Searched refs:NumUnits (Results 1 - 3 of 3) sorted by relevance

/xsrc/external/mit/mesa-demos/dist/src/tests/
H A Dtexrect.c31 static GLint NumUnits = 2; variable in typeref:typename:GLint
59 for (i = 0; i < NumUnits; i++)
63 for (i = 0; i < NumUnits; i++)
67 for (i = 0; i < NumUnits; i++)
71 for (i = 0; i < NumUnits; i++)
111 if (entry >= TEX0 && entry < TEX0 + NumUnits) {
123 for (i = 0; i < NumUnits; i++)
135 for (i = 0; i < NumUnits; i++) {
142 for (i = 0; i < NumUnits; i++) {
149 for (i = 0; i < NumUnits;
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H A Dafsmultiarb.c29 static GLint NumUnits = 6; variable in typeref:typename:GLint
49 for (i = 0; i < NumUnits; i++) {
93 for (i = 0; i < NumUnits; i++)
101 for (i = 0; i < NumUnits; i++)
169 for (i = 0; i < NumUnits; i++)
249 for (i = 0; i < NumUnits; i++) {
257 glGenTextures(NumUnits, texObj);
260 for (i = 0; i < NumUnits; i++) {
458 /* for (i = 0; i < NumUnits; i++) {
/xsrc/external/mit/mesa-demos/dist/src/demos/
H A Dmultiarb.c33 static GLint NumUnits = 1; variable in typeref:typename:GLint
47 for (i = 0; i < NumUnits; i++) {
86 for (i = 0; i < NumUnits; i++) {
149 for (unit = 0; unit < NumUnits; unit++)
252 glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &NumUnits);
253 printf("%d texture units supported\n", NumUnits);
254 if (NumUnits > 8)
255 NumUnits = 8;
262 for (i = 0; i < NumUnits; i++) {
270 glGenTextures(NumUnits, texOb
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