Searched refs:shs (Results 1 - 12 of 12) sorted by relevance

/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/iris/
H A Diris_resolve.c87 struct iris_shader_state *shs,
92 uint32_t views = info ? (shs->bound_sampler_views & info->textures_used[0]) : 0;
96 struct iris_sampler_view *isv = shs->textures[i];
119 struct iris_shader_state *shs,
124 uint32_t views = info ? (shs->bound_image_views & info->images_used) : 0;
128 struct pipe_image_view *pview = &shs->image[i].base;
167 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_predraw_resolve_inputs
174 resolve_sampler_views(ice, batch, shs, info, draw_aux_buffer_disabled,
176 resolve_image_views(ice, batch, shs, info, draw_aux_buffer_disabled,
376 struct iris_shader_state *shs)
85 resolve_sampler_views(struct iris_context * ice,struct iris_batch * batch,struct iris_shader_state * shs,const struct shader_info * info,bool * draw_aux_buffer_disabled,bool consider_framebuffer) argument
117 resolve_image_views(struct iris_context * ice,struct iris_batch * batch,struct iris_shader_state * shs,const struct shader_info * info,bool * draw_aux_buffer_disabled,bool consider_framebuffer) argument
375 flush_ubos(struct iris_batch * batch,struct iris_shader_state * shs) argument
391 flush_ssbos(struct iris_batch * batch,struct iris_shader_state * shs) argument
409 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_predraw_flush_buffers
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H A Diris_state.c2077 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_bind_sampler_states
2085 if (shs->samplers[start + i] != state) {
2086 shs->samplers[start + i] = state;
2104 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_upload_sampler_states
2121 upload_state(ice->state.dynamic_uploader, &shs->sampler_table, size, 32);
2125 struct pipe_resource *res = shs->sampler_table.res;
2129 bo->address + shs->sampler_table.offset, size);
2131 shs->sampler_table.offset += iris_bo_offset_from_base_address(bo);
2139 struct iris_sampler_state *state = shs->samplers[i];
2140 struct iris_sampler_view *tex = shs
2714 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_set_shader_images
2831 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_set_sampler_views
2912 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL]; local in function:iris_set_tess_state
2946 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; local in function:iris_set_clip_state
3212 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_set_constant_buffer
3273 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:upload_sysvals
3374 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_set_shader_buffers
4899 use_image(struct iris_batch * batch,struct iris_context * ice,struct iris_shader_state * shs,const struct shader_info * info,int i) argument
4954 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_populate_binding_table
5189 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_restore_render_saved_bos
5227 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_restore_render_saved_bos
5275 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_restore_compute_saved_bos
5447 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:setup_constant_buffers
5840 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_upload_dirty_render_state
5924 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_upload_dirty_render_state
6913 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; local in function:iris_upload_compute_walker
6972 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; local in function:iris_upload_gpgpu_walker
7116 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; local in function:iris_upload_compute_state
7195 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_destroy_state
7304 struct iris_shader_state *shs = &ice->state.shaders[s]; local in function:iris_rebind_buffer
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H A Diris_program.c918 * they are uploaded separately from shs->constbuf[], but from a shader
1394 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; local in function:iris_update_compiled_vs
1422 shs->sysvals_need_upload = true;
1591 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL]; local in function:iris_update_compiled_tcs
1654 shs->sysvals_need_upload = true;
1754 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_EVAL]; local in function:iris_update_compiled_tes
1781 shs->sysvals_need_upload = true;
1886 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_GEOMETRY]; local in function:iris_update_compiled_gs
1918 shs->sysvals_need_upload = true;
2022 struct iris_shader_state *shs local in function:iris_update_compiled_fs
2109 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_update_pull_constant_descriptors
2290 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; local in function:iris_update_compiled_cs
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H A Diris_resource.c2500 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_dirty_for_history
2501 shs->dirty_cbufs |= ~0u;
/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/iris/
H A Diris_state.c1522 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_bind_sampler_states
1527 shs->samplers[start + i] = states[i];
1542 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_upload_sampler_states
1558 upload_state(ice->state.dynamic_uploader, &shs->sampler_table,
1563 struct pipe_resource *res = shs->sampler_table.res;
1564 shs->sampler_table.offset +=
1573 struct iris_sampler_state *state = shs->samplers[i];
1574 struct iris_sampler_view *tex = shs->textures[i];
2060 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_set_shader_images
2066 shs
2181 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_set_sampler_views
2211 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL]; local in function:iris_set_tess_state
2234 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; local in function:iris_set_clip_state
2607 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_set_constant_buffer
2653 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:upload_uniforms
2737 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_set_shader_buffers
4090 use_image(struct iris_batch * batch,struct iris_context * ice,struct iris_shader_state * shs,int i) argument
4138 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_populate_binding_table
4326 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_restore_render_saved_bos
4358 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_restore_render_saved_bos
4415 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_restore_compute_saved_bos
4665 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_upload_dirty_render_state
4735 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_upload_dirty_render_state
5429 struct iris_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; local in function:iris_upload_compute_state
5615 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_destroy_state
5703 struct iris_shader_state *shs = &ice->state.shaders[s]; local in function:iris_rebind_buffer
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H A Diris_resolve.c85 struct iris_shader_state *shs,
90 uint32_t views = info ? (shs->bound_sampler_views & info->textures_used) : 0;
96 struct iris_sampler_view *isv = shs->textures[i];
120 struct iris_shader_state *shs,
125 uint32_t views = shs->bound_image_views;
129 struct iris_resource *res = (void *) shs->image[i].base.resource;
158 struct iris_shader_state *shs = &ice->state.shaders[stage]; local in function:iris_predraw_resolve_inputs
165 resolve_sampler_views(ice, batch, shs, info, draw_aux_buffer_disabled,
167 resolve_image_views(ice, batch, shs, draw_aux_buffer_disabled,
83 resolve_sampler_views(struct iris_context * ice,struct iris_batch * batch,struct iris_shader_state * shs,const struct shader_info * info,bool * draw_aux_buffer_disabled,bool consider_framebuffer) argument
118 resolve_image_views(struct iris_context * ice,struct iris_batch * batch,struct iris_shader_state * shs,bool * draw_aux_buffer_disabled,bool consider_framebuffer) argument
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/crocus/
H A Dcrocus_resolve.c90 struct crocus_shader_state *shs,
95 uint32_t views = info ? (shs->bound_sampler_views & info->textures_used[0]) : 0;
99 struct crocus_sampler_view *isv = shs->textures[i];
131 struct crocus_shader_state *shs,
136 uint32_t views = shs->bound_image_views;
140 struct pipe_image_view *pview = &shs->image[i].base;
203 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_predraw_resolve_inputs
210 resolve_sampler_views(ice, batch, shs, info, draw_aux_buffer_disabled,
212 resolve_image_views(ice, batch, shs, draw_aux_buffer_disabled,
88 resolve_sampler_views(struct crocus_context * ice,struct crocus_batch * batch,struct crocus_shader_state * shs,const struct shader_info * info,bool * draw_aux_buffer_disabled,bool consider_framebuffer) argument
129 resolve_image_views(struct crocus_context * ice,struct crocus_batch * batch,struct crocus_shader_state * shs,bool * draw_aux_buffer_disabled,bool consider_framebuffer) argument
H A Dcrocus_state.c2306 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_bind_sampler_states
2313 if (shs->samplers[start + i] != states[i]) {
2314 shs->samplers[start + i] = states[i];
2598 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_upload_sampler_states
2614 uint32_t *map = stream_state(batch, size, 32, &shs->sampler_offset);
2620 struct crocus_sampler_state *state = shs->samplers[i];
2621 struct crocus_sampler_view *tex = shs->textures[i];
3055 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_set_shader_images
3059 shs->bound_image_views &= ~u_bit_consecutive(start_slot, count);
3062 struct crocus_image_view *iv = &shs
3151 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_set_sampler_views
3195 struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL]; local in function:crocus_set_tess_state
3227 struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; local in function:crocus_set_clip_state
3485 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_set_constant_buffer
3527 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:upload_sysvals
3614 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_set_shader_buffers
5378 struct crocus_shader_state *shs = ff_gs ? NULL : &ice->state.shaders[stage]; local in function:crocus_populate_binding_table
5654 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:setup_constant_buffers
6277 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_upload_dirty_render_state
6356 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_upload_dirty_render_state
8046 struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; local in function:crocus_upload_compute_state
8287 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_destroy_state
8367 struct crocus_shader_state *shs = &ice->state.shaders[s]; local in function:crocus_rebind_buffer
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H A Dcrocus_program.c853 * they are uploaded separately from shs->constbufs[], but from a shader
1284 struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_VERTEX]; local in function:crocus_update_compiled_vs
1313 shs->sysvals_need_upload = true;
1506 struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_CTRL]; local in function:crocus_update_compiled_tcs
1545 shs->sysvals_need_upload = true;
1641 struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_TESS_EVAL]; local in function:crocus_update_compiled_tes
1669 shs->sysvals_need_upload = true;
1775 struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_GEOMETRY]; local in function:crocus_update_compiled_gs
1806 shs->sysvals_need_upload = true;
1909 struct crocus_shader_state *shs local in function:crocus_update_compiled_fs
2008 struct crocus_shader_state *shs = &ice->state.shaders[stage]; local in function:crocus_update_pull_constant_descriptors
2577 struct crocus_shader_state *shs = &ice->state.shaders[MESA_SHADER_COMPUTE]; local in function:crocus_update_compiled_cs
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/xsrc/external/mit/fontconfig/dist/fc-lang/
H A DMakefile.am176 shs.orth \
H A DMakefile.in562 shs.orth \
/xsrc/external/mit/fontconfig/dist/conf.d/
H A D35-lang-normalize.conf974 <!-- shs* -> shs -->
976 <test name="lang" compare="contains"><string>shs</string></test>
977 <edit name="lang" mode="assign" binding="same"><string>shs</string></edit>

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