HomeSort by: relevance | last modified time | path
    Searched defs:primitive (Results 1 - 17 of 17) sorted by relevancy

  /xsrc/external/mit/MesaLib/dist/src/gallium/frontends/d3d10umd/
InputAssembly.cpp 51 * The IaSetTopology function sets the primitive topology to
65 enum pipe_prim_type primitive; local
69 primitive = PIPE_PRIM_MAX;
72 primitive = PIPE_PRIM_POINTS;
75 primitive = PIPE_PRIM_LINES;
78 primitive = PIPE_PRIM_LINE_STRIP;
81 primitive = PIPE_PRIM_TRIANGLES;
84 primitive = PIPE_PRIM_TRIANGLE_STRIP;
87 primitive = PIPE_PRIM_LINES_ADJACENCY;
90 primitive = PIPE_PRIM_LINE_STRIP_ADJACENCY
    [all...]
State.h 82 enum pipe_prim_type primitive; member in struct:Device
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/nouveau/
nouveau_render.h 49 GLenum primitive; member in struct:nouveau_swtnl_state
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i965/
brw_ff_gs.h 46 * Hardware primitive type being drawn, e.g. _3DPRIM_TRILIST.
48 GLuint primitive:8; member in struct:brw_ff_gs_prog_key
brw_context.h 69 * things like primitive type, Begin/end flags and clip codes.
71 * PUE - primitive URB entry. An urb entry produced by the setup (SF)
109 * TE - Tessellation Engine (Tessellation Primitive Generation)
125 * incoming primitive needs to be passed to a thread for clipping.
536 * Index of the first entry of this counter within the primitive count BO.
543 * Index one past the last entry of this counter within the primitive
549 * Primitive count values accumulated while this counter was active,
573 /** The most recent primitive mode (GL_TRIANGLES/GL_POINTS/GL_LINES). */
807 GLuint primitive; /**< Hardware primitive, such as _3DPRIM_TRILIST. * member in struct:brw_context
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/nouveau/
nouveau_render.h 49 GLenum primitive; member in struct:nouveau_swtnl_state
  /xsrc/external/mit/MesaLib/dist/src/mesa/swrast/
s_span.h 124 GLenum primitive; member in struct:sw_span
173 #define INIT_SPAN(S, PRIMITIVE) \
175 (S).primitive = (PRIMITIVE); \
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/swrast/
s_span.h 124 GLenum primitive; member in struct:sw_span
173 #define INIT_SPAN(S, PRIMITIVE) \
175 (S).primitive = (PRIMITIVE); \
  /xsrc/external/mit/glw/dist/
GLwDrawAP.h 117 XmPrimitivePart primitive; member in struct:_GLwMDrawingAreaRec
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i915/
intel_context.h 181 uint32_t primitive; /**< Current hardware primitive type */ member in struct:intel_context::__anon2538
185 unsigned int start_offset; /**< Byte offset of primitive sequence */
187 unsigned int count; /**< Number of vertices in current primitive */
  /xsrc/external/mit/MesaLib.old/dist/src/mesa/drivers/dri/i915/
intel_context.h 181 uint32_t primitive; /**< Current hardware primitive type */ member in struct:intel_context::__anon4859
185 unsigned int start_offset; /**< Byte offset of primitive sequence */
187 unsigned int count; /**< Number of vertices in current primitive */
  /xsrc/external/mit/MesaLib/dist/src/compiler/spirv/
spirv_to_nir.c 4242 vtn_fail("Invalid primitive type: %s (%u)",
4985 const unsigned primitive = local
4990 b->shader->info.gs.output_primitive = primitive;
4993 b->shader->info.mesh.primitive_type = primitive;
5508 /* TODO(mesh): Use or create a primitive that allow the unpacking to
  /xsrc/external/mit/MesaLib/dist/src/mesa/drivers/dri/i965/
brw_context.h 71 * things like primitive type, Begin/end flags and clip codes.
73 * PUE - primitive URB entry. An urb entry produced by the setup (SF)
111 * TE - Tessellation Engine (Tessellation Primitive Generation)
127 * incoming primitive needs to be passed to a thread for clipping.
530 * Index of the first entry of this counter within the primitive count BO.
537 * Index one past the last entry of this counter within the primitive
543 * Primitive count values accumulated while this counter was active,
567 /** The most recent primitive mode (GL_TRIANGLES/GL_POINTS/GL_LINES). */
810 GLuint primitive; /**< Hardware primitive, such as _3DPRIM_TRILIST. * member in struct:brw_context
    [all...]
  /xsrc/external/mit/MesaLib.old/dist/src/gallium/drivers/svga/include/
VGPU10ShaderTokens.h 292 unsigned int primitive : 6; /* VGPU10_PRIMITIVE */ member in struct:__anon4091::__anon4096
  /xsrc/external/mit/MesaLib.old/dist/src/intel/compiler/
brw_compiler.h 323 enum brw_sf_primitive primitive:2; member in struct:brw_sf_prog_key
356 unsigned primitive:4; member in struct:brw_clip_prog_key
  /xsrc/external/mit/MesaLib/dist/src/gallium/drivers/svga/include/
VGPU10ShaderTokens.h 511 unsigned int primitive : 6; /* VGPU10_PRIMITIVE */ member in struct:__anon1656::__anon1662
  /xsrc/external/mit/MesaLib/dist/src/intel/compiler/
brw_compiler.h 402 enum brw_sf_primitive primitive:2; member in struct:brw_sf_prog_key
435 unsigned primitive:4; member in struct:brw_clip_prog_key
513 * Hardware primitive type being drawn, e.g. _3DPRIM_TRILIST.
515 unsigned primitive:8; member in struct:brw_ff_gs_prog_key
1317 /** Should the non-SINGLE_PATCH payload provide primitive ID? */

Completed in 87 milliseconds