Searched refs:gl_BaseVertex (Results 1 - 6 of 6) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/compiler/glsl/
H A Dlower_vertex_id.cpp50 gl_BaseVertex(NULL), main_sig(main_sig), ir_list(ir_list)
57 gl_BaseVertex = var;
70 ir_variable *gl_BaseVertex; member in class:__anonc41b604a0110::lower_vertex_id_visitor
102 if (gl_BaseVertex == NULL) {
103 gl_BaseVertex = new(mem_ctx) ir_variable(int_t, "gl_BaseVertex",
105 gl_BaseVertex->data.how_declared = ir_var_hidden;
106 gl_BaseVertex->data.read_only = true;
107 gl_BaseVertex->data.location = SYSTEM_VALUE_BASE_VERTEX;
108 gl_BaseVertex
[all...]
/xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/
H A Dlower_vertex_id.cpp50 gl_BaseVertex(NULL), main_sig(main_sig), ir_list(ir_list)
57 gl_BaseVertex = var;
70 ir_variable *gl_BaseVertex; member in class:__anon557d97970110::lower_vertex_id_visitor
102 if (gl_BaseVertex == NULL) {
103 gl_BaseVertex = new(mem_ctx) ir_variable(int_t, "gl_BaseVertex",
105 gl_BaseVertex->data.how_declared = ir_var_hidden;
106 gl_BaseVertex->data.read_only = true;
107 gl_BaseVertex->data.location = SYSTEM_VALUE_BASE_VERTEX;
108 gl_BaseVertex
[all...]
/xsrc/external/mit/MesaLib/dist/docs/relnotes/
H A D18.2.0.rst86 - gl_BaseVertex should always be zero when the draw command has no
H A D21.1.0.rst4010 - zink: wrap shader gl_BaseVertex access with a bcsel based on push constant state
/xsrc/external/mit/MesaLib.old/dist/src/gallium/docs/source/
H A Dtgsi.rst3310 the base vertex (i.e. gl_BaseVertex). Note that for non-indexed draw calls,
/xsrc/external/mit/MesaLib/dist/docs/gallium/
H A Dtgsi.rst3374 the base vertex (i.e. gl_BaseVertex). Note that for non-indexed draw calls,

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