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    Searched defs:gold (Results 1 - 11 of 11) sorted by relevancy

  /src/games/hack/
def.gold.h 1 /* $NetBSD: def.gold.h,v 1.6 2011/08/06 20:18:26 dholland Exp $ */
66 struct gold { struct
67 struct gold *ngold;
72 #define newgold() ((struct gold *) alloc(sizeof(struct gold)))
73 extern struct gold *fgold;
hack.mkobj.c 208 struct gold *gold; local in function:mkgold
211 if ((gold = g_at(x, y)) != NULL)
212 gold->amount += amount;
214 gold = newgold();
215 gold->ngold = fgold;
216 gold->gx = x;
217 gold->gy = y;
218 gold->amount = amount;
219 fgold = gold;
    [all...]
hack.steal.c 88 struct gold *gold = g_at(u.ux, u.uy); local in function:stealgold
90 if (gold && (!u.ugold || gold->amount > u.ugold || !rn2(5))) {
91 mtmp->mgold += gold->amount;
92 freegold(gold);
95 pline("%s quickly snatches some gold from between your feet!",
hack.lev.c 81 static void savegoldchn(int, struct gold *);
183 savegoldchn(int fd, struct gold *gold)
185 struct gold *gold2;
186 while (gold) {
187 gold2 = gold->ngold;
188 bwrite(fd, gold, sizeof(struct gold));
189 free(gold);
190 gold = gold2
211 struct gold *gold; local in function:getlev
    [all...]
hack.c 417 struct gold *gold; local in function:pickup
423 while ((gold = g_at(u.ux, u.uy)) != NULL) {
424 pline("%ld gold piece%s.", gold->amount, plur(gold->amount));
425 u.ugold += gold->amount;
427 freegold(gold);
hack.invent.c 225 freegold(struct gold *gold)
227 struct gold *gtmp;
229 if (gold == fgold)
230 fgold = gold->ngold;
233 while (gtmp->ngold != gold) {
238 gtmp->ngold = gold->ngold;
240 free(gold);
350 struct gold *
353 struct gold *gold = fgold local in function:g_at
843 struct gold *gold = NULL; local in function:dolook
    [all...]
hack.mon.c 424 /* look for gold or jewels nearby */
433 struct gold *gold; local in function:m_move
434 for (gold = fgold; gold; gold = gold->ngold)
435 if ((dd = DIST(omx, omy, gold->gx, gold->gy)) < mind) {
437 gx = gold->gx
549 struct gold *gold; local in function:mpickgold
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  /src/games/phantasia/
fight.c 430 /* gems turn to gold */
433 "%s transformed your gems into gold!", Enemyname);
483 /* take some gold and gems */
485 "%s took half your gold and gems and flew off.", Enemyname);
492 /* steal a gold piece and run */
494 "%s stole one gold piece and ran away.", Enemyname);
938 double gold = 0.0; /* gold awarded */ local in function:awardtreasure
950 /* gold and gems */
959 /* gold */
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  /src/games/rogue/
score.c 77 rogue.gold = ((rogue.gold * 9) / 10);
110 "%s with %ld gold", mechanism, rogue.gold);
214 * bytes 5-15 Score/gold
223 long gold; member in struct:score_entry
293 se->gold = lget_number(score_block+x);
321 rank+1, se->gold, se->username, se->death);
367 if (rogue.gold < scores[i].gold) {
    [all...]
rogue.h 66 #define GOLD ((unsigned short) 020)
265 long gold; member in struct:fightr
  /src/games/larn/
header.h 44 short gold; member in struct:monst
84 #define GOLD 8

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