| /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/ |
| InputAssembly.cpp | 51 * The IaSetTopology function sets the primitive topology to 65 enum pipe_prim_type primitive; local 69 primitive = PIPE_PRIM_MAX; 72 primitive = PIPE_PRIM_POINTS; 75 primitive = PIPE_PRIM_LINES; 78 primitive = PIPE_PRIM_LINE_STRIP; 81 primitive = PIPE_PRIM_TRIANGLES; 84 primitive = PIPE_PRIM_TRIANGLE_STRIP; 87 primitive = PIPE_PRIM_LINES_ADJACENCY; 90 primitive = PIPE_PRIM_LINE_STRIP_ADJACENCY [all...] |
| State.h | 82 enum pipe_prim_type primitive; member in struct:Device
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| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/ |
| nouveau_render.h | 49 GLenum primitive; member in struct:nouveau_swtnl_state
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/ |
| brw_ff_gs.h | 46 * Hardware primitive type being drawn, e.g. _3DPRIM_TRILIST. 48 GLuint primitive:8; member in struct:brw_ff_gs_prog_key
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| brw_context.h | 69 * things like primitive type, Begin/end flags and clip codes. 71 * PUE - primitive URB entry. An urb entry produced by the setup (SF) 109 * TE - Tessellation Engine (Tessellation Primitive Generation) 125 * incoming primitive needs to be passed to a thread for clipping. 536 * Index of the first entry of this counter within the primitive count BO. 543 * Index one past the last entry of this counter within the primitive 549 * Primitive count values accumulated while this counter was active, 573 /** The most recent primitive mode (GL_TRIANGLES/GL_POINTS/GL_LINES). */ 807 GLuint primitive; /**< Hardware primitive, such as _3DPRIM_TRILIST. * member in struct:brw_context [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/ |
| nouveau_render.h | 49 GLenum primitive; member in struct:nouveau_swtnl_state
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| /xsrc/external/mit/MesaLib/dist/src/mesa/swrast/ |
| s_span.h | 124 GLenum primitive; member in struct:sw_span 173 #define INIT_SPAN(S, PRIMITIVE) \ 175 (S).primitive = (PRIMITIVE); \
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/ |
| s_span.h | 124 GLenum primitive; member in struct:sw_span 173 #define INIT_SPAN(S, PRIMITIVE) \ 175 (S).primitive = (PRIMITIVE); \
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| /xsrc/external/mit/glw/dist/ |
| GLwDrawAP.h | 117 XmPrimitivePart primitive; member in struct:_GLwMDrawingAreaRec
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| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i915/ |
| intel_context.h | 181 uint32_t primitive; /**< Current hardware primitive type */ member in struct:intel_context::__anon2538 185 unsigned int start_offset; /**< Byte offset of primitive sequence */ 187 unsigned int count; /**< Number of vertices in current primitive */
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| /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i915/ |
| intel_context.h | 181 uint32_t primitive; /**< Current hardware primitive type */ member in struct:intel_context::__anon4859 185 unsigned int start_offset; /**< Byte offset of primitive sequence */ 187 unsigned int count; /**< Number of vertices in current primitive */
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| /xsrc/external/mit/MesaLib/dist/src/compiler/spirv/ |
| spirv_to_nir.c | 4242 vtn_fail("Invalid primitive type: %s (%u)", 4985 const unsigned primitive = local 4990 b->shader->info.gs.output_primitive = primitive; 4993 b->shader->info.mesh.primitive_type = primitive; 5508 /* TODO(mesh): Use or create a primitive that allow the unpacking to
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| /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/ |
| brw_context.h | 71 * things like primitive type, Begin/end flags and clip codes. 73 * PUE - primitive URB entry. An urb entry produced by the setup (SF) 111 * TE - Tessellation Engine (Tessellation Primitive Generation) 127 * incoming primitive needs to be passed to a thread for clipping. 530 * Index of the first entry of this counter within the primitive count BO. 537 * Index one past the last entry of this counter within the primitive 543 * Primitive count values accumulated while this counter was active, 567 /** The most recent primitive mode (GL_TRIANGLES/GL_POINTS/GL_LINES). */ 810 GLuint primitive; /**< Hardware primitive, such as _3DPRIM_TRILIST. * member in struct:brw_context [all...] |
| /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/include/ |
| VGPU10ShaderTokens.h | 292 unsigned int primitive : 6; /* VGPU10_PRIMITIVE */ member in struct:__anon4091::__anon4096
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| /xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/ |
| brw_compiler.h | 323 enum brw_sf_primitive primitive:2; member in struct:brw_sf_prog_key 356 unsigned primitive:4; member in struct:brw_clip_prog_key
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| /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/include/ |
| VGPU10ShaderTokens.h | 511 unsigned int primitive : 6; /* VGPU10_PRIMITIVE */ member in struct:__anon1656::__anon1662
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| /xsrc/external/mit/MesaLib/dist/src/intel/compiler/ |
| brw_compiler.h | 402 enum brw_sf_primitive primitive:2; member in struct:brw_sf_prog_key 435 unsigned primitive:4; member in struct:brw_clip_prog_key 513 * Hardware primitive type being drawn, e.g. _3DPRIM_TRILIST. 515 unsigned primitive:8; member in struct:brw_ff_gs_prog_key 1317 /** Should the non-SINGLE_PATCH payload provide primitive ID? */
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