Searched refs:exec (Results 1 - 25 of 284) sorted by relevance

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/xsrc/external/mit/MesaLib/src/mapi/glapi/gen/
H A Dapi_exec.c120 * Initialize a context's exec table with pointers to Mesa's supported
125 * \param ctx GL context to which \c exec belongs.
130 struct _glapi_table *exec; local in function:_mesa_initialize_exec_table
132 exec = ctx->Exec;
133 assert(exec != NULL);
138 SET_BeginTransformFeedback(exec, _mesa_BeginTransformFeedback);
139 SET_BindBufferRange(exec, _mesa_BindBufferRange);
140 SET_BindFragDataLocation(exec, _mesa_BindFragDataLocation);
141 SET_BindFragDataLocationIndexed(exec, _mesa_BindFragDataLocationIndexed);
142 SET_BindSampler(exec, _mesa_BindSample
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/xsrc/external/mit/MesaLib.old/src/mapi/glapi/
H A Dapi_exec.c122 * Initialize a context's exec table with pointers to Mesa's supported
127 * \param ctx GL context to which \c exec belongs.
132 struct _glapi_table *exec; local in function:_mesa_initialize_exec_table
134 exec = ctx->Exec;
135 assert(exec != NULL);
139 _mesa_initialize_exec_dispatch(ctx, exec);
142 SET_BeginTransformFeedback(exec, _mesa_BeginTransformFeedback);
143 SET_BindBufferRange(exec, _mesa_BindBufferRange);
144 SET_BindFragDataLocation(exec, _mesa_BindFragDataLocation);
145 SET_BindFragDataLocationIndexed(exec, _mesa_BindFragDataLocationIndexe
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/xsrc/external/mit/MesaLib/dist/src/mesa/vbo/
H A Dvbo_exec_draw.c44 vbo_exec_debug_verts(struct vbo_exec_context *exec) argument
46 GLuint count = exec->vtx.vert_count;
52 exec->vtx.prim_count,
53 exec->vtx.vertex_size);
55 for (i = 0 ; i < exec->vtx.prim_count ; i++) {
58 _mesa_lookup_prim_by_nr(exec->vtx.mode[i]),
59 exec->vtx.draw[i].start,
60 exec->vtx.draw[i].start + exec->vtx.draw[i].count,
61 exec
68 vbo_exec_copy_vertices(struct vbo_exec_context * exec) argument
93 struct vbo_exec_context *exec = &vbo->exec; local in function:vbo_exec_bind_arrays
155 vbo_exec_vtx_unmap(struct vbo_exec_context * exec) argument
187 vbo_exec_buffer_has_space(struct vbo_exec_context * exec) argument
199 vbo_exec_vtx_map(struct vbo_exec_context * exec) argument
300 vbo_exec_vtx_flush(struct vbo_exec_context * exec) argument
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H A Dvbo_exec.h49 vbo_exec_vtx_init(struct vbo_exec_context *exec, bool use_buffer_objects);
52 vbo_exec_vtx_destroy(struct vbo_exec_context *exec);
55 vbo_exec_vtx_flush(struct vbo_exec_context *exec);
58 vbo_exec_vtx_map(struct vbo_exec_context *exec);
61 vbo_exec_eval_update(struct vbo_exec_context *exec);
64 vbo_exec_do_EvalCoord2f(struct vbo_exec_context *exec, GLfloat u, GLfloat v);
67 vbo_exec_do_EvalCoord1f(struct vbo_exec_context *exec, GLfloat u);
H A Dvbo_exec_api.c67 vbo_reset_all_attr(struct vbo_exec_context *exec);
76 vbo_exec_wrap_buffers(struct vbo_exec_context *exec) argument
78 if (exec->vtx.prim_count == 0) {
79 exec->vtx.copied.nr = 0;
80 exec->vtx.vert_count = 0;
81 exec->vtx.buffer_ptr = exec->vtx.buffer_map;
84 struct gl_context *ctx = gl_context_from_vbo_exec(exec);
85 unsigned last = exec->vtx.prim_count - 1;
86 struct pipe_draw_start_count_bias *last_draw = &exec
143 vbo_exec_vtx_wrap(struct vbo_exec_context * exec) argument
176 vbo_exec_copy_to_current(struct vbo_exec_context * exec) argument
257 vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context * exec,GLuint attr,GLuint newSize,GLenum newType) argument
429 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_fixup_vertex
685 vbo_exec_FlushVertices_internal(struct vbo_exec_context * exec,unsigned flags) argument
719 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_EvalCoord1f
747 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_EvalCoord2f
824 struct vbo_exec_context *exec = &vbo->exec; local in function:vbo_exec_Begin
877 try_vbo_merge(struct vbo_exec_context * exec) argument
912 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_End
1001 vbo_exec_vtxfmt_init(struct vbo_exec_context * exec) argument
1016 vbo_reset_all_attr(struct vbo_exec_context * exec) argument
1033 vbo_exec_vtx_init(struct vbo_exec_context * exec,bool use_buffer_objects) argument
1039 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_vtx_init
1061 vbo_exec_vtx_destroy(struct vbo_exec_context * exec) argument
1102 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_FlushVertices
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H A Dvbo_exec_eval.c37 static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr ) argument
39 assert(attr < ARRAY_SIZE(exec->eval.map1));
40 exec->eval.map1[attr].map = NULL;
43 static void clear_active_eval2( struct vbo_exec_context *exec, GLuint attr ) argument
45 assert(attr < ARRAY_SIZE(exec->eval.map2));
46 exec->eval.map2[attr].map = NULL;
49 static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint dim, argument
52 assert(attr < ARRAY_SIZE(exec->eval.map1));
53 if (!exec->eval.map1[attr].map) {
54 exec
59 set_active_eval2(struct vbo_exec_context * exec,GLuint attr,GLuint dim,struct gl_2d_map * map) argument
69 vbo_exec_eval_update(struct vbo_exec_context * exec) argument
126 vbo_exec_do_EvalCoord1f(struct vbo_exec_context * exec,GLfloat u) argument
172 vbo_exec_do_EvalCoord2f(struct vbo_exec_context * exec,GLfloat u,GLfloat v) argument
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H A Dvbo_private.h59 gl_context_from_vbo_exec(struct vbo_exec_context *exec) argument
61 return container_of(exec, struct gl_context, vbo_context.exec);
66 gl_context_from_vbo_exec_const(const struct vbo_exec_context *exec) argument
68 return container_of(exec, struct gl_context, vbo_context.exec);
173 vbo_compute_max_verts(const struct vbo_exec_context *exec) argument
175 unsigned n = (gl_context_from_vbo_exec_const(exec)->Const.glBeginEndBufferSize -
176 exec->vtx.buffer_used) /
177 (exec
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/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/kernel/
H A Dvc4_gem.c33 vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) argument
35 struct drm_vc4_submit_cl *args = exec->args;
52 DRM_ERROR("overflow in exec arguments\n");
71 exec->shader_rec_u = temp + shader_rec_offset;
72 exec->uniforms_u = temp + uniforms_offset;
73 exec->shader_state = temp + exec_size;
74 exec->shader_state_size = args->shader_rec_count;
84 ret = copy_from_user(exec->shader_rec_u,
92 ret = copy_from_user(exec->uniforms_u,
100 exec
140 vc4_cl_validate(struct drm_device * dev,struct vc4_exec_info * exec) argument
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H A Dvc4_validate.c46 struct vc4_exec_info *exec, \
97 vc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex) argument
102 if (hindex >= exec->bo_count) {
104 hindex, exec->bo_count);
107 obj = exec->bo[hindex];
120 vc4_use_handle(struct vc4_exec_info *exec, uint32_t gem_handles_packet_index) argument
122 return vc4_use_bo(exec, exec->bo_index[gem_handles_packet_index]);
126 validate_bin_pos(struct vc4_exec_info *exec, void *untrusted, uint32_t pos) argument
131 return (untrusted - 1 == exec
150 vc4_check_tex_size(struct vc4_exec_info * exec,struct drm_gem_cma_object * fbo,uint32_t offset,uint8_t tiling_format,uint32_t width,uint32_t height,uint8_t cpp) argument
472 vc4_validate_bin_cl(struct drm_device * dev,void * validated,void * unvalidated,struct vc4_exec_info * exec) argument
553 reloc_tex(struct vc4_exec_info * exec,void * uniform_data_u,struct vc4_texture_sample_info * sample,uint32_t texture_handle_index) argument
732 validate_gl_shader_rec(struct drm_device * dev,struct vc4_exec_info * exec,struct vc4_shader_state * state) argument
910 vc4_validate_shader_recs(struct drm_device * dev,struct vc4_exec_info * exec) argument
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H A Dvc4_drv.h36 /* This is the array of BOs that were looked up at the start of exec.
162 struct vc4_exec_info *exec);
165 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
170 struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec,
173 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
175 bool vc4_check_tex_size(struct vc4_exec_info *exec,
H A Dvc4_render_cl.c92 static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec, argument
98 (DIV_ROUND_UP(exec->args->width, exec->tile_width) * y + x);
116 static void emit_tile(struct vc4_exec_info *exec, argument
120 struct drm_vc4_submit_cl *args = exec->args;
132 vc4_full_res_offset(exec, setup->color_read,
154 vc4_full_res_offset(exec, setup->zs_read,
178 rcl_u32(setup, (exec->tile_bo->paddr +
179 exec->tile_alloc_offset +
180 (y * exec
247 vc4_create_rcl_bo(struct drm_device * dev,struct vc4_exec_info * exec,struct vc4_rcl_setup * setup) argument
377 vc4_full_res_bounds_check(struct vc4_exec_info * exec,struct drm_gem_cma_object * obj,struct drm_vc4_submit_rcl_surface * surf) argument
404 vc4_rcl_msaa_surface_setup(struct vc4_exec_info * exec,struct drm_gem_cma_object ** obj,struct drm_vc4_submit_rcl_surface * surf) argument
428 vc4_rcl_surface_setup(struct vc4_exec_info * exec,struct drm_gem_cma_object ** obj,struct drm_vc4_submit_rcl_surface * surf) argument
523 vc4_rcl_render_config_surface_setup(struct vc4_exec_info * exec,struct vc4_rcl_setup * setup,struct drm_gem_cma_object ** obj,struct drm_vc4_submit_rcl_surface * surf) argument
581 vc4_get_rcl(struct drm_device * dev,struct vc4_exec_info * exec) argument
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/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/kernel/
H A Dvc4_gem.c33 vc4_get_bcl(struct drm_device *dev, struct vc4_exec_info *exec) argument
35 struct drm_vc4_submit_cl *args = exec->args;
52 DRM_ERROR("overflow in exec arguments\n");
71 exec->shader_rec_u = temp + shader_rec_offset;
72 exec->uniforms_u = temp + uniforms_offset;
73 exec->shader_state = temp + exec_size;
74 exec->shader_state_size = args->shader_rec_count;
84 ret = copy_from_user(exec->shader_rec_u,
92 ret = copy_from_user(exec->uniforms_u,
100 exec
140 vc4_cl_validate(struct drm_device * dev,struct vc4_exec_info * exec) argument
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H A Dvc4_validate.c46 struct vc4_exec_info *exec, \
97 vc4_use_bo(struct vc4_exec_info *exec, uint32_t hindex) argument
102 if (hindex >= exec->bo_count) {
104 hindex, exec->bo_count);
107 obj = exec->bo[hindex];
120 vc4_use_handle(struct vc4_exec_info *exec, uint32_t gem_handles_packet_index) argument
122 return vc4_use_bo(exec, exec->bo_index[gem_handles_packet_index]);
126 validate_bin_pos(struct vc4_exec_info *exec, void *untrusted, uint32_t pos) argument
131 return (untrusted - 1 == exec
150 vc4_check_tex_size(struct vc4_exec_info * exec,struct drm_gem_cma_object * fbo,uint32_t offset,uint8_t tiling_format,uint32_t width,uint32_t height,uint8_t cpp) argument
472 vc4_validate_bin_cl(struct drm_device * dev,void * validated,void * unvalidated,struct vc4_exec_info * exec) argument
553 reloc_tex(struct vc4_exec_info * exec,void * uniform_data_u,struct vc4_texture_sample_info * sample,uint32_t texture_handle_index) argument
732 validate_gl_shader_rec(struct drm_device * dev,struct vc4_exec_info * exec,struct vc4_shader_state * state) argument
910 vc4_validate_shader_recs(struct drm_device * dev,struct vc4_exec_info * exec) argument
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H A Dvc4_drv.h36 /* This is the array of BOs that were looked up at the start of exec.
162 struct vc4_exec_info *exec);
165 vc4_validate_shader_recs(struct drm_device *dev, struct vc4_exec_info *exec);
170 struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec,
173 int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec);
175 bool vc4_check_tex_size(struct vc4_exec_info *exec,
H A Dvc4_render_cl.c92 static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec, argument
98 (DIV_ROUND_UP(exec->args->width, exec->tile_width) * y + x);
116 static void emit_tile(struct vc4_exec_info *exec, argument
120 struct drm_vc4_submit_cl *args = exec->args;
132 vc4_full_res_offset(exec, setup->color_read,
154 vc4_full_res_offset(exec, setup->zs_read,
178 rcl_u32(setup, (exec->tile_bo->paddr +
179 exec->tile_alloc_offset +
180 (y * exec
247 vc4_create_rcl_bo(struct drm_device * dev,struct vc4_exec_info * exec,struct vc4_rcl_setup * setup) argument
377 vc4_full_res_bounds_check(struct vc4_exec_info * exec,struct drm_gem_cma_object * obj,struct drm_vc4_submit_rcl_surface * surf) argument
404 vc4_rcl_msaa_surface_setup(struct vc4_exec_info * exec,struct drm_gem_cma_object ** obj,struct drm_vc4_submit_rcl_surface * surf) argument
428 vc4_rcl_surface_setup(struct vc4_exec_info * exec,struct drm_gem_cma_object ** obj,struct drm_vc4_submit_rcl_surface * surf) argument
523 vc4_rcl_render_config_surface_setup(struct vc4_exec_info * exec,struct vc4_rcl_setup * setup,struct drm_gem_cma_object ** obj,struct drm_vc4_submit_rcl_surface * surf) argument
581 vc4_get_rcl(struct drm_device * dev,struct vc4_exec_info * exec) argument
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/xsrc/external/mit/MesaLib.old/dist/src/mesa/vbo/
H A Dvbo_exec_api.c56 vbo_reset_all_attr(struct vbo_exec_context *exec);
65 vbo_exec_wrap_buffers(struct vbo_exec_context *exec) argument
67 if (exec->vtx.prim_count == 0) {
68 exec->vtx.copied.nr = 0;
69 exec->vtx.vert_count = 0;
70 exec->vtx.buffer_ptr = exec->vtx.buffer_map;
73 struct _mesa_prim *last_prim = &exec->vtx.prim[exec->vtx.prim_count - 1];
77 if (_mesa_inside_begin_end(exec
132 vbo_exec_vtx_wrap(struct vbo_exec_context * exec) argument
165 vbo_exec_copy_to_current(struct vbo_exec_context * exec) argument
237 vbo_exec_copy_from_current(struct vbo_exec_context * exec) argument
271 vbo_exec_wrap_upgrade_vertex(struct vbo_exec_context * exec,GLuint attr,GLuint newSize) argument
408 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_fixup_vertex
449 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_begin_vertices
649 vbo_exec_FlushVertices_internal(struct vbo_exec_context * exec,GLboolean unmap) argument
666 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_EvalCoord1f
694 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_EvalCoord2f
771 struct vbo_exec_context *exec = &vbo->exec; local in function:vbo_exec_Begin
834 try_vbo_merge(struct vbo_exec_context * exec) argument
865 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_End
948 vbo_exec_vtxfmt_init(struct vbo_exec_context * exec) argument
1131 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_use_buffer_objects
1169 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_always_unmap_buffers
1175 vbo_exec_vtx_init(struct vbo_exec_context * exec) argument
1212 vbo_exec_vtx_destroy(struct vbo_exec_context * exec) argument
1252 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_FlushVertices
1287 vbo_reset_attr(struct vbo_exec_context * exec,GLuint attr) argument
1296 vbo_reset_all_attr(struct vbo_exec_context * exec) argument
[all...]
H A Dvbo_exec_draw.c44 vbo_exec_debug_verts(struct vbo_exec_context *exec) argument
46 GLuint count = exec->vtx.vert_count;
52 exec->vtx.prim_count,
53 exec->vtx.vertex_size);
55 for (i = 0 ; i < exec->vtx.prim_count ; i++) {
56 struct _mesa_prim *prim = &exec->vtx.prim[i];
77 vbo_copy_vertices(struct vbo_exec_context *exec) argument
79 struct _mesa_prim *last_prim = &exec->vtx.prim[exec->vtx.prim_count - 1];
82 const GLuint sz = exec
177 struct vbo_exec_context *exec = &vbo->exec; local in function:vbo_exec_bind_arrays
238 vbo_exec_vtx_unmap(struct vbo_exec_context * exec) argument
273 vbo_exec_vtx_map(struct vbo_exec_context * exec) argument
359 vbo_exec_vtx_flush(struct vbo_exec_context * exec,GLboolean keepUnmapped) argument
[all...]
H A Dvbo_exec_eval.c36 static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr ) argument
38 assert(attr < ARRAY_SIZE(exec->eval.map1));
39 exec->eval.map1[attr].map = NULL;
42 static void clear_active_eval2( struct vbo_exec_context *exec, GLuint attr ) argument
44 assert(attr < ARRAY_SIZE(exec->eval.map2));
45 exec->eval.map2[attr].map = NULL;
48 static void set_active_eval1( struct vbo_exec_context *exec, GLuint attr, GLuint dim, argument
51 assert(attr < ARRAY_SIZE(exec->eval.map1));
52 if (!exec->eval.map1[attr].map) {
53 exec
58 set_active_eval2(struct vbo_exec_context * exec,GLuint attr,GLuint dim,struct gl_2d_map * map) argument
68 vbo_exec_eval_update(struct vbo_exec_context * exec) argument
125 vbo_exec_do_EvalCoord1f(struct vbo_exec_context * exec,GLfloat u) argument
170 vbo_exec_do_EvalCoord2f(struct vbo_exec_context * exec,GLfloat u,GLfloat v) argument
[all...]
H A Dvbo_exec.h128 vbo_exec_vtx_init(struct vbo_exec_context *exec);
131 vbo_exec_vtx_destroy(struct vbo_exec_context *exec);
134 vbo_exec_vtx_flush(struct vbo_exec_context *exec, GLboolean unmap);
137 vbo_exec_vtx_map(struct vbo_exec_context *exec);
140 vbo_exec_eval_update(struct vbo_exec_context *exec);
143 vbo_exec_do_EvalCoord2f(struct vbo_exec_context *exec, GLfloat u, GLfloat v);
146 vbo_exec_do_EvalCoord1f(struct vbo_exec_context *exec, GLfloat u);
H A Dvbo_exec.c114 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_init
116 exec->ctx = ctx;
118 vbo_exec_vtx_init(exec);
123 exec->eval.recalculate_maps = GL_TRUE;
129 struct vbo_exec_context *exec = &vbo_context(ctx)->exec; local in function:vbo_exec_destroy
131 vbo_exec_vtx_destroy( exec );
/xsrc/external/mit/MesaLib/dist/src/amd/compiler/
H A Daco_insert_exec_mask.cpp83 exec; /* Vector of exec masks. Either a temporary or const -1. */ member in struct:aco::__anon045cfe6e0110::block_info
137 * it should be enough to stop at the "exec mask top level" */
217 * the nested loop is done in WQM so that the exec is not empty upon entering
239 * ensure that the exact exec mask is not empty by adding Exact_Branch to
257 /* top-level blocks should never have empty exact exec masks */
342 return Operand(exec, t.regClass());
350 if (ctx.info[idx].exec.back().second & mask_type_wqm)
352 if (ctx.info[idx].exec.back().second & mask_type_global) {
353 Operand exec_mask = ctx.info[idx].exec
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/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/vc4/
H A Dvc4_simulator.c240 struct vc4_exec_info *exec)
242 struct drm_vc4_submit_cl *args = exec->args;
245 exec->bo_count = args->bo_handle_count;
246 exec->bo = calloc(exec->bo_count, sizeof(void *));
247 for (int i = 0; i < exec->bo_count; i++) {
255 exec->bo[i] = obj;
261 vc4_simulator_unpin_bos(struct vc4_exec_info *exec) argument
263 for (int i = 0; i < exec->bo_count; i++) {
264 struct drm_gem_cma_object *obj = exec
239 vc4_simulator_pin_bos(struct vc4_simulator_file * file,struct vc4_exec_info * exec) argument
281 vc4_dump_to_file(struct vc4_exec_info * exec) argument
371 struct vc4_exec_info exec; local in function:vc4_simulator_submit_cl_ioctl
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/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/vc4/
H A Dvc4_simulator.c240 struct vc4_exec_info *exec)
242 struct drm_vc4_submit_cl *args = exec->args;
245 exec->bo_count = args->bo_handle_count;
246 exec->bo = calloc(exec->bo_count, sizeof(void *));
247 for (int i = 0; i < exec->bo_count; i++) {
255 exec->bo[i] = obj;
261 vc4_simulator_unpin_bos(struct vc4_exec_info *exec) argument
263 for (int i = 0; i < exec->bo_count; i++) {
264 struct drm_gem_cma_object *obj = exec
239 vc4_simulator_pin_bos(struct vc4_simulator_file * file,struct vc4_exec_info * exec) argument
281 vc4_dump_to_file(struct vc4_exec_info * exec) argument
371 struct vc4_exec_info exec; local in function:vc4_simulator_submit_cl_ioctl
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/xsrc/external/mit/freetype/dist/src/truetype/
H A Dttsubpix.c894 loader->exec->sph_tweak_flags |= SPH_TWEAK_##x;
899 loader->exec->sph_tweak_flags &= ~SPH_TWEAK_##x;
923 if ( loader->exec->sph_tweak_flags & SPH_TWEAK_PIXEL_HINTING )
925 loader->exec->ignore_x_mode = FALSE;
954 if ( loader->exec->sph_tweak_flags & SPH_TWEAK_RASTERIZER_35 )
956 if ( loader->exec->rasterizer_version != TT_INTERPRETER_VERSION_35 )
958 loader->exec->rasterizer_version = TT_INTERPRETER_VERSION_35;
959 loader->exec->size->cvt_ready = -1;
962 loader->exec->size,
966 loader->exec
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/xsrc/external/mit/xf86-video-nouveau/dist/src/
H A Dnouveau_copy85b5.c42 unsigned exec; local in function:nouveau_copy85b5_rect
48 exec = 0x00000000;
51 exec |= 0x00000010;
55 exec |= 0x00000100;
84 PUSH_DATA (push, exec);

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1234567891011>>