Searched refs:depthMax (Results 1 - 15 of 15) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/mesa/main/
H A Dpack.h66 GLenum dstType, GLvoid *dest, GLuint depthMax,
H A Dpack.c765 * \param depthMax max value for returned GLushort or GLuint values
770 GLenum dstType, GLvoid *dest, GLuint depthMax,
795 && depthMax == 0xffffffff) {
806 && depthMax == 0xffffff) {
860 depthMax == 0xffffff &&
955 if (depthMax <= 0xffffff) {
958 zValues[i] = (GLuint) (depthValues[i] * (GLfloat) depthMax);
964 GLdouble z = depthValues[i] * (GLdouble) depthMax;
975 assert(depthMax <= 0xffff);
977 zValues[i] = (GLushort) (depthValues[i] * (GLfloat) depthMax);
769 _mesa_unpack_depth_span(struct gl_context * ctx,GLuint n,GLenum dstType,GLvoid * dest,GLuint depthMax,GLenum srcType,const GLvoid * source,const struct gl_pixelstore_attrib * srcPacking) argument
[all...]
/xsrc/external/mit/MesaLib/dist/src/mesa/main/
H A Dpack.h66 GLenum dstType, GLvoid *dest, GLuint depthMax,
H A Dpack.c766 * \param depthMax max value for returned GLushort or GLuint values
771 GLenum dstType, GLvoid *dest, GLuint depthMax,
796 && depthMax == 0xffffffff) {
807 && depthMax == 0xffffff) {
861 depthMax == 0xffffff &&
956 if (depthMax <= 0xffffff) {
959 zValues[i] = (GLuint) (depthValues[i] * (GLfloat) depthMax);
965 GLdouble z = depthValues[i] * (GLdouble) depthMax;
976 assert(depthMax <= 0xffff);
978 zValues[i] = (GLushort) (depthValues[i] * (GLfloat) depthMax);
770 _mesa_unpack_depth_span(struct gl_context * ctx,GLuint n,GLenum dstType,GLvoid * dest,GLuint depthMax,GLenum srcType,const GLvoid * source,const struct gl_pixelstore_attrib * srcPacking) argument
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/mesa/math/
H A Dm_matrix.h126 const float translate[3], double depthMax );
H A Dm_matrix.c1116 const float translate[3], double depthMax)
1122 m->m[MAT_SZ] = depthMax*scale[2];
1123 m->m[MAT_TZ] = depthMax*translate[2];
1115 _math_matrix_viewport(GLmatrix * m,const float scale[3],const float translate[3],double depthMax) argument
/xsrc/external/mit/MesaLib/dist/src/mesa/math/
H A Dm_matrix.h129 const float translate[3], double depthMax );
H A Dm_matrix.c1027 const float translate[3], double depthMax)
1033 m->m[MAT_SZ] = depthMax*scale[2];
1034 m->m[MAT_TZ] = depthMax*translate[2];
1026 _math_matrix_viewport(GLmatrix * m,const float scale[3],const float translate[3],double depthMax) argument
/xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/
H A Ds_copypix.c200 const GLuint depthMax = ctx->DrawBuffer->_DepthMax; local in function:scale_and_bias_z
203 if (depthMax <= 0xffffff &&
219 z[i] = depthMax;
H A Ds_span.c73 const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF; local in function:_swrast_span_default_attribs
75 span->z = FloatToFixed(ctx->Current.RasterPos[2] * depthMax + 0.5F);
77 GLfloat tmpf = ctx->Current.RasterPos[2] * depthMax;
78 tmpf = MIN2(tmpf, depthMax);
H A Ds_drawpix.c377 const GLuint depthMax = ctx->DrawBuffer->_DepthMax; local in function:draw_depth_pixels
399 GL_UNSIGNED_INT, span.array->z, depthMax,
/xsrc/external/mit/MesaLib/dist/src/mesa/swrast/
H A Ds_copypix.c200 const GLuint depthMax = ctx->DrawBuffer->_DepthMax; local in function:scale_and_bias_z
203 if (depthMax <= 0xffffff &&
219 z[i] = depthMax;
H A Ds_span.c73 const GLfloat depthMax = ctx->DrawBuffer->_DepthMaxF; local in function:_swrast_span_default_attribs
75 span->z = FloatToFixed(ctx->Current.RasterPos[2] * depthMax + 0.5F);
77 GLfloat tmpf = ctx->Current.RasterPos[2] * depthMax;
78 tmpf = MIN2(tmpf, depthMax);
H A Ds_drawpix.c377 const GLuint depthMax = ctx->DrawBuffer->_DepthMax; local in function:draw_depth_pixels
399 GL_UNSIGNED_INT, span.array->z, depthMax,
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D8.0.5.rst197 - mesa: Use GLdouble for depthMax in final unpack conversions.

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