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    Searched refs:sbe (Results 1 - 11 of 11) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/intel/vulkan/
genX_gpu_memcpy.c 137 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_SBE), sbe) {
138 sbe.VertexURBEntryReadOffset = 1;
139 sbe.NumberofSFOutputAttributes = 1;
140 sbe.VertexURBEntryReadLength = 1;
142 sbe.ForceVertexURBEntryReadLength = true;
143 sbe.ForceVertexURBEntryReadOffset = true;
148 sbe.AttributeActiveComponentFormat[i] = ACF_XYZW;
genX_pipeline.c 336 anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_SBE), sbe);
338 anv_batch_emit(&pipeline->base.batch, GENX(3DSTATE_SBE_SWIZ), sbe);
343 struct GENX(3DSTATE_SBE) sbe = {
353 sbe.AttributeActiveComponentFormat[i] = ACF_XYZW;
362 # define swiz sbe
390 sbe.PointSpriteTextureCoordinateEnable = 1 << input_index;
429 sbe.VertexURBEntryReadOffset = urb_entry_read_offset;
430 sbe.VertexURBEntryReadLength = DIV_ROUND_UP(max_source_attr + 1, 2);
432 sbe.ForceVertexURBEntryReadOffset = true;
433 sbe.ForceVertexURBEntryReadLength = true
441 GENX(3DSTATE_SBE_pack)(&pipeline->base.batch, dw, &sbe); local
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/intel/vulkan/
genX_gpu_memcpy.c 126 anv_batch_emit(&cmd_buffer->batch, GENX(3DSTATE_SBE), sbe) {
127 sbe.VertexURBEntryReadOffset = 1;
128 sbe.NumberofSFOutputAttributes = 1;
129 sbe.VertexURBEntryReadLength = 1;
131 sbe.ForceVertexURBEntryReadLength = true;
132 sbe.ForceVertexURBEntryReadOffset = true;
137 sbe.AttributeActiveComponentFormat[i] = ACF_XYZW;
genX_pipeline.c 331 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE), sbe);
333 anv_batch_emit(&pipeline->batch, GENX(3DSTATE_SBE_SWIZ), sbe);
341 struct GENX(3DSTATE_SBE) sbe = {
351 sbe.AttributeActiveComponentFormat[i] = ACF_XYZW;
360 # define swiz sbe
379 sbe.PointSpriteTextureCoordinateEnable = 1 << input_index;
412 sbe.VertexURBEntryReadOffset = urb_entry_read_offset;
413 sbe.VertexURBEntryReadLength = DIV_ROUND_UP(max_source_attr + 1, 2);
415 sbe.ForceVertexURBEntryReadOffset = true;
416 sbe.ForceVertexURBEntryReadLength = true
423 GENX(3DSTATE_SBE_pack)(&pipeline->batch, dw, &sbe); local
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/intel/blorp/
blorp_genX_exec.h 679 blorp_emit(batch, GENX(3DSTATE_SBE), sbe) {
680 sbe.VertexURBEntryReadOffset = 1;
682 sbe.NumberofSFOutputAttributes = prog_data->num_varying_inputs;
683 sbe.VertexURBEntryReadLength = brw_blorp_get_urb_length(prog_data);
684 sbe.ConstantInterpolationEnable = prog_data->flat_inputs;
686 sbe.NumberofSFOutputAttributes = 0;
687 sbe.VertexURBEntryReadLength = 1;
689 sbe.ForceVertexURBEntryReadLength = true;
690 sbe.ForceVertexURBEntryReadOffset = true;
694 sbe.AttributeActiveComponentFormat[i] = ACF_XYZW
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/intel/blorp/
blorp_genX_exec.h 749 blorp_emit(batch, GENX(3DSTATE_SBE), sbe) {
750 sbe.VertexURBEntryReadOffset = 1;
752 sbe.NumberofSFOutputAttributes = prog_data->num_varying_inputs;
753 sbe.VertexURBEntryReadLength = brw_blorp_get_urb_length(prog_data);
754 sbe.ConstantInterpolationEnable = prog_data->flat_inputs;
756 sbe.NumberofSFOutputAttributes = 0;
757 sbe.VertexURBEntryReadLength = 1;
759 sbe.ForceVertexURBEntryReadLength = true;
760 sbe.ForceVertexURBEntryReadOffset = true;
764 sbe.AttributeActiveComponentFormat[i] = ACF_XYZW
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
genX_state_upload.c 3476 #define attr_overrides sbe.Attribute
3482 brw_batch_emit(brw, GENX(3DSTATE_SBE), sbe) {
3483 sbe.AttributeSwizzleEnable = true;
3484 sbe.NumberofSFOutputAttributes = wm_prog_data->num_varying_inputs;
3495 sbe.PointSpriteTextureCoordinateOrigin = LOWERLEFT;
3497 sbe.PointSpriteTextureCoordinateOrigin = UPPERLEFT;
3511 * in 3DSTATE_VS and 3DSTATE_GS; SBE inherits it from the last active
3518 sbe.VertexURBEntryReadLength = urb_entry_read_length;
3519 sbe.VertexURBEntryReadOffset = urb_entry_read_offset;
3520 sbe.PointSpriteTextureCoordinateEnable = point_sprite_enables
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
genX_state_upload.c 3548 #define attr_overrides sbe.Attribute
3554 brw_batch_emit(brw, GENX(3DSTATE_SBE), sbe) {
3555 sbe.AttributeSwizzleEnable = true;
3556 sbe.NumberofSFOutputAttributes = wm_prog_data->num_varying_inputs;
3567 sbe.PointSpriteTextureCoordinateOrigin = LOWERLEFT;
3569 sbe.PointSpriteTextureCoordinateOrigin = UPPERLEFT;
3583 * in 3DSTATE_VS and 3DSTATE_GS; SBE inherits it from the last active
3590 sbe.VertexURBEntryReadLength = urb_entry_read_length;
3591 sbe.VertexURBEntryReadOffset = urb_entry_read_offset;
3592 sbe.PointSpriteTextureCoordinateEnable = point_sprite_enables
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/iris/
iris_state.c 4180 iris_emit_cmd(batch, GENX(3DSTATE_SBE), sbe) {
4181 sbe.AttributeSwizzleEnable = true;
4182 sbe.NumberofSFOutputAttributes = wm_prog_data->num_varying_inputs;
4183 sbe.PointSpriteTextureCoordinateOrigin = cso_rast->sprite_coord_mode;
4184 sbe.VertexURBEntryReadOffset = urb_read_offset;
4185 sbe.VertexURBEntryReadLength = urb_read_length;
4186 sbe.ForceVertexURBEntryReadOffset = true;
4187 sbe.ForceVertexURBEntryReadLength = true;
4188 sbe.ConstantInterpolationEnable = wm_prog_data->flat_inputs;
4189 sbe.PointSpriteTextureCoordinateEnable = sprite_coord_overrides
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/iris/
iris_state.c 3459 iris_emit_cmd(batch, GENX(3DSTATE_SBE), sbe) {
3460 sbe.AttributeSwizzleEnable = true;
3461 sbe.NumberofSFOutputAttributes = wm_prog_data->num_varying_inputs;
3462 sbe.PointSpriteTextureCoordinateOrigin = cso_rast->sprite_coord_mode;
3463 sbe.VertexURBEntryReadOffset = urb_read_offset;
3464 sbe.VertexURBEntryReadLength = urb_read_length;
3465 sbe.ForceVertexURBEntryReadOffset = true;
3466 sbe.ForceVertexURBEntryReadLength = true;
3467 sbe.ConstantInterpolationEnable = wm_prog_data->flat_inputs;
3468 sbe.PointSpriteTextureCoordinateEnable = sprite_coord_overrides
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/crocus/
crocus_state.c 4638 #define attr_overrides sbe.Attribute
4645 crocus_emit_cmd(batch, GENX(3DSTATE_SBE), sbe) {
4646 sbe.AttributeSwizzleEnable = true;
4647 sbe.NumberofSFOutputAttributes = wm_prog_data->num_varying_inputs;
4648 sbe.PointSpriteTextureCoordinateOrigin = cso_rast->cso.sprite_coord_mode;
4655 sbe.VertexURBEntryReadOffset = urb_entry_read_offset;
4656 sbe.VertexURBEntryReadLength = urb_entry_read_length;
4657 sbe.ConstantInterpolationEnable = wm_prog_data->flat_inputs;
4658 sbe.PointSpriteTextureCoordinateEnable = point_sprite_enables;
4660 sbe.ForceVertexURBEntryReadLength = true
    [all...]

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