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    Searched refs:GLSL_SAMPLER_DIM_2D (Results 1 - 25 of 94) sorted by relevancy

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  /xsrc/external/mit/MesaLib/dist/src/compiler/glsl/tests/
sampler_types_test.cpp 53 T( sampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 2)
57 T( sampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, ARRAY, COLOR, 3)
64 T(isampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_INT, NONARRAY, COLOR, 2)
68 T(isampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_INT, ARRAY, COLOR, 3)
75 T(usampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, NONARRAY, COLOR, 2)
79 T(usampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, ARRAY, COLOR, 3)
87 T(sampler2DShadow, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 2)
93 GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 3)
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/glsl/tests/
sampler_types_test.cpp 53 T( sampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, COLOR, 2)
57 T( sampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, ARRAY, COLOR, 3)
64 T(isampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_INT, NONARRAY, COLOR, 2)
68 T(isampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_INT, ARRAY, COLOR, 3)
75 T(usampler2D, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, NONARRAY, COLOR, 2)
79 T(usampler2DArray, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_UINT, ARRAY, COLOR, 3)
87 T(sampler2DShadow, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 2)
93 GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, ARRAY, SHADOW, 3)
  /xsrc/external/mit/MesaLib/dist/src/compiler/
builtin_type_macros.h 90 DECL_TYPE(sampler2D, GL_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT)
94 DECL_TYPE(sampler2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT)
102 DECL_TYPE(isampler2D, GL_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT)
106 DECL_TYPE(isampler2DArray, GL_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT)
114 DECL_TYPE(usampler2D, GL_UNSIGNED_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT)
118 DECL_TYPE(usampler2DArray, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT)
127 DECL_TYPE(sampler2DShadow, GL_SAMPLER_2D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 0, GLSL_TYPE_FLOAT)
130 DECL_TYPE(sampler2DArrayShadow, GL_SAMPLER_2D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT)
137 DECL_TYPE(image2D, GL_IMAGE_2D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT)
143 DECL_TYPE(image2DArray, GL_IMAGE_2D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT
    [all...]
glsl_types.cpp 342 case GLSL_SAMPLER_DIM_2D:
844 case GLSL_SAMPLER_DIM_2D:
890 case GLSL_SAMPLER_DIM_2D:
920 case GLSL_SAMPLER_DIM_2D:
962 case GLSL_SAMPLER_DIM_2D:
991 case GLSL_SAMPLER_DIM_2D:
1020 case GLSL_SAMPLER_DIM_2D:
1049 case GLSL_SAMPLER_DIM_2D:
1076 case GLSL_SAMPLER_DIM_2D:
1103 case GLSL_SAMPLER_DIM_2D
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/zink/nir_to_spirv/
nir_to_spirv.h 66 case GLSL_SAMPLER_DIM_2D:
87 case GLSL_SAMPLER_DIM_2D:
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/
builtin_type_macros.h 90 DECL_TYPE(sampler2D, GL_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT)
94 DECL_TYPE(sampler2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT)
102 DECL_TYPE(isampler2D, GL_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_INT)
106 DECL_TYPE(isampler2DArray, GL_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT)
114 DECL_TYPE(usampler2D, GL_UNSIGNED_INT_SAMPLER_2D, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_UINT)
118 DECL_TYPE(usampler2DArray, GL_UNSIGNED_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_UINT)
126 DECL_TYPE(sampler2DShadow, GL_SAMPLER_2D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 0, GLSL_TYPE_FLOAT)
129 DECL_TYPE(sampler2DArrayShadow, GL_SAMPLER_2D_ARRAY_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 1, GLSL_TYPE_FLOAT)
136 DECL_TYPE(image2D, GL_IMAGE_2D, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 0, GLSL_TYPE_FLOAT)
142 DECL_TYPE(image2DArray, GL_IMAGE_2D_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT
    [all...]
  /xsrc/external/mit/MesaLib/dist/src/compiler/nir/
nir_lower_bitmap.c 84 glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false, GLSL_TYPE_FLOAT);
96 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
nir_lower_fb_read.c 61 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
nir_lower_image.c 43 nir_intrinsic_set_image_dim(_2darray_size, GLSL_SAMPLER_DIM_2D);
nir_lower_drawpixels.c 130 glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false, GLSL_TYPE_FLOAT);
147 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
187 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
206 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
  /xsrc/external/mit/MesaLib.old/dist/src/compiler/nir/
nir_lower_bitmap.c 92 glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false, GLSL_TYPE_FLOAT);
104 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
nir_lower_drawpixels.c 129 glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false, GLSL_TYPE_FLOAT);
146 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
186 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
205 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
nir_lower_fb_read.c 61 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
  /xsrc/external/mit/MesaLib/dist/src/broadcom/compiler/
v3d_nir_lower_txf_ms.c 66 instr->sampler_dim = GLSL_SAMPLER_DIM_2D;
v3d33_tex.c 61 case GLSL_SAMPLER_DIM_2D:
  /xsrc/external/mit/MesaLib/dist/src/microsoft/compiler/
dxil_enums.c 90 case GLSL_SAMPLER_DIM_2D:
  /xsrc/external/mit/MesaLib.old/dist/src/broadcom/compiler/
v3d_nir_lower_txf_ms.c 68 instr->sampler_dim = GLSL_SAMPLER_DIM_2D;
v3d33_tex.c 54 case GLSL_SAMPLER_DIM_2D:
  /xsrc/external/mit/MesaLib/dist/src/freedreno/ir3/
ir3_nir_lower_tex_prefetch.c 175 if (tex->sampler_dim != GLSL_SAMPLER_DIM_2D || tex->is_array)
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/r600/sfn/
sfn_nir_legalize_image_load_store.cpp 70 case GLSL_SAMPLER_DIM_2D:
  /xsrc/external/mit/MesaLib.old/dist/src/freedreno/ir3/
ir3_image.c 130 case GLSL_SAMPLER_DIM_2D:
  /xsrc/external/mit/MesaLib/dist/src/amd/common/
ac_shader_util.c 231 case GLSL_SAMPLER_DIM_2D:
258 else if (sdim == GLSL_SAMPLER_DIM_2D && !is_array && chip_class == GFX9) {
  /xsrc/external/mit/MesaLib/dist/src/amd/vulkan/
radv_meta_copy_vrs_htile.c 72 glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false, GLSL_TYPE_FLOAT);
82 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/d3d12/
d3d12_lower_int_cubemap_to_array.c 120 array_tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
205 GLSL_SAMPLER_DIM_2D,
  /xsrc/external/mit/MesaLib/dist/src/gallium/auxiliary/nir/
nir_draw_helpers.c 81 tex->sampler_dim = GLSL_SAMPLER_DIM_2D;
130 glsl_sampler_type(GLSL_SAMPLER_DIM_2D, false, false, GLSL_TYPE_FLOAT);

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