Searched refs:ir3_nir_analyze_ubo_ranges (Results 1 - 7 of 7) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/freedreno/ir3/
H A Dir3_nir.h50 bool ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader *shader);
H A Dir3_nir_analyze_ubo_ranges.c130 ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader *shader) function in typeref:typename:bool
H A Dir3_nir.c240 const bool ubo_progress = !key && OPT(s, ir3_nir_analyze_ubo_ranges, shader);
/xsrc/external/mit/MesaLib/dist/src/freedreno/ir3/
H A Dir3_nir.h68 void ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader_variant *v);
H A Dir3_nir_analyze_ubo_ranges.c360 ir3_nir_analyze_ubo_ranges(nir_shader *nir, struct ir3_shader_variant *v) function in typeref:typename:void
H A Dir3_nir.c696 OPT_V(s, ir3_nir_analyze_ubo_ranges, so);
848 * that it is also used from ir3_nir_analyze_ubo_ranges() to figure out the
/xsrc/external/mit/MesaLib.old/dist/src/freedreno/
H A DMakefile.sources38 ir3/ir3_nir_analyze_ubo_ranges.c \

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