Searched refs:gl_BaseVertex (Results 1 - 6 of 6) sorted by relevance
| /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/ |
| H A D | lower_vertex_id.cpp | 50 gl_BaseVertex(NULL), main_sig(main_sig), ir_list(ir_list) 57 gl_BaseVertex = var; 70 ir_variable *gl_BaseVertex; member in class:__anonc41b604a0110::lower_vertex_id_visitor 102 if (gl_BaseVertex == NULL) { 103 gl_BaseVertex = new(mem_ctx) ir_variable(int_t, "gl_BaseVertex", 105 gl_BaseVertex->data.how_declared = ir_var_hidden; 106 gl_BaseVertex->data.read_only = true; 107 gl_BaseVertex->data.location = SYSTEM_VALUE_BASE_VERTEX; 108 gl_BaseVertex [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/ |
| H A D | lower_vertex_id.cpp | 50 gl_BaseVertex(NULL), main_sig(main_sig), ir_list(ir_list) 57 gl_BaseVertex = var; 70 ir_variable *gl_BaseVertex; member in class:__anon557d97970110::lower_vertex_id_visitor 102 if (gl_BaseVertex == NULL) { 103 gl_BaseVertex = new(mem_ctx) ir_variable(int_t, "gl_BaseVertex", 105 gl_BaseVertex->data.how_declared = ir_var_hidden; 106 gl_BaseVertex->data.read_only = true; 107 gl_BaseVertex->data.location = SYSTEM_VALUE_BASE_VERTEX; 108 gl_BaseVertex [all...] |
| /xsrc/external/mit/MesaLib/dist/docs/relnotes/ |
| H A D | 18.2.0.rst | 86 - gl_BaseVertex should always be zero when the draw command has no
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| H A D | 21.1.0.rst | 4010 - zink: wrap shader gl_BaseVertex access with a bcsel based on push constant state
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| /xsrc/external/mit/MesaLib.old/dist/src/gallium/docs/source/ |
| H A D | tgsi.rst | 3310 the base vertex (i.e. gl_BaseVertex). Note that for non-indexed draw calls,
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| /xsrc/external/mit/MesaLib/dist/docs/gallium/ |
| H A D | tgsi.rst | 3374 the base vertex (i.e. gl_BaseVertex). Note that for non-indexed draw calls,
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