Searched refs:gfx_shaders_may_be_dirty (Results 1 - 12 of 12) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/mesa/state_tracker/
H A Dst_atom.c191 if (st->gfx_shaders_may_be_dirty) {
193 st->gfx_shaders_may_be_dirty = false;
207 if (st->gfx_shaders_may_be_dirty) {
209 st->gfx_shaders_may_be_dirty = false;
H A Dst_context.h218 bool gfx_shaders_may_be_dirty; member in struct:st_context
H A Dst_draw.c131 st->gfx_shaders_may_be_dirty) {
H A Dst_cb_bitmap.c621 st->gfx_shaders_may_be_dirty) {
H A Dst_context.c246 st->gfx_shaders_may_be_dirty = true;
H A Dst_manager.c685 * Set gfx_shaders_may_be_dirty to invoke st_validate_state in the next
690 st->gfx_shaders_may_be_dirty = true;
/xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/
H A Dst_atom.c195 if (st->gfx_shaders_may_be_dirty) {
197 st->gfx_shaders_may_be_dirty = false;
214 if (st->gfx_shaders_may_be_dirty) {
216 st->gfx_shaders_may_be_dirty = false;
H A Dst_context.h250 bool gfx_shaders_may_be_dirty; member in struct:st_context
H A Dst_draw.c103 st->gfx_shaders_may_be_dirty) {
H A Dst_cb_bitmap.c622 st->gfx_shaders_may_be_dirty) {
H A Dst_context.c271 st->gfx_shaders_may_be_dirty = true;
H A Dst_manager.c690 * Set gfx_shaders_may_be_dirty to invoke st_validate_state in the next
695 st->gfx_shaders_may_be_dirty = true;

Completed in 16 milliseconds