Searched refs:llvm_prim_lengths (Results 1 - 4 of 4) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/auxiliary/draw/
H A Ddraw_gs.h105 int **llvm_prim_lengths; member in struct:draw_geometry_shader
H A Ddraw_gs.c383 shader->llvm_prim_lengths[j][i];
640 if (shader->llvm_prim_lengths) {
642 align_free(shader->llvm_prim_lengths[i]);
644 FREE(shader->llvm_prim_lengths);
647 shader->llvm_prim_lengths = MALLOC(max_out_prims * sizeof(unsigned*));
650 shader->llvm_prim_lengths[i] =
656 shader->jit_context->prim_lengths = shader->llvm_prim_lengths;
869 gs->llvm_prim_lengths = 0;
937 if (dgs->llvm_prim_lengths) {
940 align_free(dgs->llvm_prim_lengths[
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/xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/draw/
H A Ddraw_gs.h106 int **llvm_prim_lengths; member in struct:draw_geometry_shader
H A Ddraw_gs.c366 shader->llvm_prim_lengths[j * shader->num_vertex_streams + stream][i];
634 if (shader->llvm_prim_lengths) {
636 align_free(shader->llvm_prim_lengths[i]);
638 FREE(shader->llvm_prim_lengths);
641 shader->llvm_prim_lengths = MALLOC(shader->num_vertex_streams * max_out_prims * sizeof(unsigned*));
644 shader->llvm_prim_lengths[i] =
650 shader->jit_context->prim_lengths = shader->llvm_prim_lengths;
872 gs->llvm_prim_lengths = 0;
942 if (dgs->llvm_prim_lengths) {
945 align_free(dgs->llvm_prim_lengths[
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