| /xsrc/external/mit/mesa-demos/dist/src/glsl/ |
| H A D | identity.c | 73 static const char *fragShaderText = local in function:Init 85 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | fragcoord.c | 117 static const char *fragShaderText = local in function:Init 131 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | noise2.c | 92 static const char *fragShaderText = local in function:Init 122 glShaderSourceARB(fragShader, 1, &fragShaderText, NULL);
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| H A D | vert-or-frag-only.c | 117 static const char *fragShaderText = local in function:Init 133 FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | samplers.c | 291 char *fragShaderText = GenFragmentShader(NumSamplers); local in function:CreateAProgram 293 printf("%s", fragShaderText); 296 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText); 302 free(fragShaderText);
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| H A D | bezier.c | 138 static const char *fragShaderText = local in function:init 172 load_and_compile_shader(fragShader, fragShaderText);
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| H A D | deriv.c | 171 static const char *fragShaderText = local in function:Init 188 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | geom-outlining-130.c | 217 static const char *fragShaderText = local in function:Init 247 FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | pointcoord.c | 141 static const char *fragShaderText = local in function:Init 156 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | points.c | 194 static const char *fragShaderText = local in function:Init 227 FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | twoside.c | 193 static const char *fragShaderText = local in function:Init 234 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | bitmap.c | 254 static const char *fragShaderText = local in function:Init 279 FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | geom-sprites.c | 186 static const char *fragShaderText = local in function:Init 231 FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | geom-stipple-lines.c | 205 static const char *fragShaderText = local in function:Init 260 FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | geom-wide-lines.c | 191 static const char *fragShaderText = local in function:Init 252 FragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | shadow_sampler.c | 248 static const char *fragShaderText = local in function:Init 281 LoadAndCompileShader(fragShader, fragShaderText);
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| H A D | trirast.c | 173 static const char *fragShaderText = local in function:Init 198 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| /xsrc/external/mit/mesa-demos/dist/src/trivial/ |
| H A D | fs-tri.c | 144 static const char *fragShaderText = local in function:Init 165 LoadAndCompileShader(fragShader, fragShaderText);
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| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| H A D | fslight.c | 448 static const char *fragShaderText = local in function:Init 475 LoadAndCompileShader(fragShader, fragShaderText); 543 GLsizei len = strlen(fragShaderText) + 1; 549 assert(strcmp(src, fragShaderText) == 0);
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| H A D | arbfslight.c | 184 static const char *fragShaderText = local in function:Init 220 glShaderSourceARB(fragShader, 1, &fragShaderText, NULL);
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| /xsrc/external/mit/mesa-demos/dist/src/gs/ |
| H A D | gs-tri.c | 84 static const char *fragShaderText = local in function:prepare_shaders 112 load_and_compile_shader(fragShader, fragShaderText);
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| /xsrc/external/mit/mesa-demos/dist/src/tests/ |
| H A D | drawbuffers.c | 251 static const char *fragShaderText = local in function:SetupShaders 259 fragShader = LoadAndCompileShader(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | drawbuffers2.c | 298 static const char *fragShaderText = local in function:SetupShaders 306 fragShader = LoadAndCompileShader(GL_FRAGMENT_SHADER, fragShaderText);
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| H A D | linehacks.c | 255 static const char *fragShaderText = local in function:MakeFragmentShader 268 fragShader = CompileShaderText(GL_FRAGMENT_SHADER, fragShaderText);
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| /xsrc/external/mit/mesa-demos/dist/src/vpglsl/ |
| H A D | vp-tris.c | 134 static const char *fragShaderText = local in function:prepare_shaders 144 load_and_compile_shader(fragShader, fragShaderText);
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