| /xsrc/external/mit/mesa-demos/dist/src/tests/ |
| H A D | fogcoord.c | 14 static GLfloat Near = 5.0, Far = 25.0; variable in typeref:typename:GLfloat 25 GLfloat f = Near + t * (Far - Near); 51 glFrustum( -ar, ar, -1.0, 1.0, Near, Far ); 82 glFogf(GL_FOG_START, Near);
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| H A D | bug_3101.c | 42 static const GLfloat Near = 5.0, Far = 25.0; variable in typeref:typename:const GLfloat 81 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
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| H A D | invert.c | 47 static const GLfloat Near = 5.0, Far = 25.0; variable in typeref:typename:const GLfloat 106 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
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| H A D | seccolor.c | 14 static GLfloat Near = 5.0, Far = 25.0; variable in typeref:typename:GLfloat 72 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
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| H A D | bumpmap.c | 40 static const GLfloat Near = 5.0, Far = 25.0; variable in typeref:typename:const GLfloat 87 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
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| H A D | bug_3050.c | 47 static const GLfloat Near = 5.0, Far = 25.0; variable in typeref:typename:const GLfloat
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| H A D | interleave.c | 44 static const GLfloat Near = 5.0, Far = 25.0; variable in typeref:typename:const GLfloat 316 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
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| H A D | prog_parameter.c | 58 static const GLfloat Near = 5.0, Far = 25.0; variable in typeref:typename:const GLfloat 88 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
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| /xsrc/external/mit/mesa-demos/dist/src/demos/ |
| H A D | vao_demo.c | 36 static const GLfloat Near = 5.0, Far = 25.0; variable in typeref:typename:const GLfloat 239 glFrustum( -ar, ar, -1.0, 1.0, Near, Far );
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/main/ |
| H A D | viewport.c | 89 GLdouble Near, Far; /**< Depth buffer range */ member in struct:gl_depthrange_inputs 290 if (ctx->ViewportArray[idx].Near == nearval && 298 ctx->ViewportArray[idx].Near = CLAMP(nearval, 0.0, 1.0); 367 set_depth_range_no_notify(ctx, i + first, inputs[i].Near, inputs[i].Far); 489 ctx->ViewportArray[i].Near = 0.0; 585 double n = ctx->ViewportArray[i].Near;
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| H A D | rastpos.c | 451 ctx->ViewportArray[0].Near, 457 ctx->ViewportArray[0].Near); 711 * (ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near) 712 + ctx->ViewportArray[0].Near;
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| H A D | get.c | 826 v->value_double_2[0] = ctx->ViewportArray[0].Near; 2452 v->value_double_2[0] = ctx->ViewportArray[index].Near;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/ |
| H A D | nouveau_util.h | 157 a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2; 174 a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2;
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| H A D | nv10_state_fb.c | 188 a[2] = nv10_transform_depth(ctx, (vp->Far + vp->Near) / 2);
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| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/ |
| H A D | nouveau_util.h | 157 a[MAT_SZ] = fb->_DepthMaxF * (vp->Far - vp->Near) / 2; 174 a[2] = fb->_DepthMaxF * (vp->Far + vp->Near) / 2;
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| H A D | nv10_state_fb.c | 188 a[2] = nv10_transform_depth(ctx, (vp->Far + vp->Near) / 2);
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| /xsrc/external/mit/MesaLib/dist/src/mesa/main/ |
| H A D | viewport.c | 90 GLdouble Near, Far; /**< Depth buffer range */ member in struct:gl_depthrange_inputs 291 if (ctx->ViewportArray[idx].Near == nearval && 299 ctx->ViewportArray[idx].Near = SATURATE(nearval); 368 set_depth_range_no_notify(ctx, i + first, inputs[i].Near, inputs[i].Far); 490 ctx->ViewportArray[i].Near = 0.0; 590 double n = ctx->ViewportArray[i].Near;
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| H A D | rastpos.c | 457 ctx->ViewportArray[0].Near, 463 ctx->ViewportArray[0].Near); 717 * (ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near) 718 + ctx->ViewportArray[0].Near;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/ |
| H A D | s_depth.c | 174 if (ctx->ViewportArray[0].Near < ctx->ViewportArray[0].Far) { 175 min_f = ctx->ViewportArray[0].Near; 179 max_f = ctx->ViewportArray[0].Near;
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| /xsrc/external/mit/MesaLib/dist/src/mesa/swrast/ |
| H A D | s_depth.c | 174 if (ctx->ViewportArray[0].Near < ctx->ViewportArray[0].Far) { 175 min_f = ctx->ViewportArray[0].Near; 179 max_f = ctx->ViewportArray[0].Near;
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/program/ |
| H A D | prog_statevars.c | 361 value[0] = ctx->ViewportArray[0].Near; /* near */ 363 value[2] = ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near; /* far - near */
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| /xsrc/external/mit/MesaLib/dist/src/mesa/state_tracker/ |
| H A D | st_cb_drawpixels.c | 1288 if (ctx->ViewportArray[0].Near < ctx->ViewportArray[0].Far) { 1289 depth_near = ctx->ViewportArray[0].Near; 1293 depth_far = ctx->ViewportArray[0].Near;
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| /xsrc/external/mit/MesaLib/dist/src/mesa/program/ |
| H A D | prog_statevars.c | 466 value[0] = ctx->ViewportArray[0].Near; /* near */ 468 value[2] = ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near; /* far - near */
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/ |
| H A D | genX_state_upload.c | 2287 ccv.MinimumDepth = MIN2(vp->Near, vp->Far); 2288 ccv.MaximumDepth = MAX2(vp->Near, vp->Far); 2290 ccv.MinimumDepth = MIN2(vp->Near, vp->Far); 2294 ccv.MaximumDepth = MAX2(vp->Near, vp->Far);
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| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/ |
| H A D | genX_state_upload.c | 2270 ccv.MinimumDepth = MIN2(vp->Near, vp->Far); 2271 ccv.MaximumDepth = MAX2(vp->Near, vp->Far); 2273 ccv.MinimumDepth = MIN2(vp->Near, vp->Far); 2277 ccv.MaximumDepth = MAX2(vp->Near, vp->Far);
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