Searched refs:si_decompress_textures (Results 1 - 8 of 8) sorted by relevance

/xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/radeonsi/
H A Dsi_compute.c890 si_decompress_textures(sctx, 1 << PIPE_SHADER_COMPUTE);
H A Dsi_pipe.h1143 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask);
H A Dsi_state_draw.c1302 si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
1306 * This must be done after si_decompress_textures, which can call
H A Dsi_blit.c784 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask) function in typeref:typename:void
/xsrc/external/mit/MesaLib/dist/src/gallium/drivers/radeonsi/
H A Dsi_compute.c922 si_decompress_textures(sctx, 1 << PIPE_SHADER_COMPUTE);
H A Dsi_blit.c765 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask) function in typeref:typename:void
H A Dsi_pipe.h1277 void si_decompress_textures(struct si_context *sctx, unsigned shader_mask);
H A Dsi_state_draw.cpp2072 si_decompress_textures(sctx, u_bit_consecutive(0, SI_NUM_GRAPHICS_SHADERS));
2236 * This must be done after si_decompress_textures, which can call

Completed in 25 milliseconds