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Searched
refs:_LinkedShaders
(Results
1 - 25
of
81
) sorted by relevancy
1
2
3
4
/xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
brw_link.cpp
49
struct gl_linked_shader *vs = sh_prog->
_LinkedShaders
[MESA_SHADER_VERTEX];
50
struct gl_linked_shader *tcs = sh_prog->
_LinkedShaders
[MESA_SHADER_TESS_CTRL];
51
struct gl_linked_shader *tes = sh_prog->
_LinkedShaders
[MESA_SHADER_TESS_EVAL];
52
struct gl_linked_shader *gs = sh_prog->
_LinkedShaders
[MESA_SHADER_GEOMETRY];
53
struct gl_linked_shader *fs = sh_prog->
_LinkedShaders
[MESA_SHADER_FRAGMENT];
54
struct gl_linked_shader *cs = sh_prog->
_LinkedShaders
[MESA_SHADER_COMPUTE];
235
for (stage = 0; stage < ARRAY_SIZE(shProg->
_LinkedShaders
); stage++) {
236
struct gl_linked_shader *shader = shProg->
_LinkedShaders
[stage];
279
for (stage = 0; stage < ARRAY_SIZE(shProg->
_LinkedShaders
); stage++) {
280
struct gl_linked_shader *shader = shProg->
_LinkedShaders
[stage]
[
all
...]
/xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
brw_link.cpp
49
struct gl_linked_shader *vs = sh_prog->
_LinkedShaders
[MESA_SHADER_VERTEX];
50
struct gl_linked_shader *tcs = sh_prog->
_LinkedShaders
[MESA_SHADER_TESS_CTRL];
51
struct gl_linked_shader *tes = sh_prog->
_LinkedShaders
[MESA_SHADER_TESS_EVAL];
52
struct gl_linked_shader *gs = sh_prog->
_LinkedShaders
[MESA_SHADER_GEOMETRY];
53
struct gl_linked_shader *fs = sh_prog->
_LinkedShaders
[MESA_SHADER_FRAGMENT];
54
struct gl_linked_shader *cs = sh_prog->
_LinkedShaders
[MESA_SHADER_COMPUTE];
235
for (stage = 0; stage < ARRAY_SIZE(shProg->
_LinkedShaders
); stage++) {
236
struct gl_linked_shader *shader = shProg->
_LinkedShaders
[stage];
273
for (stage = 0; stage < ARRAY_SIZE(shProg->
_LinkedShaders
); stage++) {
274
struct gl_linked_shader *shader = shProg->
_LinkedShaders
[stage]
[
all
...]
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/panfrost/midgard/
cmdline.c
59
prog->
_LinkedShaders
[MESA_SHADER_FRAGMENT]->Program->info.stage = MESA_SHADER_FRAGMENT;
62
if (prog->
_LinkedShaders
[i] == NULL)
65
c_do_mat_op_to_vec(prog->
_LinkedShaders
[i]->ir);
91
prog->
_LinkedShaders
[MESA_SHADER_FRAGMENT]->Program->info.stage = MESA_SHADER_FRAGMENT;
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
program_binary.c
175
struct gl_linked_shader *shader = sh_prog->
_LinkedShaders
[stage];
186
struct gl_linked_shader *shader = sh_prog->
_LinkedShaders
[stage];
188
struct gl_program *prog = sh_prog->
_LinkedShaders
[stage]->Program;
206
for (stage = 0; stage < ARRAY_SIZE(sh_prog->
_LinkedShaders
); stage++) {
207
struct gl_linked_shader *shader = sh_prog->
_LinkedShaders
[stage];
320
if (sh_prog->
_LinkedShaders
[stage])
321
prog = sh_prog->
_LinkedShaders
[stage]->Program;
shaderapi.c
635
shProg->
_LinkedShaders
[MESA_SHADER_GEOMETRY] != NULL) {
660
shProg->
_LinkedShaders
[MESA_SHADER_TESS_CTRL] != NULL) {
686
shProg->
_LinkedShaders
[MESA_SHADER_TESS_EVAL] != NULL) {
871
*params = shProg->
_LinkedShaders
[MESA_SHADER_GEOMETRY]->
881
*params = shProg->
_LinkedShaders
[MESA_SHADER_GEOMETRY]->
889
*params = shProg->
_LinkedShaders
[MESA_SHADER_GEOMETRY]->
897
*params = shProg->
_LinkedShaders
[MESA_SHADER_GEOMETRY]->
967
if (shProg->
_LinkedShaders
[MESA_SHADER_COMPUTE] == NULL) {
973
params[i] = shProg->
_LinkedShaders
[MESA_SHADER_COMPUTE]->
987
*params = shProg->
_LinkedShaders
[MESA_SHADER_TESS_CTRL]-
[
all
...]
glspirv.c
136
if (prog->
_LinkedShaders
[shader_type]) {
169
prog->
_LinkedShaders
[shader_type] = linked;
178
prog->last_vert_prog = prog->
_LinkedShaders
[last_vert_stage - 1]->Program;
222
struct gl_linked_shader *linked_shader = prog->
_LinkedShaders
[stage];
/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
program_binary.c
175
struct gl_linked_shader *shader = sh_prog->
_LinkedShaders
[stage];
186
struct gl_linked_shader *shader = sh_prog->
_LinkedShaders
[stage];
188
struct gl_program *prog = sh_prog->
_LinkedShaders
[stage]->Program;
206
for (stage = 0; stage < ARRAY_SIZE(sh_prog->
_LinkedShaders
); stage++) {
207
struct gl_linked_shader *shader = sh_prog->
_LinkedShaders
[stage];
318
if (sh_prog->
_LinkedShaders
[stage])
319
prog = sh_prog->
_LinkedShaders
[stage]->Program;
shaderapi.c
592
shProg->
_LinkedShaders
[MESA_SHADER_GEOMETRY] != NULL) {
617
shProg->
_LinkedShaders
[MESA_SHADER_TESS_CTRL] != NULL) {
643
shProg->
_LinkedShaders
[MESA_SHADER_TESS_EVAL] != NULL) {
785
*params = shProg->
_LinkedShaders
[MESA_SHADER_GEOMETRY]->
793
*params = shProg->
_LinkedShaders
[MESA_SHADER_GEOMETRY]->
801
*params = shProg->
_LinkedShaders
[MESA_SHADER_GEOMETRY]->
809
*params = shProg->
_LinkedShaders
[MESA_SHADER_GEOMETRY]->
872
if (shProg->
_LinkedShaders
[MESA_SHADER_COMPUTE] == NULL) {
878
params[i] = shProg->
_LinkedShaders
[MESA_SHADER_COMPUTE]->
892
*params = shProg->
_LinkedShaders
[MESA_SHADER_TESS_CTRL]-
[
all
...]
glspirv.c
136
if (prog->
_LinkedShaders
[shader_type]) {
171
prog->
_LinkedShaders
[shader_type] = linked;
180
prog->last_vert_prog = prog->
_LinkedShaders
[last_vert_stage - 1]->Program;
191
struct gl_linked_shader *linked_shader = prog->
_LinkedShaders
[stage];
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
linker.cpp
807
struct gl_linked_shader *sh = prog->
_LinkedShaders
[MESA_SHADER_GEOMETRY];
1180
if (prog->
_LinkedShaders
[i] == NULL)
1183
cross_validate_globals(ctx, prog, prog->
_LinkedShaders
[i]->ir,
1203
if (prog->
_LinkedShaders
[i]) {
1206
prog->
_LinkedShaders
[i]->Program->info.num_ssbos;
1209
prog->
_LinkedShaders
[i]->Program->info.num_ubos;
1215
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i];
1227
sh_num_blocks = prog->
_LinkedShaders
[i]->Program->info.num_ssbos;
1230
sh_num_blocks = prog->
_LinkedShaders
[i]->Program->info.num_ubos;
1266
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i]
[
all
...]
standalone.cpp
525
whole_program->
_LinkedShaders
[stage] =
536
if (whole_program->
_LinkedShaders
[stage] != NULL) {
543
whole_program->
_LinkedShaders
[stage]->ir;
571
struct gl_linked_shader *shader = whole_program->
_LinkedShaders
[i];
586
struct gl_linked_shader *shader = whole_program->
_LinkedShaders
[i];
600
if (whole_program->
_LinkedShaders
[i])
601
ralloc_free(whole_program->
_LinkedShaders
[i]->Program);
612
if (whole_program->
_LinkedShaders
[i])
613
ralloc_free(whole_program->
_LinkedShaders
[i]->Program);
gl_nir_link_atomics.c
146
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i];
245
if (prog->
_LinkedShaders
[stage] == NULL ||
249
struct gl_program *gl_prog = prog->
_LinkedShaders
[stage]->Program;
standalone_scaffolding.cpp
153
if (shProg->
_LinkedShaders
[i] != NULL) {
154
_mesa_delete_linked_shader(ctx, shProg->
_LinkedShaders
[i]);
155
shProg->
_LinkedShaders
[i] = NULL;
/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
linker.cpp
833
struct gl_linked_shader *sh = prog->
_LinkedShaders
[MESA_SHADER_GEOMETRY];
1220
if (prog->
_LinkedShaders
[i] == NULL)
1223
cross_validate_globals(ctx, prog, prog->
_LinkedShaders
[i]->ir,
1243
if (prog->
_LinkedShaders
[i]) {
1246
prog->
_LinkedShaders
[i]->Program->info.num_ssbos;
1249
prog->
_LinkedShaders
[i]->Program->info.num_ubos;
1255
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i];
1268
sh_num_blocks = prog->
_LinkedShaders
[i]->Program->info.num_ssbos;
1271
sh_num_blocks = prog->
_LinkedShaders
[i]->Program->info.num_ubos;
1307
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i]
[
all
...]
gl_nir_link_uniform_blocks.c
224
if (prog->
_LinkedShaders
[i]) {
227
prog->
_LinkedShaders
[i]->Program->info.num_ssbos;
230
prog->
_LinkedShaders
[i]->Program->info.num_ubos;
236
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i];
248
sh_num_blocks = prog->
_LinkedShaders
[i]->Program->info.num_ssbos;
251
sh_num_blocks = prog->
_LinkedShaders
[i]->Program->info.num_ubos;
287
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i];
592
struct gl_linked_shader *const linked = prog->
_LinkedShaders
[stage];
standalone.cpp
524
whole_program->
_LinkedShaders
[stage] =
535
if (whole_program->
_LinkedShaders
[stage] != NULL) {
542
whole_program->
_LinkedShaders
[stage]->ir;
570
struct gl_linked_shader *shader = whole_program->
_LinkedShaders
[i];
585
struct gl_linked_shader *shader = whole_program->
_LinkedShaders
[i];
599
if (whole_program->
_LinkedShaders
[i])
600
_mesa_delete_linked_shader(ctx, whole_program->
_LinkedShaders
[i]);
611
if (whole_program->
_LinkedShaders
[i])
612
_mesa_delete_linked_shader(NULL, whole_program->
_LinkedShaders
[i]);
linker_util.cpp
166
struct gl_program *p = prog->
_LinkedShaders
[i]->Program;
186
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i];
261
struct gl_program *p = prog->
_LinkedShaders
[i]->Program;
standalone_scaffolding.cpp
154
if (shProg->
_LinkedShaders
[i] != NULL) {
155
_mesa_delete_linked_shader(ctx, shProg->
_LinkedShaders
[i]);
156
shProg->
_LinkedShaders
[i] = NULL;
gl_nir_linker.c
399
struct gl_linked_shader *sh = prog->
_LinkedShaders
[stage];
447
if (!prog->
_LinkedShaders
[i])
584
struct gl_program *p = prog->
_LinkedShaders
[i]->Program;
604
struct gl_linked_shader *shader = prog->
_LinkedShaders
[i];
640
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i];
652
prog->
_LinkedShaders
[MESA_SHADER_FRAGMENT];
668
struct gl_linked_shader *shader = prog->
_LinkedShaders
[i];
gl_nir_link_atomics.c
145
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i];
264
if (prog->
_LinkedShaders
[stage] == NULL ||
268
struct gl_program *gl_prog = prog->
_LinkedShaders
[stage]->Program;
gl_nir_link_uniform_initializers.c
65
struct gl_linked_shader *shader = data->shader_prog->
_LinkedShaders
[sh];
244
data->shader_prog->
_LinkedShaders
[sh];
261
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i];
link_atomics.cpp
160
struct gl_linked_shader *sh = prog->
_LinkedShaders
[i];
271
if (prog->
_LinkedShaders
[j] && num_atomic_buffers[j] > 0) {
272
struct gl_program *gl_prog = prog->
_LinkedShaders
[j]->Program;
link_uniform_initializers.cpp
138
gl_linked_shader *shader = prog->
_LinkedShaders
[sh];
248
gl_linked_shader *shader = prog->
_LinkedShaders
[sh];
268
struct gl_linked_shader *shader = prog->
_LinkedShaders
[i];
/xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
st_glsl_to_ir.cpp
69
if (prog->
_LinkedShaders
[i] == NULL)
72
struct gl_linked_shader *shader = prog->
_LinkedShaders
[i];
/xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
st_glsl_to_ir.cpp
63
if (prog->
_LinkedShaders
[i] == NULL)
66
struct gl_linked_shader *shader = prog->
_LinkedShaders
[i];
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Indexes created Wed Jul 29 00:25:28 UTC 2026