 shProg->_LinkedShaders[i] = NULL;
  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
linker.cpp 833 struct gl_linked_shader *sh = prog->_LinkedShaders[MESA_SHADER_GEOMETRY];
1220 if (prog->_LinkedShaders[i] == NULL)
1223 cross_validate_globals(ctx, prog, prog->_LinkedShaders[i]->ir,
1243 if (prog->_LinkedShaders[i]) {
1246 prog->_LinkedShaders[i]->Program->info.num_ssbos;
1249 prog->_LinkedShaders[i]->Program->info.num_ubos;
1255 struct gl_linked_shader *sh = prog->_LinkedShaders[i];
1268 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ssbos;
1271 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ubos;
1307 struct gl_linked_shader *sh = prog->_LinkedShaders[i]
    [all...]
gl_nir_link_uniform_blocks.c 224 if (prog->_LinkedShaders[i]) {
227 prog->_LinkedShaders[i]->Program->info.num_ssbos;
230 prog->_LinkedShaders[i]->Program->info.num_ubos;
236 struct gl_linked_shader *sh = prog->_LinkedShaders[i];
248 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ssbos;
251 sh_num_blocks = prog->_LinkedShaders[i]->Program->info.num_ubos;
287 struct gl_linked_shader *sh = prog->_LinkedShaders[i];
592 struct gl_linked_shader *const linked = prog->_LinkedShaders[stage];
standalone.cpp 524 whole_program->_LinkedShaders[stage] =
535 if (whole_program->_LinkedShaders[stage] != NULL) {
542 whole_program->_LinkedShaders[stage]->ir;
570 struct gl_linked_shader *shader = whole_program->_LinkedShaders[i];
585 struct gl_linked_shader *shader = whole_program->_LinkedShaders[i];
599 if (whole_program->_LinkedShaders[i])
600 _mesa_delete_linked_shader(ctx, whole_program->_LinkedShaders[i]);
611 if (whole_program->_LinkedShaders[i])
612 _mesa_delete_linked_shader(NULL, whole_program->_LinkedShaders[i]);
linker_util.cpp 166 struct gl_program *p = prog->_LinkedShaders[i]->Program;
186 struct gl_linked_shader *sh = prog->_LinkedShaders[i];
261 struct gl_program *p = prog->_LinkedShaders[i]->Program;
standalone_scaffolding.cpp 154 if (shProg->_LinkedShaders[i] != NULL) {
155 _mesa_delete_linked_shader(ctx, shProg->_LinkedShaders[i]);
156 shProg->_LinkedShaders[i] = NULL;
gl_nir_linker.c 399 struct gl_linked_shader *sh = prog->_LinkedShaders[stage];
447 if (!prog->_LinkedShaders[i])
584 struct gl_program *p = prog->_LinkedShaders[i]->Program;
604 struct gl_linked_shader *shader = prog->_LinkedShaders[i];
640 struct gl_linked_shader *sh = prog->_LinkedShaders[i];
652 prog->_LinkedShaders[MESA_SHADER_FRAGMENT];
668 struct gl_linked_shader *shader = prog->_LinkedShaders[i];
gl_nir_link_atomics.c 145 struct gl_linked_shader *sh = prog->_LinkedShaders[i];
264 if (prog->_LinkedShaders[stage] == NULL ||
268 struct gl_program *gl_prog = prog->_LinkedShaders[stage]->Program;
gl_nir_link_uniform_initializers.c 65 struct gl_linked_shader *shader = data->shader_prog->_LinkedShaders[sh];
244 data->shader_prog->_LinkedShaders[sh];
261 struct gl_linked_shader *sh = prog->_LinkedShaders[i];
link_atomics.cpp 160 struct gl_linked_shader *sh = prog->_LinkedShaders[i];
271 if (prog->_LinkedShaders[j] && num_atomic_buffers[j] > 0) {
272 struct gl_program *gl_prog = prog->_LinkedShaders[j]->Program;
link_uniform_initializers.cpp 138 gl_linked_shader *shader = prog->_LinkedShaders[sh];
248 gl_linked_shader *shader = prog->_LinkedShaders[sh];
268 struct gl_linked_shader *shader = prog->_LinkedShaders[i];
  /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_glsl_to_ir.cpp 69 if (prog->_LinkedShaders[i] == NULL)
72 struct gl_linked_shader *shader = prog->_LinkedShaders[i];
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_glsl_to_ir.cpp 63 if (prog->_LinkedShaders[i] == NULL)
66 struct gl_linked_shader *shader = prog->_LinkedShaders[i];

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